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What is a Research Problem? Characteristics, Types, and Examples

What is a Research Problem? Characteristics, Types, and Examples

A research problem is a gap in existing knowledge, a contradiction in an established theory, or a real-world challenge that a researcher aims to address in their research. It is at the heart of any scientific inquiry, directing the trajectory of an investigation. The statement of a problem orients the reader to the importance of the topic, sets the problem into a particular context, and defines the relevant parameters, providing the framework for reporting the findings. Therein lies the importance of research problem s.  

The formulation of well-defined research questions is central to addressing a research problem . A research question is a statement made in a question form to provide focus, clarity, and structure to the research endeavor. This helps the researcher design methodologies, collect data, and analyze results in a systematic and coherent manner. A study may have one or more research questions depending on the nature of the study.   

problem solving in research meaning

Identifying and addressing a research problem is very important. By starting with a pertinent problem , a scholar can contribute to the accumulation of evidence-based insights, solutions, and scientific progress, thereby advancing the frontier of research. Moreover, the process of formulating research problems and posing pertinent research questions cultivates critical thinking and hones problem-solving skills.   

Table of Contents

What is a Research Problem ?  

Before you conceive of your project, you need to ask yourself “ What is a research problem ?” A research problem definition can be broadly put forward as the primary statement of a knowledge gap or a fundamental challenge in a field, which forms the foundation for research. Conversely, the findings from a research investigation provide solutions to the problem .  

A research problem guides the selection of approaches and methodologies, data collection, and interpretation of results to find answers or solutions. A well-defined problem determines the generation of valuable insights and contributions to the broader intellectual discourse.  

Characteristics of a Research Problem  

Knowing the characteristics of a research problem is instrumental in formulating a research inquiry; take a look at the five key characteristics below:  

Novel : An ideal research problem introduces a fresh perspective, offering something new to the existing body of knowledge. It should contribute original insights and address unresolved matters or essential knowledge.   

Significant : A problem should hold significance in terms of its potential impact on theory, practice, policy, or the understanding of a particular phenomenon. It should be relevant to the field of study, addressing a gap in knowledge, a practical concern, or a theoretical dilemma that holds significance.  

Feasible: A practical research problem allows for the formulation of hypotheses and the design of research methodologies. A feasible research problem is one that can realistically be investigated given the available resources, time, and expertise. It should not be too broad or too narrow to explore effectively, and should be measurable in terms of its variables and outcomes. It should be amenable to investigation through empirical research methods, such as data collection and analysis, to arrive at meaningful conclusions A practical research problem considers budgetary and time constraints, as well as limitations of the problem . These limitations may arise due to constraints in methodology, resources, or the complexity of the problem.  

Clear and specific : A well-defined research problem is clear and specific, leaving no room for ambiguity; it should be easily understandable and precisely articulated. Ensuring specificity in the problem ensures that it is focused, addresses a distinct aspect of the broader topic and is not vague.  

Rooted in evidence: A good research problem leans on trustworthy evidence and data, while dismissing unverifiable information. It must also consider ethical guidelines, ensuring the well-being and rights of any individuals or groups involved in the study.

problem solving in research meaning

Types of Research Problems  

Across fields and disciplines, there are different types of research problems . We can broadly categorize them into three types.  

  • Theoretical research problems

Theoretical research problems deal with conceptual and intellectual inquiries that may not involve empirical data collection but instead seek to advance our understanding of complex concepts, theories, and phenomena within their respective disciplines. For example, in the social sciences, research problem s may be casuist (relating to the determination of right and wrong in questions of conduct or conscience), difference (comparing or contrasting two or more phenomena), descriptive (aims to describe a situation or state), or relational (investigating characteristics that are related in some way).  

Here are some theoretical research problem examples :   

  • Ethical frameworks that can provide coherent justifications for artificial intelligence and machine learning algorithms, especially in contexts involving autonomous decision-making and moral agency.  
  • Determining how mathematical models can elucidate the gradual development of complex traits, such as intricate anatomical structures or elaborate behaviors, through successive generations.  
  • Applied research problems

Applied or practical research problems focus on addressing real-world challenges and generating practical solutions to improve various aspects of society, technology, health, and the environment.  

Here are some applied research problem examples :   

  • Studying the use of precision agriculture techniques to optimize crop yield and minimize resource waste.  
  • Designing a more energy-efficient and sustainable transportation system for a city to reduce carbon emissions.  
  • Action research problems

Action research problems aim to create positive change within specific contexts by involving stakeholders, implementing interventions, and evaluating outcomes in a collaborative manner.  

Here are some action research problem examples :   

  • Partnering with healthcare professionals to identify barriers to patient adherence to medication regimens and devising interventions to address them.  
  • Collaborating with a nonprofit organization to evaluate the effectiveness of their programs aimed at providing job training for underserved populations.  

These different types of research problems may give you some ideas when you plan on developing your own.  

How to Define a Research Problem  

You might now ask “ How to define a research problem ?” These are the general steps to follow:   

  • Look for a broad problem area: Identify under-explored aspects or areas of concern, or a controversy in your topic of interest. Evaluate the significance of addressing the problem in terms of its potential contribution to the field, practical applications, or theoretical insights.
  • Learn more about the problem: Read the literature, starting from historical aspects to the current status and latest updates. Rely on reputable evidence and data. Be sure to consult researchers who work in the relevant field, mentors, and peers. Do not ignore the gray literature on the subject.
  • Identify the relevant variables and how they are related: Consider which variables are most important to the study and will help answer the research question. Once this is done, you will need to determine the relationships between these variables and how these relationships affect the research problem . 
  • Think of practical aspects : Deliberate on ways that your study can be practical and feasible in terms of time and resources. Discuss practical aspects with researchers in the field and be open to revising the problem based on feedback. Refine the scope of the research problem to make it manageable and specific; consider the resources available, time constraints, and feasibility.
  • Formulate the problem statement: Craft a concise problem statement that outlines the specific issue, its relevance, and why it needs further investigation.
  • Stick to plans, but be flexible: When defining the problem , plan ahead but adhere to your budget and timeline. At the same time, consider all possibilities and ensure that the problem and question can be modified if needed.

Researcher Life

Key Takeaways  

  • A research problem concerns an area of interest, a situation necessitating improvement, an obstacle requiring eradication, or a challenge in theory or practical applications.   
  • The importance of research problem is that it guides the research and helps advance human understanding and the development of practical solutions.  
  • Research problem definition begins with identifying a broad problem area, followed by learning more about the problem, identifying the variables and how they are related, considering practical aspects, and finally developing the problem statement.  
  • Different types of research problems include theoretical, applied, and action research problems , and these depend on the discipline and nature of the study.  
  • An ideal problem is original, important, feasible, specific, and based on evidence.  

Frequently Asked Questions  

Why is it important to define a research problem?  

Identifying potential issues and gaps as research problems is important for choosing a relevant topic and for determining a well-defined course of one’s research. Pinpointing a problem and formulating research questions can help researchers build their critical thinking, curiosity, and problem-solving abilities.   

How do I identify a research problem?  

Identifying a research problem involves recognizing gaps in existing knowledge, exploring areas of uncertainty, and assessing the significance of addressing these gaps within a specific field of study. This process often involves thorough literature review, discussions with experts, and considering practical implications.  

Can a research problem change during the research process?  

Yes, a research problem can change during the research process. During the course of an investigation a researcher might discover new perspectives, complexities, or insights that prompt a reevaluation of the initial problem. The scope of the problem, unforeseen or unexpected issues, or other limitations might prompt some tweaks. You should be able to adjust the problem to ensure that the study remains relevant and aligned with the evolving understanding of the subject matter.

How does a research problem relate to research questions or hypotheses?  

A research problem sets the stage for the study. Next, research questions refine the direction of investigation by breaking down the broader research problem into manageable components. Research questions are formulated based on the problem , guiding the investigation’s scope and objectives. The hypothesis provides a testable statement to validate or refute within the research process. All three elements are interconnected and work together to guide the research.  

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Overview of the Problem-Solving Mental Process

Kendra Cherry, MS, is a psychosocial rehabilitation specialist, psychology educator, and author of the "Everything Psychology Book."

problem solving in research meaning

Rachel Goldman, PhD FTOS, is a licensed psychologist, clinical assistant professor, speaker, wellness expert specializing in eating behaviors, stress management, and health behavior change.

problem solving in research meaning

  • Identify the Problem
  • Define the Problem
  • Form a Strategy
  • Organize Information
  • Allocate Resources
  • Monitor Progress
  • Evaluate the Results

Frequently Asked Questions

Problem-solving is a mental process that involves discovering, analyzing, and solving problems. The ultimate goal of problem-solving is to overcome obstacles and find a solution that best resolves the issue.

The best strategy for solving a problem depends largely on the unique situation. In some cases, people are better off learning everything they can about the issue and then using factual knowledge to come up with a solution. In other instances, creativity and insight are the best options.

It is not necessary to follow problem-solving steps sequentially, It is common to skip steps or even go back through steps multiple times until the desired solution is reached.

In order to correctly solve a problem, it is often important to follow a series of steps. Researchers sometimes refer to this as the problem-solving cycle. While this cycle is portrayed sequentially, people rarely follow a rigid series of steps to find a solution.

The following steps include developing strategies and organizing knowledge.

1. Identifying the Problem

While it may seem like an obvious step, identifying the problem is not always as simple as it sounds. In some cases, people might mistakenly identify the wrong source of a problem, which will make attempts to solve it inefficient or even useless.

Some strategies that you might use to figure out the source of a problem include :

  • Asking questions about the problem
  • Breaking the problem down into smaller pieces
  • Looking at the problem from different perspectives
  • Conducting research to figure out what relationships exist between different variables

2. Defining the Problem

After the problem has been identified, it is important to fully define the problem so that it can be solved. You can define a problem by operationally defining each aspect of the problem and setting goals for what aspects of the problem you will address

At this point, you should focus on figuring out which aspects of the problems are facts and which are opinions. State the problem clearly and identify the scope of the solution.

3. Forming a Strategy

After the problem has been identified, it is time to start brainstorming potential solutions. This step usually involves generating as many ideas as possible without judging their quality. Once several possibilities have been generated, they can be evaluated and narrowed down.

The next step is to develop a strategy to solve the problem. The approach used will vary depending upon the situation and the individual's unique preferences. Common problem-solving strategies include heuristics and algorithms.

  • Heuristics are mental shortcuts that are often based on solutions that have worked in the past. They can work well if the problem is similar to something you have encountered before and are often the best choice if you need a fast solution.
  • Algorithms are step-by-step strategies that are guaranteed to produce a correct result. While this approach is great for accuracy, it can also consume time and resources.

Heuristics are often best used when time is of the essence, while algorithms are a better choice when a decision needs to be as accurate as possible.

4. Organizing Information

Before coming up with a solution, you need to first organize the available information. What do you know about the problem? What do you not know? The more information that is available the better prepared you will be to come up with an accurate solution.

When approaching a problem, it is important to make sure that you have all the data you need. Making a decision without adequate information can lead to biased or inaccurate results.

5. Allocating Resources

Of course, we don't always have unlimited money, time, and other resources to solve a problem. Before you begin to solve a problem, you need to determine how high priority it is.

If it is an important problem, it is probably worth allocating more resources to solving it. If, however, it is a fairly unimportant problem, then you do not want to spend too much of your available resources on coming up with a solution.

At this stage, it is important to consider all of the factors that might affect the problem at hand. This includes looking at the available resources, deadlines that need to be met, and any possible risks involved in each solution. After careful evaluation, a decision can be made about which solution to pursue.

6. Monitoring Progress

After selecting a problem-solving strategy, it is time to put the plan into action and see if it works. This step might involve trying out different solutions to see which one is the most effective.

It is also important to monitor the situation after implementing a solution to ensure that the problem has been solved and that no new problems have arisen as a result of the proposed solution.

Effective problem-solvers tend to monitor their progress as they work towards a solution. If they are not making good progress toward reaching their goal, they will reevaluate their approach or look for new strategies .

7. Evaluating the Results

After a solution has been reached, it is important to evaluate the results to determine if it is the best possible solution to the problem. This evaluation might be immediate, such as checking the results of a math problem to ensure the answer is correct, or it can be delayed, such as evaluating the success of a therapy program after several months of treatment.

Once a problem has been solved, it is important to take some time to reflect on the process that was used and evaluate the results. This will help you to improve your problem-solving skills and become more efficient at solving future problems.

A Word From Verywell​

It is important to remember that there are many different problem-solving processes with different steps, and this is just one example. Problem-solving in real-world situations requires a great deal of resourcefulness, flexibility, resilience, and continuous interaction with the environment.

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You can become a better problem solving by:

  • Practicing brainstorming and coming up with multiple potential solutions to problems
  • Being open-minded and considering all possible options before making a decision
  • Breaking down problems into smaller, more manageable pieces
  • Asking for help when needed
  • Researching different problem-solving techniques and trying out new ones
  • Learning from mistakes and using them as opportunities to grow

It's important to communicate openly and honestly with your partner about what's going on. Try to see things from their perspective as well as your own. Work together to find a resolution that works for both of you. Be willing to compromise and accept that there may not be a perfect solution.

Take breaks if things are getting too heated, and come back to the problem when you feel calm and collected. Don't try to fix every problem on your own—consider asking a therapist or counselor for help and insight.

If you've tried everything and there doesn't seem to be a way to fix the problem, you may have to learn to accept it. This can be difficult, but try to focus on the positive aspects of your life and remember that every situation is temporary. Don't dwell on what's going wrong—instead, think about what's going right. Find support by talking to friends or family. Seek professional help if you're having trouble coping.

Davidson JE, Sternberg RJ, editors.  The Psychology of Problem Solving .  Cambridge University Press; 2003. doi:10.1017/CBO9780511615771

Sarathy V. Real world problem-solving .  Front Hum Neurosci . 2018;12:261. Published 2018 Jun 26. doi:10.3389/fnhum.2018.00261

By Kendra Cherry, MSEd Kendra Cherry, MS, is a psychosocial rehabilitation specialist, psychology educator, and author of the "Everything Psychology Book."

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  • How to Define a Research Problem | Ideas & Examples

How to Define a Research Problem | Ideas & Examples

Published on November 2, 2022 by Shona McCombes and Tegan George. Revised on May 31, 2023.

A research problem is a specific issue or gap in existing knowledge that you aim to address in your research. You may choose to look for practical problems aimed at contributing to change, or theoretical problems aimed at expanding knowledge.

Some research will do both of these things, but usually the research problem focuses on one or the other. The type of research problem you choose depends on your broad topic of interest and the type of research you think will fit best.

This article helps you identify and refine a research problem. When writing your research proposal or introduction , formulate it as a problem statement and/or research questions .

Table of contents

Why is the research problem important, step 1: identify a broad problem area, step 2: learn more about the problem, other interesting articles, frequently asked questions about research problems.

Having an interesting topic isn’t a strong enough basis for academic research. Without a well-defined research problem, you are likely to end up with an unfocused and unmanageable project.

You might end up repeating what other people have already said, trying to say too much, or doing research without a clear purpose and justification. You need a clear problem in order to do research that contributes new and relevant insights.

Whether you’re planning your thesis , starting a research paper , or writing a research proposal , the research problem is the first step towards knowing exactly what you’ll do and why.

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As you read about your topic, look for under-explored aspects or areas of concern, conflict, or controversy. Your goal is to find a gap that your research project can fill.

Practical research problems

If you are doing practical research, you can identify a problem by reading reports, following up on previous research, or talking to people who work in the relevant field or organization. You might look for:

  • Issues with performance or efficiency
  • Processes that could be improved
  • Areas of concern among practitioners
  • Difficulties faced by specific groups of people

Examples of practical research problems

Voter turnout in New England has been decreasing, in contrast to the rest of the country.

The HR department of a local chain of restaurants has a high staff turnover rate.

A non-profit organization faces a funding gap that means some of its programs will have to be cut.

Theoretical research problems

If you are doing theoretical research, you can identify a research problem by reading existing research, theory, and debates on your topic to find a gap in what is currently known about it. You might look for:

  • A phenomenon or context that has not been closely studied
  • A contradiction between two or more perspectives
  • A situation or relationship that is not well understood
  • A troubling question that has yet to be resolved

Examples of theoretical research problems

The effects of long-term Vitamin D deficiency on cardiovascular health are not well understood.

The relationship between gender, race, and income inequality has yet to be closely studied in the context of the millennial gig economy.

Historians of Scottish nationalism disagree about the role of the British Empire in the development of Scotland’s national identity.

Next, you have to find out what is already known about the problem, and pinpoint the exact aspect that your research will address.

Context and background

  • Who does the problem affect?
  • Is it a newly-discovered problem, or a well-established one?
  • What research has already been done?
  • What, if any, solutions have been proposed?
  • What are the current debates about the problem? What is missing from these debates?

Specificity and relevance

  • What particular place, time, and/or group of people will you focus on?
  • What aspects will you not be able to tackle?
  • What will the consequences be if the problem is not resolved?

Example of a specific research problem

A local non-profit organization focused on alleviating food insecurity has always fundraised from its existing support base. It lacks understanding of how best to target potential new donors. To be able to continue its work, the organization requires research into more effective fundraising strategies.

Once you have narrowed down your research problem, the next step is to formulate a problem statement , as well as your research questions or hypotheses .

If you want to know more about the research process , methodology , research bias , or statistics , make sure to check out some of our other articles with explanations and examples.

Methodology

  • Sampling methods
  • Simple random sampling
  • Stratified sampling
  • Cluster sampling
  • Likert scales
  • Reproducibility

 Statistics

  • Null hypothesis
  • Statistical power
  • Probability distribution
  • Effect size
  • Poisson distribution

Research bias

  • Optimism bias
  • Cognitive bias
  • Implicit bias
  • Hawthorne effect
  • Anchoring bias
  • Explicit bias

All research questions should be:

  • Focused on a single problem or issue
  • Researchable using primary and/or secondary sources
  • Feasible to answer within the timeframe and practical constraints
  • Specific enough to answer thoroughly
  • Complex enough to develop the answer over the space of a paper or thesis
  • Relevant to your field of study and/or society more broadly

Writing Strong Research Questions

Research questions anchor your whole project, so it’s important to spend some time refining them.

In general, they should be:

  • Focused and researchable
  • Answerable using credible sources
  • Complex and arguable
  • Feasible and specific
  • Relevant and original

Your research objectives indicate how you’ll try to address your research problem and should be specific:

A research aim is a broad statement indicating the general purpose of your research project. It should appear in your introduction at the end of your problem statement , before your research objectives.

Research objectives are more specific than your research aim. They indicate the specific ways you’ll address the overarching aim.

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Encyclopedia of Personality and Individual Differences pp 4042–4045 Cite as

Problem-Solving

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Problem solving refers to the process of identifying a gap between a desired goal state and a present state, and proposing and performing a set of operations or solutions in order to move toward the goal state. Generally, the solution to the problem is not immediately known and the process can involve multiple solutions and attempts to reach the intended goal. Problem solving involves a set of cognitive processes associated with problem definition, information gathering, analyzing, planning, and execution. An individual’s capacity to problem solve is influenced by a number of factors including cognitive ability, disposition, knowledge, and background.

Introduction

Problem solving involves a set of complex cognitive processes that require thinking and reasoning. A problem occurs when there is a goal that needs to be reached and there is not a clear path to achieving the goal (Mayer 2013 ). Problems can range in terms of type, complexity, strategy use, domain, and other...

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The Oxford Handbook of Thinking and Reasoning

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21 Problem Solving

Miriam Bassok, Department of Psychology, University of Washington, Seattle, WA

Laura R. Novick, Department of Psychology and Human Development, Vanderbilt University, Nashville, TN

  • Published: 21 November 2012
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This chapter follows the historical development of research on problem solving. It begins with a description of two research traditions that addressed different aspects of the problem-solving process: ( 1 ) research on problem representation (the Gestalt legacy) that examined how people understand the problem at hand, and ( 2 ) research on search in a problem space (the legacy of Newell and Simon) that examined how people generate the problem's solution. It then describes some developments in the field that fueled the integration of these two lines of research: work on problem isomorphs, on expertise in specific knowledge domains (e.g., chess, mathematics), and on insight solutions. Next, it presents examples of recent work on problem solving in science and mathematics that highlight the impact of visual perception and background knowledge on how people represent problems and search for problem solutions. The final section considers possible directions for future research.

People are confronted with problems on a daily basis, be it trying to extract a broken light bulb from a socket, finding a detour when the regular route is blocked, fixing dinner for unexpected guests, dealing with a medical emergency, or deciding what house to buy. Obviously, the problems people encounter differ in many ways, and their solutions require different types of knowledge and skills. Yet we have a sense that all the situations we classify as problems share a common core. Karl Duncker defined this core as follows: “A problem arises when a living creature has a goal but does not know how this goal is to be reached. Whenever one cannot go from the given situation to the desired situation simply by action [i.e., by the performance of obvious operations], then there has to be recourse to thinking” (Duncker, 1945 , p. 1). Consider the broken light bulb. The obvious operation—holding the glass part of the bulb with one's fingers while unscrewing the base from the socket—is prevented by the fact that the glass is broken. Thus, there must be “recourse to thinking” about possible ways to solve the problem. For example, one might try mounting half a potato on the broken bulb (we do not know the source of this creative solution, which is described on many “how to” Web sites).

The above definition and examples make it clear that what constitutes a problem for one person may not be a problem for another person, or for that same person at another point in time. For example, the second time one has to remove a broken light bulb from a socket, the solution likely can be retrieved from memory; there is no problem. Similarly, tying shoes may be considered a problem for 5-year-olds but not for readers of this chapter. And, of course, people may change their goal and either no longer have a problem (e.g., take the guests to a restaurant instead of fixing dinner) or attempt to solve a different problem (e.g., decide what restaurant to go to). Given the highly subjective nature of what constitutes a problem, researchers who study problem solving have often presented people with novel problems that they should be capable of solving and attempted to find regularities in the resulting problem-solving behavior. Despite the variety of possible problem situations, researchers have identified important regularities in the thinking processes by which people (a) represent , or understand, problem situations and (b) search for possible ways to get to their goal.

A problem representation is a model constructed by the solver that summarizes his or her understanding of the problem components—the initial state (e.g., a broken light bulb in a socket), the goal state (the light bulb extracted), and the set of possible operators one may apply to get from the initial state to the goal state (e.g., use pliers). According to Reitman ( 1965 ), problem components differ in the extent to which they are well defined . Some components leave little room for interpretation (e.g., the initial state in the broken light bulb example is relatively well defined), whereas other components may be ill defined and have to be defined by the solver (e.g., the possible actions one may take to extract the broken bulb). The solver's representation of the problem guides the search for a possible solution (e.g., possible attempts at extracting the light bulb). This search may, in turn, change the representation of the problem (e.g., finding that the goal cannot be achieved using pliers) and lead to a new search. Such a recursive process of representation and search continues until the problem is solved or until the solver decides to abort the goal.

Duncker ( 1945 , pp. 28–37) documented the interplay between representation and search based on his careful analysis of one person's solution to the “Radiation Problem” (later to be used extensively in research analogy, see Holyoak, Chapter 13 ). This problem requires using some rays to destroy a patient's stomach tumor without harming the patient. At sufficiently high intensity, the rays will destroy the tumor. However, at that intensity, they will also destroy the healthy tissue surrounding the tumor. At lower intensity, the rays will not harm the healthy tissue, but they also will not destroy the tumor. Duncker's analysis revealed that the solver's solution attempts were guided by three distinct problem representations. He depicted these solution attempts as an inverted search tree in which the three main branches correspond to the three general problem representations (Duncker, 1945 , p. 32). We reproduce this diagram in Figure 21.1 . The desired solution appears on the rightmost branch of the tree, within the general problem representation in which the solver aims to “lower the intensity of the rays on their way through healthy tissue.” The actual solution is to project multiple low-intensity rays at the tumor from several points around the patient “by use of lens.” The low-intensity rays will converge on the tumor, where their individual intensities will sum to a level sufficient to destroy the tumor.

A search-tree representation of one subject's solution to the radiation problem, reproduced from Duncker ( 1945 , p. 32).

Although there are inherent interactions between representation and search, some researchers focus their efforts on understanding the factors that affect how solvers represent problems, whereas others look for regularities in how they search for a solution within a particular representation. Based on their main focus of interest, researchers devise or select problems with solutions that mainly require either constructing a particular representation or finding the appropriate sequence of steps leading from the initial state to the goal state. In most cases, researchers who are interested in problem representation select problems in which one or more of the components are ill defined, whereas those who are interested in search select problems in which the components are well defined. The following examples illustrate, respectively, these two problem types.

The Bird-and-Trains problem (Posner, 1973 , pp. 150–151) is a mathematical word problem that tends to elicit two distinct problem representations (see Fig. 21.2a and b ):

Two train stations are 50 miles apart. At 2 p.m. one Saturday afternoon two trains start toward each other, one from each station. Just as the trains pull out of the stations, a bird springs into the air in front of the first train and flies ahead to the front of the second train. When the bird reaches the second train, it turns back and flies toward the first train. The bird continues to do this until the trains meet. If both trains travel at the rate of 25 miles per hour and the bird flies at 100 miles per hour, how many miles will the bird have flown before the trains meet? Fig. 21.2 Open in new tab Download slide Alternative representations of Posner's ( 1973 ) trains-and-bird problem. Adapted from Novick and Hmelo ( 1994 ).

Some solvers focus on the back-and-forth path of the bird (Fig. 21.2a ). This representation yields a problem that would be difficult for most people to solve (e.g., a series of differential equations). Other solvers focus on the paths of the trains (Fig. 21.2b ), a representation that yields a relatively easy distance-rate-time problem.

The Tower of Hanoi problem falls on the other end of the representation-search continuum. It leaves little room for differences in problem representations, and the primary work is to discover a solution path (or the best solution path) from the initial state to the goal state .

There are three pegs mounted on a base. On the leftmost peg, there are three disks of differing sizes. The disks are arranged in order of size with the largest disk on the bottom and the smallest disk on the top. The disks may be moved one at a time, but only the top disk on a peg may be moved, and at no time may a larger disk be placed on a smaller disk. The goal is to move the three-disk tower from the leftmost peg to the rightmost peg.

Figure 21.3 shows all the possible legal arrangements of disks on pegs. The arrows indicate transitions between states that result from moving a single disk, with the thicker gray arrows indicating the shortest path that connects the initial state to the goal state.

The division of labor between research on representation versus search has distinct historical antecedents and research traditions. In the next two sections, we review the main findings from these two historical traditions. Then, we describe some developments in the field that fueled the integration of these lines of research—work on problem isomorphs, on expertise in specific knowledge domains (e.g., chess, mathematics), and on insight solutions. In the fifth section, we present some examples of recent work on problem solving in science and mathematics. This work highlights the role of visual perception and background knowledge in the way people represent problems and search for problem solutions. In the final section, we consider possible directions for future research.

Our review is by no means an exhaustive one. It follows the historical development of the field and highlights findings that pertain to a wide variety of problems. Research pertaining to specific types of problems (e.g., medical problems), specific processes that are involved in problem solving (e.g., analogical inferences), and developmental changes in problem solving due to learning and maturation may be found elsewhere in this volume (e.g., Holyoak, Chapter 13 ; Smith & Ward, Chapter 23 ; van Steenburgh et al., Chapter 24 ; Simonton, Chapter 25 ; Opfer & Siegler, Chapter 30 ; Hegarty & Stull, Chapter 31 ; Dunbar & Klahr, Chapter 35 ; Patel et al., Chapter 37 ; Lowenstein, Chapter 38 ; Koedinger & Roll, Chapter 40 ).

All possible problem states for the three-disk Tower of Hanoi problem. The thicker gray arrows show the optimum solution path connecting the initial state (State #1) to the goal state (State #27).

Problem Representation: The Gestalt Legacy

Research on problem representation has its origins in Gestalt psychology, an influential approach in European psychology during the first half of the 20th century. (Behaviorism was the dominant perspective in American psychology at this time.) Karl Duncker published a book on the topic in his native German in 1935, which was translated into English and published 10 years later as the monograph On Problem-Solving (Duncker, 1945 ). Max Wertheimer also published a book on the topic in 1945, titled Productive Thinking . An enlarged edition published posthumously includes previously unpublished material (Wertheimer, 1959 ). Interestingly, 1945 seems to have been a watershed year for problem solving, as mathematician George Polya's book, How to Solve It , also appeared then (a second edition was published 12 years later; Polya, 1957 ).

The Gestalt psychologists extended the organizational principles of visual perception to the domain of problem solving. They showed that various visual aspects of the problem, as well the solver's prior knowledge, affect how people understand problems and, therefore, generate problem solutions. The principles of visual perception (e.g., proximity, closure, grouping, good continuation) are directly relevant to problem solving when the physical layout of the problem, or a diagram that accompanies the problem description, elicits inferences that solvers include in their problem representations. Such effects are nicely illustrated by Maier's ( 1930 ) nine-dot problem: Nine dots are arrayed in a 3x3 grid, and the task is to connect all the dots by drawing four straight lines without lifting one's pencil from the paper. People have difficulty solving this problem because their initial representations generally include a constraint, inferred from the configuration of the dots, that the lines should not go outside the boundary of the imaginary square formed by the outer dots. With this constraint, the problem cannot be solved (but see Adams, 1979 ). Without this constraint, the problem may be solved as shown in Figure 21.4 (though the problem is still difficult for many people; see Weisberg & Alba, 1981 ).

The nine-dot problem is a classic insight problem (see van Steenburgh et al., Chapter 24 ). According to the Gestalt view (e.g., Duncker, 1945 ; Kohler, 1925 ; Maier, 1931 ; see Ohlsson, 1984 , for a review), the solution to an insight problem appears suddenly, accompanied by an “aha!” sensation, immediately following the sudden “restructuring” of one's understanding of the problem (i.e., a change in the problem representation): “The decisive points in thought-processes, the moments of sudden comprehension, of the ‘Aha!,’ of the new, are always at the same time moments in which such a sudden restructuring of the thought-material takes place” (Duncker, 1945 , p. 29). For the nine-dot problem, one view of the required restructuring is that the solver relaxes the constraint implied by the perceptual form of the problem and realizes that the lines may, in fact, extend past the boundary of the imaginary square. Later in the chapter, we present more recent accounts of insight.

The entities that appear in a problem also tend to evoke various inferences that people incorporate into their problem representations. A classic demonstration of this is the phenomenon of functional fixedness , introduced by Duncker ( 1945 ): If an object is habitually used for a certain purpose (e.g., a box serves as a container), it is difficult to see

A solution to the nine-dot problem.

that object as having properties that would enable it to be used for a dissimilar purpose. Duncker's basic experimental paradigm involved two conditions that varied in terms of whether the object that was crucial for solution was initially used for a function other than that required for solution.

Consider the candles problem—the best known of the five “practical problems” Duncker ( 1945 ) investigated. Three candles are to be mounted at eye height on a door. On the table, for use in completing this task, are some tacks and three boxes. The solution is to tack the three boxes to the door to serve as platforms for the candles. In the control condition, the three boxes were presented to subjects empty. In the functional-fixedness condition, they were filled with candles, tacks, and matches. Thus, in the latter condition, the boxes initially served the function of container, whereas the solution requires that they serve the function of platform. The results showed that 100% of the subjects who received empty boxes solved the candles problem, compared with only 43% of subjects who received filled boxes. Every one of the five problems in this study showed a difference favoring the control condition over the functional-fixedness condition, with average solution rates across the five problems of 97% and 58%, respectively.

The function of the objects in a problem can be also “fixed” by their most recent use. For example, Birch and Rabinowitz ( 1951 ) had subjects perform two consecutive tasks. In the first task, people had to use either a switch or a relay to form an electric circuit. After completing this task, both groups of subjects were asked to solve Maier's ( 1931 ) two-ropes problem. The solution to this problem requires tying an object to one of the ropes and making the rope swing as a pendulum. Subjects could create the pendulum using either the object from the electric-circuit task or the other object. Birch and Rabinowitz found that subjects avoided using the same object for two unrelated functions. That is, those who used the switch in the first task made the pendulum using the relay, and vice versa. The explanations subjects subsequently gave for their object choices revealed that they were unaware of the functional-fixedness constraint they imposed on themselves.

In addition to investigating people's solutions to such practical problems as irradiating a tumor, mounting candles on the wall, or tying ropes, the Gestalt psychologists examined how people understand and solve mathematical problems that require domain-specific knowledge. For example, Wertheimer ( 1959 ) observed individual differences in students' learning and subsequent application of the formula for finding the area of a parallelogram (see Fig. 21.5a ). Some students understood the logic underlying the learned formula (i.e., the fact that a parallelogram can be transformed into a rectangle by cutting off a triangle from one side and pasting it onto the other side) and exhibited “productive thinking”—using the same logic to find the area of the quadrilateral in Figure 21.5b and the irregularly shaped geometric figure in Figure 21.5c . Other students memorized the formula and exhibited “reproductive thinking”—reproducing the learned solution only to novel parallelograms that were highly similar to the original one.

The psychological study of human problem solving faded into the background after the demise of the Gestalt tradition (during World War II), and problem solving was investigated only sporadically until Allen Newell and Herbert Simon's ( 1972 ) landmark book Human Problem Solving sparked a flurry of research on this topic. Newell and Simon adopted and refined Duncker's ( 1945 ) methodology of collecting and analyzing the think-aloud protocols that accompany problem solutions and extended Duncker's conceptualization of a problem solution as a search tree. However, their initial work did not aim to extend the Gestalt findings

Finding the area of ( a ) a parallelogram, ( b ) a quadrilateral, and ( c ) an irregularly shaped geometric figure. The solid lines indicate the geometric figures whose areas are desired. The dashed lines show how to convert the given figures into rectangles (i.e., they show solutions with understanding).

pertaining to problem representation. Instead, as we explain in the next section, their objective was to identify the general-purpose strategies people use in searching for a problem solution.

Search in a Problem Space: The Legacy of Newell and Simon

Newell and Simon ( 1972 ) wrote a magnum opus detailing their theory of problem solving and the supporting research they conducted with various collaborators. This theory was grounded in the information-processing approach to cognitive psychology and guided by an analogy between human and artificial intelligence (i.e., both people and computers being “Physical Symbol Systems,” Newell & Simon, 1976 ; see Doumas & Hummel, Chapter 5 ). They conceptualized problem solving as a process of search through a problem space for a path that connects the initial state to the goal state—a metaphor that alludes to the visual or spatial nature of problem solving (Simon, 1990 ). The term problem space refers to the solver's representation of the task as presented (Simon, 1978 ). It consists of ( 1 ) a set of knowledge states (the initial state, the goal state, and all possible intermediate states), ( 2 ) a set of operators that allow movement from one knowledge state to another, ( 3 ) a set of constraints, and ( 4 ) local information about the path one is taking through the space (e.g., the current knowledge state and how one got there).

We illustrate the components of a problem space for the three-disk Tower of Hanoi problem, as depicted in Figure 21.3 . The initial state appears at the top (State #1) and the goal state at the bottom right (State #27). The remaining knowledge states in the figure are possible intermediate states. The current knowledge state is the one at which the solver is located at any given point in the solution process. For example, the current state for a solver who has made three moves along the optimum solution path would be State #9. The solver presumably would know that he or she arrived at this state from State #5. This knowledge allows the solver to recognize a move that involves backtracking. The three operators in this problem are moving each of the three disks from one peg to another. These operators are subject to the constraint that a larger disk may not be placed on a smaller disk.

Newell and Simon ( 1972 ), as well as other contemporaneous researchers (e.g., Atwood & Polson, 1976 ; Greeno, 1974 ; Thomas, 1974 ), examined how people traverse the spaces of various well-defined problems (e.g., the Tower of Hanoi, Hobbits and Orcs). They discovered that solvers' search is guided by a number of shortcut strategies, or heuristics , which are likely to get the solver to the goal state without an extensive amount of search. Heuristics are often contrasted with algorithms —methods that are guaranteed to yield the correct solution. For example, one could try every possible move in the three-disk Tower of Hanoi problem and, eventually, find the correct solution. Although such an exhaustive search is a valid algorithm for this problem, for many problems its application is very time consuming and impractical (e.g., consider the game of chess).

In their attempts to identify people's search heuristics, Newell and Simon ( 1972 ) relied on two primary methodologies: think-aloud protocols and computer simulations. Their use of think-aloud protocols brought a high degree of scientific rigor to the methodology used by Duncker ( 1945 ; see Ericsson & Simon, 1980 ). Solvers were required to say out loud everything they were thinking as they solved the problem, that is, everything that went through their verbal working memory. Subjects' verbalizations—their think-aloud protocols—were tape-recorded and then transcribed verbatim for analysis. This method is extremely time consuming (e.g., a transcript of one person's solution to the cryptarithmetic problem DONALD + GERALD = ROBERT, with D = 5, generated a 17-page transcript), but it provides a detailed record of the solver's ongoing solution process.

An important caveat to keep in mind while interpreting a subject's verbalizations is that “a protocol is relatively reliable only for what it positively contains, but not for that which it omits” (Duncker, 1945 , p. 11). Ericsson and Simon ( 1980 ) provided an in-depth discussion of the conditions under which this method is valid (but see Russo, Johnson, & Stephens, 1989 , for an alternative perspective). To test their interpretation of a subject's problem solution, inferred from the subject's verbal protocol, Newell and Simon ( 1972 ) created a computer simulation program and examined whether it solved the problem the same way the subject did. To the extent that the computer simulation provided a close approximation of the solver's step-by-step solution process, it lent credence to the researcher's interpretation of the verbal protocol.

Newell and Simon's ( 1972 ) most famous simulation was the General Problem Solver or GPS (Ernst & Newell, 1969 ). GPS successfully modeled human solutions to problems as different as the Tower of Hanoi and the construction of logic proofs using a single general-purpose heuristic: means-ends analysis . This heuristic captures people's tendency to devise a solution plan by setting subgoals that could help them achieve their final goal. It consists of the following steps: ( 1 ) Identify a difference between the current state and the goal (or subgoal ) state; ( 2 ) Find an operator that will remove (or reduce) the difference; (3a) If the operator can be directly applied, do so, or (3b) If the operator cannot be directly applied, set a subgoal to remove the obstacle that is preventing execution of the desired operator; ( 4 ) Repeat steps 1–3 until the problem is solved. Next, we illustrate the implementation of this heuristic for the Tower of Hanoi problem, using the problem space in Figure 21.3 .

As can be seen in Figure 21.3 , a key difference between the initial state and the goal state is that the large disk is on the wrong peg (step 1). To remove this difference (step 2), one needs to apply the operator “move-large-disk.” However, this operator cannot be applied because of the presence of the medium and small disks on top of the large disk. Therefore, the solver may set a subgoal to move that two-disk tower to the middle peg (step 3b), leaving the rightmost peg free for the large disk. A key difference between the initial state and this new subgoal state is that the medium disk is on the wrong peg. Because application of the move-medium-disk operator is blocked, the solver sets another subgoal to move the small disk to the right peg. This subgoal can be satisfied immediately by applying the move-small-disk operator (step 3a), generating State #3. The solver then returns to the previous subgoal—moving the tower consisting of the small and medium disks to the middle peg. The differences between the current state (#3) and the subgoal state (#9) can be removed by first applying the move-medium-disk operator (yielding State #5) and then the move-small-disk operator (yielding State #9). Finally, the move-large-disk operator is no longer blocked. Hence, the solver moves the large disk to the right peg, yielding State #11.

Notice that the subgoals are stacked up in the order in which they are generated, so that they pop up in the order of last in first out. Given the first subgoal in our example, repeated application of the means-ends analysis heuristic will yield the shortest-path solution, indicated by the large gray arrows. In general, subgoals provide direction to the search and allow solvers to plan several moves ahead. By assessing progress toward a required subgoal rather than the final goal, solvers may be able to make moves that otherwise seem unwise. To take a concrete example, consider the transition from State #1 to State #3 in Figure 21.3 . Comparing the initial state to the goal state, this move seems unwise because it places the small disk on the bottom of the right peg, whereas it ultimately needs to be at the top of the tower on that peg. But comparing the initial state to the solver-generated subgoal state of having the medium disk on the middle peg, this is exactly where the small disk needs to go.

Means-ends analysis and various other heuristics (e.g., the hill-climbing heuristic that exploits the similarity, or distance, between the state generated by the next operator and the goal state; working backward from the goal state to the initial state) are flexible strategies that people often use to successfully solve a large variety of problems. However, the generality of these heuristics comes at a cost: They are relatively weak and fallible (e.g., in the means-ends solution to the problem of fixing a hole in a bucket, “Dear Liza” leads “Dear Henry” in a loop that ends back at the initial state; the lyrics of this famous song can be readily found on the Web). Hence, although people use general-purpose heuristics when they encounter novel problems, they replace them as soon as they acquire experience with and sufficient knowledge about the particular problem space (e.g., Anzai & Simon, 1979 ).

Despite the fruitfulness of this research agenda, it soon became evident that a fundamental weakness was that it minimized the importance of people's background knowledge. Of course, Newell and Simon ( 1972 ) were aware that problem solutions require relevant knowledge (e.g., the rules of logical proofs, or rules for stacking disks). Hence, in programming GPS, they supplemented every problem they modeled with the necessary background knowledge. This practice highlighted the generality and flexibility of means-ends analysis but failed to capture how people's background knowledge affects their solutions. As we discussed in the previous section, domain knowledge is likely to affect how people represent problems and, therefore, how they generate problem solutions. Moreover, as people gain experience solving problems in a particular knowledge domain (e.g., math, physics), they change their representations of these problems (e.g., Chi, Feltovich, & Glaser, 1981 ; Haverty, Koedinger, Klahr, & Alibali, 2000 ; Schoenfeld & Herrmann, 1982 ) and learn domain-specific heuristics (e.g., Polya, 1957 ; Schoenfeld, 1979 ) that trump the general-purpose strategies.

It is perhaps inevitable that the two traditions in problem-solving research—one emphasizing representation and the other emphasizing search strategies—would eventually come together. In the next section we review developments that led to this integration.

The Two Legacies Converge

Because Newell and Simon ( 1972 ) aimed to discover the strategies people use in searching for a solution, they investigated problems that minimized the impact of factors that tend to evoke differences in problem representations, of the sort documented by the Gestalt psychologists. In subsequent work, however, Simon and his collaborators showed that such factors are highly relevant to people's solutions of well-defined problems, and Simon ( 1986 ) incorporated these findings into the theoretical framework that views problem solving as search in a problem space.

In this section, we first describe illustrative examples of this work. We then describe research on insight solutions that incorporates ideas from the two legacies described in the previous sections.

Relevance of the Gestalt Ideas to the Solution of Search Problems

In this subsection we describe two lines of research by Simon and his colleagues, and by other researchers, that document the importance of perception and of background knowledge to the way people search for a problem solution. The first line of research used variants of relatively well-defined riddle problems that had the same structure (i.e., “problem isomorphs”) and, therefore, supposedly the same problem space. It documented that people's search depended on various perceptual and conceptual inferences they tended to draw from a specific instantiation of the problem's structure. The second line of research documented that people's search strategies crucially depend on their domain knowledge and on their prior experience with related problems.

Problem Isomorphs

Hayes and Simon ( 1977 ) used two variants of the Tower of Hanoi problem that, instead of disks and pegs, involved monsters and globes that differed in size (small, medium, and large). In both variants, the initial state had the small monster holding the large globe, the medium-sized monster holding the small globe, and the large monster holding the medium-sized globe. Moreover, in both variants the goal was for each monster to hold a globe proportionate to its own size. The only difference between the problems concerned the description of the operators. In one variant (“transfer”), subjects were told that the monsters could transfer the globes from one to another as long as they followed a set of rules, adapted from the rules in the original Tower of Hanoi problem (e.g., only one globe may be transferred at a time). In the other variant (“change”), subjects were told that the monsters could shrink and expand themselves according to a set of rules, which corresponded to the rules in the transfer version of the problem (e.g., only one monster may change its size at a time). Despite the isomorphism of the two variants, subjects conducted their search in two qualitatively different problem spaces, which led to solution times for the change variant being almost twice as long as those for the transfer variant. This difference arose because subjects could more readily envision and track an object that was changing its location with every move than one that was changing its size.

Recent work by Patsenko and Altmann ( 2010 ) found that, even in the standard Tower of Hanoi problem, people's solutions involve object-bound routines that depend on perception and selective attention. The subjects in their study solved various Tower of Hanoi problems on a computer. During the solution of a particular “critical” problem, the computer screen changed at various points without subjects' awareness (e.g., a disk was added, such that a subject who started with a five-disc tower ended with a six-disc tower). Patsenko and Altmann found that subjects' moves were guided by the configurations of the objects on the screen rather than by solution plans they had stored in memory (e.g., the next subgoal).

The Gestalt psychologists highlighted the role of perceptual factors in the formation of problem representations (e.g., Maier's, 1930 , nine-dot problem) but were generally silent about the corresponding implications for how the problem was solved (although they did note effects on solution accuracy). An important contribution of the work on people's solutions of the Tower of Hanoi problem and its variants was to show the relevance of perceptual factors to the application of various operators during search for a problem solution—that is, to the how of problem solving. In the next section, we describe recent work that documents the involvement of perceptual factors in how people understand and use equations and diagrams in the context of solving math and science problems.

Kotovsky, Hayes, and Simon ( 1985 ) further investigated factors that affect people's representation and search in isomorphs of the Tower of Hanoi problem. In one of their isomorphs, three disks were stacked on top of each other to form an inverted pyramid, with the smallest disc on the bottom and the largest on top. Subjects' solutions of the inverted pyramid version were similar to their solutions of the standard version that has the largest disc on the bottom and the smallest on top. However, the two versions were solved very differently when subjects were told that the discs represent acrobats. Subjects readily solved the version in which they had to place a small acrobat on the shoulders of a large one, but they refrained from letting a large acrobat stand on the shoulders of a small one. In other words, object-based inferences that draw on people's semantic knowledge affected the solution of search problems, much as they affect the solution of the ill-defined problems investigated by the Gestalt psychologists (e.g., Duncker's, 1945 , candles problem). In the next section, we describe more recent work that shows similar effects in people's solutions to mathematical word problems.

The work on differences in the representation and solution of problem isomorphs is highly relevant to research on analogical problem solving (or analogical transfer), which examines when and how people realize that two problems that differ in their cover stories have a similar structure (or a similar problem space) and, therefore, can be solved in a similar way. This research shows that minor differences between example problems, such as the use of X-rays versus ultrasound waves to fuse a broken filament of a light bulb, can elicit different problem representations that significantly affect the likelihood of subsequent transfer to novel problem analogs (Holyoak & Koh, 1987 ). Analogical transfer has played a central role in research on human problem solving, in part because it can shed light on people's understanding of a given problem and its solution and in part because it is believed to provide a window onto understanding and investigating creativity (see Smith & Ward, Chapter 23 ). We briefly mention some findings from the analogy literature in the next subsection on expertise, but we do not discuss analogical transfer in detail because this topic is covered elsewhere in this volume (Holyoak, Chapter 13 ).

Expertise and Its Development

In another line of research, Simon and his colleagues examined how people solve ecologically valid problems from various rule-governed and knowledge-rich domains. They found that people's level of expertise in such domains, be it in chess (Chase & Simon, 1973 ; Gobet & Simon, 1996 ), mathematics (Hinsley, Hayes, & Simon, 1977 ; Paige & Simon, 1966 ), or physics (Larkin, McDermott, Simon, & Simon, 1980 ; Simon & Simon, 1978 ), plays a crucial role in how they represent problems and search for solutions. This work, and the work of numerous other researchers, led to the discovery (and rediscovery, see Duncker, 1945 ) of important differences between experts and novices, and between “good” and “poor” students.

One difference between experts and novices pertains to pattern recognition. Experts' attention is quickly captured by familiar configurations within a problem situation (e.g., a familiar configuration of pieces in a chess game). In contrast, novices' attention is focused on isolated components of the problem (e.g., individual chess pieces). This difference, which has been found in numerous domains, indicates that experts have stored in memory many meaningful groups (chunks) of information: for example, chess (Chase & Simon, 1973 ), circuit diagrams (Egan & Schwartz, 1979 ), computer programs (McKeithen, Reitman, Rueter, & Hirtle, 1981 ), medicine (Coughlin & Patel, 1987 ; Myles-Worsley, Johnston, & Simons, 1988 ), basketball and field hockey (Allard & Starkes, 1991 ), and figure skating (Deakin & Allard, 1991 ).

The perceptual configurations that domain experts readily recognize are associated with stored solution plans and/or compiled procedures (Anderson, 1982 ). As a result, experts' solutions are much faster than, and often qualitatively different from, the piecemeal solutions that novice solvers tend to construct (e.g., Larkin et al., 1980 ). In effect, experts often see the solutions that novices have yet to compute (e.g., Chase & Simon, 1973 ; Novick & Sherman, 2003 , 2008 ). These findings have led to the design of various successful instructional interventions (e.g., Catrambone, 1998 ; Kellman et al., 2008 ). For example, Catrambone ( 1998 ) perceptually isolated the subgoals of a statistics problem. This perceptual chunking of meaningful components of the problem prompted novice students to self-explain the meaning of the chunks, leading to a conceptual understanding of the learned solution. In the next section, we describe some recent work that shows the beneficial effects of perceptual pattern recognition on the solution of familiar mathematics problems, as well as the potentially detrimental effects of familiar perceptual chunks to understanding and reasoning with diagrams depicting evolutionary relationships among taxa.

Another difference between experts and novices pertains to their understanding of the solution-relevant problem structure. Experts' knowledge is highly organized around domain principles, and their problem representations tend to reflect this principled understanding. In particular, they can extract the solution-relevant structure of the problems they encounter (e.g., meaningful causal relations among the objects in the problem; see Cheng & Buehner, Chapter 12 ). In contrast, novices' representations tend to be bound to surface features of the problems that may be irrelevant to solution (e.g., the particular objects in a problem). For example, Chi, Feltovich, and Glaser ( 1981 ) examined how students with different levels of physics expertise group mechanics word problems. They found that advanced graduate students grouped the problems based on the physics principles relevant to the problems' solutions (e.g., conservation of energy, Newton's second law). In contrast, undergraduates who had successfully completed an introductory course in mechanics grouped the problems based on the specific objects involved (e.g., pulley problems, inclined plane problems). Other researchers have found similar results in the domains of biology, chemistry, computer programming, and math (Adelson, 1981 ; Kindfield, 1993 / 1994 ; Kozma & Russell, 1997 ; McKeithen et al., 1981 ; Silver, 1979 , 1981 ; Weiser & Shertz, 1983 ).

The level of domain expertise and the corresponding representational differences are, of course, a matter of degree. With increasing expertise, there is a gradual change in people's focus of attention from aspects that are not relevant to solution to those that are (e.g., Deakin & Allard, 1991 ; Hardiman, Dufresne, & Mestre, 1989 ; McKeithen et al., 1981 ; Myles-Worsley et al., 1988 ; Schoenfeld & Herrmann, 1982 ; Silver, 1981 ). Interestingly, Chi, Bassok, Lewis, Reimann, and Glaser ( 1989 ) found similar differences in focus on structural versus surface features among a group of novices who studied worked-out examples of mechanics problems. These differences, which echo Wertheimer's ( 1959 ) observations of individual differences in students' learning about the area of parallelograms, suggest that individual differences in people's interests and natural abilities may affect whether, or how quickly, they acquire domain expertise.

An important benefit of experts' ability to focus their attention on solution-relevant aspects of problems is that they are more likely than novices to recognize analogous problems that involve different objects and cover stories (e.g., Chi et al., 1989 ; Novick, 1988 ; Novick & Holyoak, 1991 ; Wertheimer, 1959 ) or that come from other knowledge domains (e.g., Bassok & Holyoak, 1989 ; Dunbar, 2001 ; Goldstone & Sakamoto, 2003 ). For example, Bassok and Holyoak ( 1989 ) found that, after learning to solve arithmetic-progression problems in algebra, subjects spontaneously applied these algebraic solutions to analogous physics problems that dealt with constantly accelerated motion. Note, however, that experts and good students do not simply ignore the surface features of problems. Rather, as was the case in the problem isomorphs we described earlier (Kotovsky et al., 1985 ), they tend to use such features to infer what the problem's structure could be (e.g., Alibali, Bassok, Solomon, Syc, & Goldin-Meadow, 1999 ; Blessing & Ross, 1996 ). For example, Hinsley et al. ( 1977 ) found that, after reading no more than the first few words of an algebra word problem, expert solvers classified the problem into a likely problem category (e.g., a work problem, a distance problem) and could predict what questions they might be asked and the equations they likely would need to use.

Surface-based problem categorization has a heuristic value (Medin & Ross, 1989 ): It does not ensure a correct categorization (Blessing & Ross, 1996 ), but it does allow solvers to retrieve potentially appropriate solutions from memory and to use them, possibly with some adaptation, to solve a variety of novel problems. Indeed, although experts exploit surface-structure correlations to save cognitive effort, they have the capability to realize that a particular surface cue is misleading (Hegarty, Mayer, & Green, 1992 ; Lewis & Mayer, 1987 ; Martin & Bassok, 2005 ; Novick 1988 , 1995 ; Novick & Holyoak, 1991 ). It is not surprising, therefore, that experts may revert to novice-like heuristic methods when solving problems under pressure (e.g., Beilock, 2008 ) or in subdomains in which they have general but not specific expertise (e.g., Patel, Groen, & Arocha, 1990 ).

Relevance of Search to Insight Solutions

We introduced the notion of insight in our discussion of the nine-dot problem in the section on the Gestalt tradition. The Gestalt view (e.g., Duncker, 1945 ; Maier, 1931 ; see Ohlsson, 1984 , for a review) was that insight problem solving is characterized by an initial work period during which no progress toward solution is made (i.e., an impasse), a sudden restructuring of one's problem representation to a more suitable form, followed immediately by the sudden appearance of the solution. Thus, solving problems by insight was believed to be all about representation, with essentially no role for a step-by-step solution process (i.e., search). Subsequent and contemporary researchers have generally concurred with the Gestalt view that getting the right representation is crucial. However, research has shown that insight solutions do not necessarily arise suddenly or full blown after restructuring (e.g., Weisberg & Alba, 1981 ); and even when they do, the underlying solution process (in this case outside of awareness) may reflect incremental progress toward the goal (Bowden & Jung-Beeman, 2003 ; Durso, Rea, & Dayton, 1994 ; Novick & Sherman, 2003 ).

“Demystifying insight,” to borrow a phrase from Bowden, Jung-Beeman, Fleck, and Kounios ( 2005 ), requires explaining ( 1 ) why solvers initially reach an impasse in solving a problem for which they have the necessary knowledge to generate the solution, ( 2 ) how the restructuring occurred, and ( 3 ) how it led to the solution. A detailed discussion of these topics appears elsewhere in this volume (van Steenburgh et al., Chapter 24 ). Here, we describe briefly three recent theories that have attempted to account for various aspects of these phenomena: Knoblich, Ohlsson, Haider, and Rhenius's ( 1999 ) representational change theory, MacGregor, Ormerod, and Chronicle's ( 2001 ) progress monitoring theory, and Bowden et al.'s ( 2005 ) neurological model. We then propose the need for an integrated approach to demystifying insight that considers both representation and search.

According to Knoblich et al.'s ( 1999 ) representational change theory, problems that are solved with insight are highly likely to evoke initial representations in which solvers place inappropriate constraints on their solution attempts, leading to an impasse. An impasse can be resolved by revising one's representation of the problem. Knoblich and his colleagues tested this theory using Roman numeral matchstick arithmetic problems in which solvers must move one stick to a new location to change a false numerical statement (e.g., I = II + II ) into a statement that is true. According to representational change theory, re-representation may occur through either constraint relaxation or chunk decomposition. (The solution to the example problem is to change II + to III – , which requires both methods of re-representation, yielding I = III – II ). Good support for this theory has been found based on measures of solution rate, solution time, and eye fixation (Knoblich et al., 1999 ; Knoblich, Ohlsson, & Raney, 2001 ; Öllinger, Jones, & Knoblich, 2008 ).

Progress monitoring theory (MacGregor et al., 2001 ) was proposed to account for subjects' difficulty in solving the nine-dot problem, which has traditionally been classified as an insight problem. According to this theory, solvers use the hill-climbing search heuristic to solve this problem, just as they do for traditional search problems (e.g., Hobbits and Orcs). In particular, solvers are hypothesized to monitor their progress toward solution using a criterion generated from the problem's current state. If solvers reach criterion failure, they seek alternative solutions by trying to relax one or more problem constraints. MacGregor et al. found support for this theory using several variants of the nine-dot problem (also see Ormerod, MacGregor, & Chronicle, 2002 ). Jones ( 2003 ) suggested that progress monitoring theory provides an account of the solution process up to the point an impasse is reached and representational change is sought, at which point representational change theory picks up and explains how insight may be achieved. Hence, it appears that a complete account of insight may require an integration of concepts from the Gestalt (representation) and Newell and Simon's (search) legacies.

Bowden et al.'s ( 2005 ) neurological model emphasizes the overlap between problem solving and language comprehension, and it hinges on differential processing in the right and left hemispheres. They proposed that an impasse is reached because initial processing of the problem produces strong activation of information irrelevant to solution in the left hemisphere. At the same time, weak semantic activation of alternative semantic interpretations, critical for solution, occurs in the right hemisphere. Insight arises when the weakly activated concepts reinforce each other, eventually rising above the threshold required for conscious awareness. Several studies of problem solving using compound remote associates problems, involving both behavioral and neuroimaging data, have found support for this model (Bowden & Jung-Beeman, 1998 , 2003 ; Jung-Beeman & Bowden, 2000 ; Jung-Beeman et al., 2004 ; also see Moss, Kotovsky, & Cagan, 2011 ).

Note that these three views of insight have received support using three quite distinct types of problems (Roman numeral matchstick arithmetic problems, the nine-dot problem, and compound remote associates problems, respectively). It remains to be established, therefore, whether these accounts can be generalized across problems. Kershaw and Ohlsson ( 2004 ) argued that insight problems are difficult because the key behavior required for solution may be hindered by perceptual factors (the Gestalt view), background knowledge (so expertise may be important; e.g., see Novick & Sherman, 2003 , 2008 ), and/or process factors (e.g., those affecting search). From this perspective, solving visual problems (e.g., the nine-dot problem) with insight may call upon more general visual processes, whereas solving verbal problems (e.g., anagrams, compound remote associates) with insight may call upon general verbal/semantic processes.

The work we reviewed in this section shows the relevance of problem representation (the Gestalt legacy) to the way people search the problem space (the legacy of Newell and Simon), and the relevance of search to the solution of insight problems that require a representational change. In addition to this inevitable integration of the two legacies, the work we described here underscores the fact that problem solving crucially depends on perceptual factors and on the solvers' background knowledge. In the next section, we describe some recent work that shows the involvement of these factors in the solution of problems in math and science.

Effects of Perception and Knowledge in Problem Solving in Academic Disciplines

Although the use of puzzle problems continues in research on problem solving, especially in investigations of insight, many contemporary researchers tackle problem solving in knowledge-rich domains, often in academic disciplines (e.g., mathematics, biology, physics, chemistry, meteorology). In this section, we provide a sampling of this research that highlights the importance of visual perception and background knowledge for successful problem solving.

The Role of Visual Perception

We stated at the outset that a problem representation (e.g., the problem space) is a model of the problem constructed by solvers to summarize their understanding of the problem's essential nature. This informal definition refers to the internal representations people construct and hold in working memory. Of course, people may also construct various external representations (Markman, 1999 ) and even manipulate those representations to aid in solution (see Hegarty & Stull, Chapter 31 ). For example, solvers often use paper and pencil to write notes or draw diagrams, especially when solving problems from formal domains (e.g., Cox, 1999 ; Kindfield, 1993 / 1994 ; S. Schwartz, 1971 ). In problems that provide solvers with external representation, such as the Tower of Hanoi problem, people's planning and memory of the current state is guided by the actual configurations of disks on pegs (Garber & Goldin-Meadow, 2002 ) or by the displays they see on a computer screen (Chen & Holyoak, 2010 ; Patsenko & Altmann, 2010 ).

In STEM (science, technology, engineering, and mathematics) disciplines, it is common for problems to be accompanied by diagrams or other external representations (e.g., equations) to be used in determining the solution. Larkin and Simon ( 1987 ) examined whether isomorphic sentential and diagrammatic representations are interchangeable in terms of facilitating solution. They argued that although the two formats may be equivalent in the sense that all of the information in each format can be inferred from the other format (informational equivalence), the ease or speed of making inferences from the two formats might differ (lack of computational equivalence). Based on their analysis of several problems in physics and math, Larkin and Simon further argued for the general superiority of diagrammatic representations (but see Mayer & Gallini, 1990 , for constraints on this general conclusion).

Novick and Hurley ( 2001 , p. 221) succinctly summarized the reasons for the general superiority of diagrams (especially abstract or schematic diagrams) over verbal representations: They “(a) simplify complex situations by discarding unnecessary details (e.g., Lynch, 1990 ; Winn, 1989 ), (b) make abstract concepts more concrete by mapping them onto spatial layouts with familiar interpretational conventions (e.g., Winn, 1989 ), and (c) substitute easier perceptual inferences for more computationally intensive search processes and sentential deductive inferences (Barwise & Etchemendy, 1991 ; Larkin & Simon, 1987 ).” Despite these benefits of diagrammatic representations, there is an important caveat, noted by Larkin and Simon ( 1987 , p. 99) at the very end of their paper: “Although every diagram supports some easy perceptual inferences, nothing ensures that these inferences must be useful in the problem-solving process.” We will see evidence of this in several of the studies reviewed in this section.

Next we describe recent work on perceptual factors that are involved in people's use of two types of external representations that are provided as part of the problem in two STEM disciplines: equations in algebra and diagrams in evolutionary biology. Although we focus here on effects of perceptual factors per se, it is important to note that such factors only influence performance when subjects have background knowledge that supports differential interpretation of the alternative diagrammatic depictions presented (Hegarty, Canham, & Fabricant, 2010 ).

In the previous section, we described the work of Patsenko and Altmann ( 2010 ) that shows direct involvement of visual attention and perception in the sequential application of move operators during the solution of the Tower of Hanoi problem. A related body of work documents similar effects in tasks that require the interpretation and use of mathematical equations (Goldstone, Landy, & Son, 2010 ; Landy & Goldstone, 2007a , b). For example, Landy and Goldstone ( 2007b ) varied the spatial proximity of arguments to the addition (+) and multiplication (*) operators in algebraic equations, such that the spatial layout of the equation was either consistent or inconsistent with the order-of-operations rule that multiplication precedes addition. In consistent equations , the space was narrower around multiplication than around addition (e.g., g*m + r*w = m*g + w*r ), whereas in inconsistent equations this relative spacing was reversed (e.g., s * n+e * c = n * s+c * e ). Subjects' judgments of the validity of such equations (i.e., whether the expressions on the two sides of the equal sign are equivalent) were significantly faster and more accurate for consistent than inconsistent equations.

In discussing these findings and related work with other external representations, Goldstone et al. ( 2010 ) proposed that experience with solving domain-specific problems leads people to “rig up” their perceptual system such that it allows them to look at the problem in a way that is consistent with the correct rules. Similar logic guides the Perceptual Learning Modules developed by Kellman and his collaborators to help students interpret and use algebraic equations and graphs (Kellman et al., 2008 ; Kellman, Massey, & Son, 2009 ). These authors argued and showed that, consistent with the previously reviewed work on expertise, perceptual training with particular external representations supports the development of perceptual fluency. This fluency, in turn, supports students' subsequent use of these external representations for problem solving.

This research suggests that extensive experience with particular equations or graphs may lead to perceptual fluency that could replace the more mindful application of domain-specific rules. Fisher, Borchert, and Bassok ( 2011 ) reported results from algebraic-modeling tasks that are consistent with this hypothesis. For example, college students were asked to represent verbal statements with algebraic equations, a task that typically elicits systematic errors (e.g., Clement, Lochhead, & Monk, 1981 ). Fisher et al. found that such errors were very common when subjects were asked to construct “standard form” equations ( y = ax ), which support fluent left-to-right translation of words to equations, but were relatively rare when subjects were asked to construct nonstandard division-format equations (x = y/a) that do not afford such translation fluency.

In part because of the left-to-right order in which people process equations, which mirrors the linear order in which they process text, equations have traditionally been viewed as sentential representations. However, Landy and Goldstone ( 2007a ) have proposed that equations also share some properties with diagrammatic displays and that, in fact, in some ways they are processed like diagrams. That is, spatial information is used to represent and to support inferences about syntactic structure. This hypothesis received support from Landy and Goldstone's ( 2007b ) results, described earlier, in which subjects' judgments of the validity of equations were affected by the Gestalt principle of grouping: Subjects did better when the grouping was consistent rather than inconsistent with the underlying structure of the problem (order of operations). Moreover, Landy and Goldstone ( 2007a ) found that when subjects wrote their own equations they grouped numbers and operators (+, *, =) in a way that reflected the hierarchical structure imposed by the order-of-operations rule.

In a recent line of research, Novick and Catley ( 2007 ; Novick, Catley, & Funk, 2010 ; Novick, Shade, & Catley, 2011 ) have examined effects of the spatial layout of diagrams depicting the evolutionary history of a set of taxa on people's ability to reason about patterns of relationship among those taxa. We consider here their work that investigates the role of another Gestalt perceptual principle—good continuation—in guiding students' reasoning. According to this principle, a continuous line is perceived as a single entity (Kellman, 2000 ). Consider the diagrams shown in Figure 21.6 . Each is a cladogram, a diagram that depicts nested sets of taxa that are related in terms of levels of most recent common ancestry. For example, chimpanzees and starfish are more closely related to each other than either is to spiders. The supporting evidence for their close relationship is their most recent common ancestor, which evolved the novel character of having radial cleavage. Spiders do not share this ancestor and thus do not have this character.

Cladograms are typically drawn in two isomorphic formats, which Novick and Catley ( 2007 ) referred to as trees and ladders. Although these formats are informationally equivalent (Larkin & Simon, 1987 ), Novick and Catley's ( 2007 ) research shows that they are not computationally equivalent (Larkin & Simon, 1987 ). Imagine that you are given evolutionary relationships in the ladder format, such as in Figure 21.6a (but without the four characters—hydrostatic skeleton, bilateral symmetry, radial cleavage, and trocophore larvae—and associated short lines indicating their locations on the cladogram), and your task is to translate that diagram to the tree format. A correct translation is shown in Figure 21.6b . Novick and Catley ( 2007 ) found that college students were much more likely to get such problems correct when the presented cladogram was in the nested circles (e.g., Figure 21.6d ) rather than the ladder format. Because the Gestalt principle of good continuation makes the long slanted line at the base of the ladder appear to represent a single hierarchical level, a common translation error for the ladder to tree problems was to draw a diagram such as that shown in Figure 21.6c .

The difficulty that good continuation presents for interpreting relationships depicted in the ladder format extends to answering reasoning questions as well. Novick and Catley (unpublished data) asked comparable questions about relationships depicted in the ladder and tree formats. For example, using the cladograms depicted in Figures 21.6a and 21.6b , consider the following questions: (a) Which taxon—jellyfish or earthworm—is the closest evolutionary relation to starfish, and what evidence supports your answer? (b) Do the bracketed taxa comprise a clade (a set of taxa consisting of the most recent common ancestor and all of its descendants), and what evidence supports your answer? For both such questions, students had higher accuracy and evidence quality composite scores when the relationships were depicted in the tree than the ladder format.

Four cladograms depicting evolutionary relationships among six animal taxa. Cladogram ( a ) is in the ladder format, cladograms ( b ) and ( c ) are in the tree format, and cladogram ( d ) is in the nested circles format. Cladograms ( a ), ( b ), and ( d ) are isomorphic.

If the difficulty in extracting the hierarchical structure of the ladder format is due to good continuation (which leads problem solvers to interpret continuous lines that depict multiple hierarchical levels as depicting only a single level), then a manipulation that breaks good continuation at the points where a new hierarchical level occurs should improve understanding. Novick et al. ( 2010 ) tested this hypothesis using a translation task by manipulating whether characters that are the markers for the most recent common ancestor of each nested set of taxa were included on the ladders. Figure 21.6a shows a ladder with such characters. As predicted, translation accuracy increased dramatically simply by adding these characters to the ladders, despite the additional information subjects had to account for in their translations.

The Role of Background Knowledge

As we mentioned earlier, the specific entities in the problems people encounter evoke inferences that affect how people represent these problems (e.g., the candle problem; Duncker, 1945 ) and how they apply the operators in searching for the solution (e.g., the disks vs. acrobats versions of the Tower of Hanoi problem; Kotovsky et al., 1985 ). Such object-based inferences draw on people's knowledge about the properties of the objects (e.g., a box is a container, an acrobat is a person who can be hurt). Here, we describe the work of Bassok and her colleagues, who found that similar inferences affect how people select mathematical procedures to solve problems in various formal domains. This work shows that the objects in the texts of mathematical word problems affect how people represent the problem situation (i.e., the situation model they construct; Kintsch & Greeno, 1985 ) and, in turn, lead them to select mathematical models that have a corresponding structure. To illustrate, a word problem that describes constant change in the rate at which ice is melting off a glacier evokes a model of continuous change, whereas a word problem that describes constant change in the rate at which ice is delivered to a restaurant evokes a model of discrete change. These distinct situation models lead subjects to select corresponding visual representations (e.g., Bassok & Olseth, 1995 ) and solutions methods, such as calculating the average change over time versus adding the consecutive changes (e.g., Alibali et al., 1999 ).

In a similar manner, people draw on their general knowledge to infer how the objects in a given problem are related to each other and construct mathematical solutions that correspond to these inferred object relations. For example, a word problem that involves doctors from two hospitals elicits a situation model in which the two sets of doctors play symmetric roles (e.g., work with each other), whereas a mathematically isomorphic problem that involves mechanics and cars elicits a situation model in which the sets play asymmetric roles (e.g., mechanics fix cars). The mathematical solutions people construct to such problems reflect this difference in symmetry (Bassok, Wu, & Olseth, 1995 ). In general, people tend to add objects that belong to the same taxonomic category (e.g., doctors + doctors) but divide functionally related objects (e.g., cars ÷ mechanics). People establish this correspondence by a process of analogical alignment between semantic and arithmetic relations, which Bassok and her colleagues refer to as “semantic alignment” (Bassok, Chase, & Martin, 1998 ; Doumas, Bassok, Guthormsen, & Hummel, 2006 ; Fisher, Bassok, & Osterhout, 2010 ).

Semantic alignment occurs very early in the solution process and can prime arithmetic facts that are potentially relevant to the problem solution (Bassok, Pedigo, & Oskarsson, 2008 ). Although such alignments can lead to erroneous solutions, they have a high heuristic value because, in most textbook problems, object relations indeed correspond to analogous mathematical relations (Bassok et al., 1998 ). Interestingly, unlike in the case of reliance on specific surface-structure correlations (e.g., the keyword “more” typically appears in word problems that require addition; Lewis & Mayer, 1987 ), people are more likely to exploit semantic alignment when they have more, rather than less modeling experience. For example, Martin and Bassok ( 2005 ) found very strong semantic-alignment effects when subjects solved simple division word problems, but not when they constructed algebraic equations to represent the relational statements that appeared in the problems. Of course, these subjects had significantly more experience with solving numerical word problems than with constructing algebraic models of relational statements. In a subsequent study, Fisher and Bassok ( 2009 ) found semantic-alignment effects for subjects who constructed correct algebraic models, but not for those who committed modeling errors.

Conclusions and Future Directions

In this chapter, we examined two broad components of the problem-solving process: representation (the Gestalt legacy) and search (the legacy of Newell and Simon). Although many researchers choose to focus their investigation on one or the other of these components, both Duncker ( 1945 ) and Simon ( 1986 ) underscored the necessity to investigate their interaction, as the representation one constructs for a problem determines (or at least constrains) how one goes about trying to generate a solution, and searching the problem space may lead to a change in problem representation. Indeed, Duncker's ( 1945 ) initial account of one subject's solution to the radiation problem was followed up by extensive and experimentally sophisticated work by Simon and his colleagues and by other researchers, documenting the involvement of visual perception and background knowledge in how people represent problems and search for problem solutions.

The relevance of perception and background knowledge to problem solving illustrates the fact that, when people attempt to find or devise ways to reach their goals, they draw on a variety of cognitive resources and engage in a host of cognitive activities. According to Duncker ( 1945 ), such goal-directed activities may include (a) placing objects into categories and making inferences based on category membership, (b) making inductive inferences from multiple instances, (c) reasoning by analogy, (d) identifying the causes of events, (e) deducing logical implications of given information, (f) making legal judgments, and (g) diagnosing medical conditions from historical and laboratory data. As this list suggests, many of the chapters in the present volume describe research that is highly relevant to the understanding of problem-solving behavior. We believe that important advancements in problem-solving research would emerge by integrating it with research in other areas of thinking and reasoning, and that research in these other areas could be similarly advanced by incorporating the insights gained from research on what has more traditionally been identified as problem solving.

As we have described in this chapter, many of the important findings in the field have been established by a careful investigation of various riddle problems. Although there are good methodological reasons for using such problems, many researchers choose to investigate problem solving using ecologically valid educational materials. This choice, which is increasingly common in contemporary research, provides researchers with the opportunity to apply their basic understanding of problem solving to benefit the design of instruction and, at the same time, allows them to gain a better understanding of the processes by which domain knowledge and educational conventions affect the solution process. We believe that the trend of conducting educationally relevant research is likely to continue, and we expect a significant expansion of research on people's understanding and use of dynamic and technologically rich external representations (e.g., Kellman et al., 2008 ; Mayer, Griffith, Jurkowitz, & Rothman, 2008 ; Richland & McDonough, 2010 ; Son & Goldstone, 2009 ). Such investigations are likely to yield both practical and theoretical payoffs.

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Organizing Your Social Sciences Research Paper

  • The Research Problem/Question
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A research problem is a definite or clear expression [statement] about an area of concern, a condition to be improved upon, a difficulty to be eliminated, or a troubling question that exists in scholarly literature, in theory, or within existing practice that points to a need for meaningful understanding and deliberate investigation. A research problem does not state how to do something, offer a vague or broad proposition, or present a value question. In the social and behavioral sciences, studies are most often framed around examining a problem that needs to be understood and resolved in order to improve society and the human condition.

Bryman, Alan. “The Research Question in Social Research: What is its Role?” International Journal of Social Research Methodology 10 (2007): 5-20; Guba, Egon G., and Yvonna S. Lincoln. “Competing Paradigms in Qualitative Research.” In Handbook of Qualitative Research . Norman K. Denzin and Yvonna S. Lincoln, editors. (Thousand Oaks, CA: Sage, 1994), pp. 105-117; Pardede, Parlindungan. “Identifying and Formulating the Research Problem." Research in ELT: Module 4 (October 2018): 1-13; Li, Yanmei, and Sumei Zhang. "Identifying the Research Problem." In Applied Research Methods in Urban and Regional Planning . (Cham, Switzerland: Springer International Publishing, 2022), pp. 13-21.

Importance of...

The purpose of a problem statement is to:

  • Introduce the reader to the importance of the topic being studied . The reader is oriented to the significance of the study.
  • Anchors the research questions, hypotheses, or assumptions to follow . It offers a concise statement about the purpose of your paper.
  • Place the topic into a particular context that defines the parameters of what is to be investigated.
  • Provide the framework for reporting the results and indicates what is probably necessary to conduct the study and explain how the findings will present this information.

In the social sciences, the research problem establishes the means by which you must answer the "So What?" question. This declarative question refers to a research problem surviving the relevancy test [the quality of a measurement procedure that provides repeatability and accuracy]. Note that answering the "So What?" question requires a commitment on your part to not only show that you have reviewed the literature, but that you have thoroughly considered the significance of the research problem and its implications applied to creating new knowledge and understanding or informing practice.

To survive the "So What" question, problem statements should possess the following attributes:

  • Clarity and precision [a well-written statement does not make sweeping generalizations and irresponsible pronouncements; it also does include unspecific determinates like "very" or "giant"],
  • Demonstrate a researchable topic or issue [i.e., feasibility of conducting the study is based upon access to information that can be effectively acquired, gathered, interpreted, synthesized, and understood],
  • Identification of what would be studied, while avoiding the use of value-laden words and terms,
  • Identification of an overarching question or small set of questions accompanied by key factors or variables,
  • Identification of key concepts and terms,
  • Articulation of the study's conceptual boundaries or parameters or limitations,
  • Some generalizability in regards to applicability and bringing results into general use,
  • Conveyance of the study's importance, benefits, and justification [i.e., regardless of the type of research, it is important to demonstrate that the research is not trivial],
  • Does not have unnecessary jargon or overly complex sentence constructions; and,
  • Conveyance of more than the mere gathering of descriptive data providing only a snapshot of the issue or phenomenon under investigation.

Bryman, Alan. “The Research Question in Social Research: What is its Role?” International Journal of Social Research Methodology 10 (2007): 5-20; Brown, Perry J., Allen Dyer, and Ross S. Whaley. "Recreation Research—So What?" Journal of Leisure Research 5 (1973): 16-24; Castellanos, Susie. Critical Writing and Thinking. The Writing Center. Dean of the College. Brown University; Ellis, Timothy J. and Yair Levy Nova. "Framework of Problem-Based Research: A Guide for Novice Researchers on the Development of a Research-Worthy Problem." Informing Science: the International Journal of an Emerging Transdiscipline 11 (2008); Thesis and Purpose Statements. The Writer’s Handbook. Writing Center. University of Wisconsin, Madison; Thesis Statements. The Writing Center. University of North Carolina; Tips and Examples for Writing Thesis Statements. The Writing Lab and The OWL. Purdue University; Selwyn, Neil. "‘So What?’…A Question that Every Journal Article Needs to Answer." Learning, Media, and Technology 39 (2014): 1-5; Shoket, Mohd. "Research Problem: Identification and Formulation." International Journal of Research 1 (May 2014): 512-518.

Structure and Writing Style

I.  Types and Content

There are four general conceptualizations of a research problem in the social sciences:

  • Casuist Research Problem -- this type of problem relates to the determination of right and wrong in questions of conduct or conscience by analyzing moral dilemmas through the application of general rules and the careful distinction of special cases.
  • Difference Research Problem -- typically asks the question, “Is there a difference between two or more groups or treatments?” This type of problem statement is used when the researcher compares or contrasts two or more phenomena. This a common approach to defining a problem in the clinical social sciences or behavioral sciences.
  • Descriptive Research Problem -- typically asks the question, "what is...?" with the underlying purpose to describe the significance of a situation, state, or existence of a specific phenomenon. This problem is often associated with revealing hidden or understudied issues.
  • Relational Research Problem -- suggests a relationship of some sort between two or more variables to be investigated. The underlying purpose is to investigate specific qualities or characteristics that may be connected in some way.

A problem statement in the social sciences should contain :

  • A lead-in that helps ensure the reader will maintain interest over the study,
  • A declaration of originality [e.g., mentioning a knowledge void or a lack of clarity about a topic that will be revealed in the literature review of prior research],
  • An indication of the central focus of the study [establishing the boundaries of analysis], and
  • An explanation of the study's significance or the benefits to be derived from investigating the research problem.

NOTE :   A statement describing the research problem of your paper should not be viewed as a thesis statement that you may be familiar with from high school. Given the content listed above, a description of the research problem is usually a short paragraph in length.

II.  Sources of Problems for Investigation

The identification of a problem to study can be challenging, not because there's a lack of issues that could be investigated, but due to the challenge of formulating an academically relevant and researchable problem which is unique and does not simply duplicate the work of others. To facilitate how you might select a problem from which to build a research study, consider these sources of inspiration:

Deductions from Theory This relates to deductions made from social philosophy or generalizations embodied in life and in society that the researcher is familiar with. These deductions from human behavior are then placed within an empirical frame of reference through research. From a theory, the researcher can formulate a research problem or hypothesis stating the expected findings in certain empirical situations. The research asks the question: “What relationship between variables will be observed if theory aptly summarizes the state of affairs?” One can then design and carry out a systematic investigation to assess whether empirical data confirm or reject the hypothesis, and hence, the theory.

Interdisciplinary Perspectives Identifying a problem that forms the basis for a research study can come from academic movements and scholarship originating in disciplines outside of your primary area of study. This can be an intellectually stimulating exercise. A review of pertinent literature should include examining research from related disciplines that can reveal new avenues of exploration and analysis. An interdisciplinary approach to selecting a research problem offers an opportunity to construct a more comprehensive understanding of a very complex issue that any single discipline may be able to provide.

Interviewing Practitioners The identification of research problems about particular topics can arise from formal interviews or informal discussions with practitioners who provide insight into new directions for future research and how to make research findings more relevant to practice. Discussions with experts in the field, such as, teachers, social workers, health care providers, lawyers, business leaders, etc., offers the chance to identify practical, “real world” problems that may be understudied or ignored within academic circles. This approach also provides some practical knowledge which may help in the process of designing and conducting your study.

Personal Experience Don't undervalue your everyday experiences or encounters as worthwhile problems for investigation. Think critically about your own experiences and/or frustrations with an issue facing society or related to your community, your neighborhood, your family, or your personal life. This can be derived, for example, from deliberate observations of certain relationships for which there is no clear explanation or witnessing an event that appears harmful to a person or group or that is out of the ordinary.

Relevant Literature The selection of a research problem can be derived from a thorough review of pertinent research associated with your overall area of interest. This may reveal where gaps exist in understanding a topic or where an issue has been understudied. Research may be conducted to: 1) fill such gaps in knowledge; 2) evaluate if the methodologies employed in prior studies can be adapted to solve other problems; or, 3) determine if a similar study could be conducted in a different subject area or applied in a different context or to different study sample [i.e., different setting or different group of people]. Also, authors frequently conclude their studies by noting implications for further research; read the conclusion of pertinent studies because statements about further research can be a valuable source for identifying new problems to investigate. The fact that a researcher has identified a topic worthy of further exploration validates the fact it is worth pursuing.

III.  What Makes a Good Research Statement?

A good problem statement begins by introducing the broad area in which your research is centered, gradually leading the reader to the more specific issues you are investigating. The statement need not be lengthy, but a good research problem should incorporate the following features:

1.  Compelling Topic The problem chosen should be one that motivates you to address it but simple curiosity is not a good enough reason to pursue a research study because this does not indicate significance. The problem that you choose to explore must be important to you, but it must also be viewed as important by your readers and to a the larger academic and/or social community that could be impacted by the results of your study. 2.  Supports Multiple Perspectives The problem must be phrased in a way that avoids dichotomies and instead supports the generation and exploration of multiple perspectives. A general rule of thumb in the social sciences is that a good research problem is one that would generate a variety of viewpoints from a composite audience made up of reasonable people. 3.  Researchability This isn't a real word but it represents an important aspect of creating a good research statement. It seems a bit obvious, but you don't want to find yourself in the midst of investigating a complex research project and realize that you don't have enough prior research to draw from for your analysis. There's nothing inherently wrong with original research, but you must choose research problems that can be supported, in some way, by the resources available to you. If you are not sure if something is researchable, don't assume that it isn't if you don't find information right away--seek help from a librarian !

NOTE:   Do not confuse a research problem with a research topic. A topic is something to read and obtain information about, whereas a problem is something to be solved or framed as a question raised for inquiry, consideration, or solution, or explained as a source of perplexity, distress, or vexation. In short, a research topic is something to be understood; a research problem is something that needs to be investigated.

IV.  Asking Analytical Questions about the Research Problem

Research problems in the social and behavioral sciences are often analyzed around critical questions that must be investigated. These questions can be explicitly listed in the introduction [i.e., "This study addresses three research questions about women's psychological recovery from domestic abuse in multi-generational home settings..."], or, the questions are implied in the text as specific areas of study related to the research problem. Explicitly listing your research questions at the end of your introduction can help in designing a clear roadmap of what you plan to address in your study, whereas, implicitly integrating them into the text of the introduction allows you to create a more compelling narrative around the key issues under investigation. Either approach is appropriate.

The number of questions you attempt to address should be based on the complexity of the problem you are investigating and what areas of inquiry you find most critical to study. Practical considerations, such as, the length of the paper you are writing or the availability of resources to analyze the issue can also factor in how many questions to ask. In general, however, there should be no more than four research questions underpinning a single research problem.

Given this, well-developed analytical questions can focus on any of the following:

  • Highlights a genuine dilemma, area of ambiguity, or point of confusion about a topic open to interpretation by your readers;
  • Yields an answer that is unexpected and not obvious rather than inevitable and self-evident;
  • Provokes meaningful thought or discussion;
  • Raises the visibility of the key ideas or concepts that may be understudied or hidden;
  • Suggests the need for complex analysis or argument rather than a basic description or summary; and,
  • Offers a specific path of inquiry that avoids eliciting generalizations about the problem.

NOTE:   Questions of how and why concerning a research problem often require more analysis than questions about who, what, where, and when. You should still ask yourself these latter questions, however. Thinking introspectively about the who, what, where, and when of a research problem can help ensure that you have thoroughly considered all aspects of the problem under investigation and helps define the scope of the study in relation to the problem.

V.  Mistakes to Avoid

Beware of circular reasoning! Do not state the research problem as simply the absence of the thing you are suggesting. For example, if you propose the following, "The problem in this community is that there is no hospital," this only leads to a research problem where:

  • The need is for a hospital
  • The objective is to create a hospital
  • The method is to plan for building a hospital, and
  • The evaluation is to measure if there is a hospital or not.

This is an example of a research problem that fails the "So What?" test . In this example, the problem does not reveal the relevance of why you are investigating the fact there is no hospital in the community [e.g., perhaps there's a hospital in the community ten miles away]; it does not elucidate the significance of why one should study the fact there is no hospital in the community [e.g., that hospital in the community ten miles away has no emergency room]; the research problem does not offer an intellectual pathway towards adding new knowledge or clarifying prior knowledge [e.g., the county in which there is no hospital already conducted a study about the need for a hospital, but it was conducted ten years ago]; and, the problem does not offer meaningful outcomes that lead to recommendations that can be generalized for other situations or that could suggest areas for further research [e.g., the challenges of building a new hospital serves as a case study for other communities].

Alvesson, Mats and Jörgen Sandberg. “Generating Research Questions Through Problematization.” Academy of Management Review 36 (April 2011): 247-271 ; Choosing and Refining Topics. Writing@CSU. Colorado State University; D'Souza, Victor S. "Use of Induction and Deduction in Research in Social Sciences: An Illustration." Journal of the Indian Law Institute 24 (1982): 655-661; Ellis, Timothy J. and Yair Levy Nova. "Framework of Problem-Based Research: A Guide for Novice Researchers on the Development of a Research-Worthy Problem." Informing Science: the International Journal of an Emerging Transdiscipline 11 (2008); How to Write a Research Question. The Writing Center. George Mason University; Invention: Developing a Thesis Statement. The Reading/Writing Center. Hunter College; Problem Statements PowerPoint Presentation. The Writing Lab and The OWL. Purdue University; Procter, Margaret. Using Thesis Statements. University College Writing Centre. University of Toronto; Shoket, Mohd. "Research Problem: Identification and Formulation." International Journal of Research 1 (May 2014): 512-518; Trochim, William M.K. Problem Formulation. Research Methods Knowledge Base. 2006; Thesis and Purpose Statements. The Writer’s Handbook. Writing Center. University of Wisconsin, Madison; Thesis Statements. The Writing Center. University of North Carolina; Tips and Examples for Writing Thesis Statements. The Writing Lab and The OWL. Purdue University; Pardede, Parlindungan. “Identifying and Formulating the Research Problem." Research in ELT: Module 4 (October 2018): 1-13; Walk, Kerry. Asking an Analytical Question. [Class handout or worksheet]. Princeton University; White, Patrick. Developing Research Questions: A Guide for Social Scientists . New York: Palgrave McMillan, 2009; Li, Yanmei, and Sumei Zhang. "Identifying the Research Problem." In Applied Research Methods in Urban and Regional Planning . (Cham, Switzerland: Springer International Publishing, 2022), pp. 13-21.

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The statement of the problem is one of the first things that a colleague or potential client will read. With the vastness of the information available at one’s fingertips in the online9 world, your work may have just a few seconds to draw in a reader to take a deeper look at your proposal before moving on to the next option. It explains quickly to the reader, the problem at hand, the need for research, and how you intend to do it.

A strong, clear description of the problem that drew you to your research has to be straightforward, easy to read and, most important, relevant. Why do you care about this problem? How can solving this problem impact the world? The problem statement is your opportunity to explain why you care and what you propose to do in the way of researching the problem.

A problem statement is an explanation in research that describes the issue that is in need of study . What problem is the research attempting to address? Having a Problem Statement allows the reader to quickly understand the purpose and intent of the research. The importance of writing your research proposal cannot be stressed enough. Check for more information on Writing a Scientific Research Project Proposal .

It is expected to be brief and concise , and should not include the findings of the research or detailed data . The average length of a research statement is generally about one page . It is going to define the problem, which can be thought of as a gap in the information base. There may be several solutions to this gap or lack of information, but that is not the concern of the problem statement. Its purpose is to summarize the current information and where a lack of knowledge may be presenting a problem that needs to be investigated .

The purpose of the problem statement is to identify the issue that is a concern and focus it in a way that allows it to be studied in a systematic way . It defines the problem and proposes a way to research a solution, or demonstrates why further information is needed in order for a solution to become possible.

What is Included in a Problem Statement?

Besides identifying the gap of understanding or the weakness of necessary data, it is important to explain the significance of this lack.

-How will your research contribute to the existing knowledge base in your field of study?

-How is it significant?

-Why does it matter?

Not all problems have only one solution so demonstrating the need for additional research can also be included in your problem statement. Once you identify the problem and the need for a solution, or for further study, then you can show how you intend to collect the needed data and present it.

How to Write a Statement of Problem in Research Proposal

It is helpful to begin with your goal. What do you see as the achievable goal if the problem you outline is solved? How will the proposed research theoretically change anything? What are the potential outcomes?

Then you can discuss how the problem prevents the ability to reach your realistic and achievable solution. It is what stands in the way of changing an issue for the better. Talk about the present state of affairs and how the problem impacts a person’s life, for example.

It’s helpful at this point to generally layout the present knowledge and understanding of the subject at hand, before then describing the gaps of knowledge that are currently in need of study. Your problem statement is a proposed solution to address one of these gaps.

A good problem statement will also layout the repercussions of leaving the problem as it currently stands. What is the significance of not addressing this problem? What are the possible future outcomes?

Example of Problem Statement in Research Proposal

If, for example , you intended to research the effect of vitamin D supplementation on the immune system , you would begin with a review of the current knowledge of vitamin D’s known function in relation to the immune system and how a deficiency of it impacts a person’s defenses.

You would describe the ideal environment in the body when there is a sufficient level of vitamin D. Then, begin to identify the problems associated with vitamin D deficiency and the difficulty of raising the level through supplementation, along with the consequences of that deficiency. Here you are beginning to identify the problem of a common deficiency and the current difficulty of increasing the level of vitamin D in the blood.

At this stage, you may begin to identify the problem and narrow it down in a way that is practical to a research project. Perhaps you are proposing a novel way of introducing Vitamin D in a way that allows for better absorption by the gut, or in a combination with another product that increases its level in the blood.

Describe the way your research in this area will contribute to the knowledge base on how to increase levels of vitamin D in a specific group of subjects, perhaps menopausal women with breast cancer. The research proposal is then described in practical terms.

How to write a problem statement in research?

Problem statements differ depending on the type and topic of research and vary between a few sentences to a few paragraphs.

However, the problem statement should not drag on needlessly. Despite the absence of a fixed format, a good research problem statement usually consists of three main parts:

Context: This section explains the background for your research. It identifies the problem and describes an ideal scenario that could exist in the absence of the problem. It also includes any past attempts and shortcomings at solving the problem.

Significance: This section defines how the problem prevents the ideal scenario from being achieved, including its negative impacts on the society or field of research. It should include who will be the most affected by a solution to the problem, the relevance of the study that you are proposing, and how it can contribute to the existing body of research.

Solution: This section describes the aim and objectives of your research, and your solution to overcome the problem. Finally, it need not focus on the perfect solution, but rather on addressing a realistic goal to move closer to the ideal scenario.

Here is a cheat sheet to help you with formulating a good problem statement.

1. Begin with a clear indication that the problem statement is going to be discussed next. You can start with a generic sentence like, “The problem that this study addresses…” This will inform your readers of what to expect next.

2. Next, mention the consequences of not solving the problem . You can touch upon who is or will be affected if the problem continues, and how.

3. Conclude with indicating the type of research /information that is needed to solve the problem. Be sure to reference authors who may have suggested the necessity of such research.

This will then directly lead to your proposed research objective and workplan and how that is expected to solve the problem i.e., close the research gap.

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What Is Problem Solving?

You will often see beach clean-up drives being publicized in coastal cities. There are already dustbins available on the beaches,…

What Is Problem Solving?

You will often see beach clean-up drives being publicized in coastal cities. There are already dustbins available on the beaches, so why do people need to organize these drives? It’s evident that despite advertising and posting anti-littering messages, some of us don’t follow the rules.

Temporary food stalls and shops make it even more difficult to keep the beaches clean. Since people can’t ask the shopkeepers to relocate or prevent every single person from littering, the clean-up drive is needed.  This is an ideal example of problem-solving psychology in humans. ( 230-fifth.com ) So, what is problem-solving? Let’s find out.

What Is Problem-Solving?

At its simplest, the meaning of problem-solving is the process of defining a problem, determining its cause, and implementing a solution. The definition of problem-solving is rooted in the fact that as humans, we exert control over our environment through solutions. We move forward in life when we solve problems and make decisions. 

We can better define the problem-solving process through a series of important steps.

Identify The Problem: 

This step isn’t as simple as it sounds. Most times, we mistakenly identify the consequences of a problem rather than the problem itself. It’s important that we’re careful to identify the actual problem and not just its symptoms. 

Define The Problem: 

Once the problem has been identified correctly, you should define it. This step can help clarify what needs to be addressed and for what purpose.

Form A Strategy: 

Develop a strategy to solve your problem. Defining an approach will provide direction and clarity on the next steps. 

Organize The Information:  

Organizing information systematically will help you determine whether something is missing. The more information you have, the easier it’ll become for you to arrive at a solution.  

Allocate Resources:  

We may not always be armed with the necessary resources to solve a problem. Before you commit to implementing a solution for a problem, you should determine the availability of different resources—money, time and other costs.

Track Progress: 

The true meaning of problem-solving is to work towards an objective. If you measure your progress, you can evaluate whether you’re on track. You could revise your strategies if you don’t notice the desired level of progress. 

Evaluate The Results:  

After you spot a solution, evaluate the results to determine whether it’s the best possible solution. For example, you can evaluate the success of a fitness routine after several weeks of exercise.

Meaning Of Problem-Solving Skill

Now that we’ve established the definition of problem-solving psychology in humans, let’s look at how we utilize our problem-solving skills.  These skills help you determine the source of a problem and how to effectively determine the solution. Problem-solving skills aren’t innate and can be mastered over time. Here are some important skills that are beneficial for finding solutions.

Communication

Communication is a critical skill when you have to work in teams.  If you and your colleagues have to work on a project together, you’ll have to collaborate with each other. In case of differences of opinion, you should be able to listen attentively and respond respectfully in order to successfully arrive at a solution.

As a problem-solver, you need to be able to research and identify underlying causes. You should never treat a problem lightly. In-depth study is imperative because often people identify only the symptoms and not the actual problem.

Once you have researched and identified the factors causing a problem, start working towards developing solutions. Your analytical skills can help you differentiate between effective and ineffective solutions.

Decision-Making

You’ll have to make a decision after you’ve identified the source and methods of solving a problem. If you’ve done your research and applied your analytical skills effectively, it’ll become easier for you to take a call or a decision.

Organizations really value decisive problem-solvers. Harappa Education’s   Defining Problems course will guide you on the path to developing a problem-solving mindset. Learn how to identify the different types of problems using the Types of Problems framework. Additionally, the SMART framework, which is a five-point tool, will teach you to create specific and actionable objectives to address problem statements and arrive at solutions. 

Explore topics & skills such as Problem Solving Skills , PICK Chart , How to Solve Problems & Barriers to Problem Solving from our Harappa Diaries blog section and develop your skills.

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What is problem solving (a definition), why problem solving is important.

  • Substance use disorder
  • Alcohol use disorder
  • Low back pain
  • Improving mood in children, adults, and elderly adults
  • Emotional distress due to cancer and divorce

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Problem Solving Theory (in Psychology)

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Problem-Solving Process & Steps

  • Attempting to identify a problem when it occurs
  • Defining a problem
  • Attempting to understand the problem
  • Setting goals related to the problem
  • Generating alternative solutions
  • Evaluating and choosing the best alternatives
  • Implementing the chosen alternatives
  • Evaluating the efficacy of the effort at problem-solving

Examples of Problem Solving

  • Solution #1: Tanya decides to tackle the problem head-on and decides to change the tire by herself. She lets her work know she might be late, reads the owner’s manual, and successfully changes the tire on her own.
  • Solution #2: Tanya decides she doesn’t feel comfortable changing a tire on the busy highway. She lets her work know that she will miss the morning meeting and calls her brother to come and help her change the tire.
  • Solution #1: Yasmin decides to modify her workout to a 15-minute stretch on the days she is sick. This way she sticks to her commitment and allows her body to rest.
  • Solution #2: Yasmin decides she really doesn’t feel well enough to get out of bed. She takes care of her body by drinking plenty of water and resting. She resumes her routine as soon as she feels better and doesn't beat herself up about the lapse in routine.
  • Solution #1: Kai was prepared for this situation because he has seen how bad the technology in the classroom is. He hands out printed copies of his presentation to the professor and class.
  • Solution #2: Kai decides to do an oral presentation instead of using his digital materials. He uses notes he prepared to do the presentation without the aid of his slides.

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Problem Solving Strategies

Video: problem solving through perspective change.

Problem Solving Methods

Well-Being PLR Article Packages - Grow Your Business Fast

​ Problem-Solving Games & Activities

  • Crossword puzzles
  • Escape rooms
  • Rubik’s cube
  • 20 dry spaghetti noodles
  • Roll of masking tape
  • Yard of string
  • 1 marshmallow
  • Each team will need a set of materials listed above. 
  • Instruct each team they have ten minutes to construct the tallest spaghetti tower capable of supporting a marshmallow on top using only the materials provided.
  • Once complete, stick a single marshmallow on top of the tower.
  • The team whose tower is the tallest and can support a marshmallow wins.

Video: How to Teach Kids Better Problem Solving

Articles Related to  Problem Solving

  • Self-Management: Definition, Skills & Strategies
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  • ​ Overthinking: Definition, Causes, & How to Stop ​ ​​ ​ ​​ ​ ​​​

Books Related to Problem Solving​

  • Bulletproof Problem Solving: The One Skill That Changes Everything
  • Critical thinking, Logic & Problem Solving: The Ultimate Guide to Better Thinking, Systematic Problem Solving and Making Impeccable Decisions with Secret Tips to Detect Logical Fallacies
  • Solve It!: The Mindset and Tools of Smart Problem Solvers
  • Think Like a Programmer: An Introduction to Creative Problem Solving

Final Thoughts on Problem Solving

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  • Dostál, J. (2015). Theory of problem-solving . Procedia - Social and Behavioral Sciences, 174, 2798–2805.
  • D'Zurilla, T. J., & Goldfried, M. R. (1971). Problem-solving and behavior modification . Journal of Abnormal Psychology, 78(1), 107–126.
  • Malouff, J., Thorsteinsson, E., & Schutte, N. (2007). The efficacy of problem-solving therapy in reducing mental and physical health problems: A meta-analysis . Clinical Psychology Review, 27(1), 46–57. 
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Home » Research Problem – Examples, Types and Guide

Research Problem – Examples, Types and Guide

Table of Contents

Research Problem

Research Problem

Definition:

Research problem is a specific and well-defined issue or question that a researcher seeks to investigate through research. It is the starting point of any research project, as it sets the direction, scope, and purpose of the study.

Types of Research Problems

Types of Research Problems are as follows:

Descriptive problems

These problems involve describing or documenting a particular phenomenon, event, or situation. For example, a researcher might investigate the demographics of a particular population, such as their age, gender, income, and education.

Exploratory problems

These problems are designed to explore a particular topic or issue in depth, often with the goal of generating new ideas or hypotheses. For example, a researcher might explore the factors that contribute to job satisfaction among employees in a particular industry.

Explanatory Problems

These problems seek to explain why a particular phenomenon or event occurs, and they typically involve testing hypotheses or theories. For example, a researcher might investigate the relationship between exercise and mental health, with the goal of determining whether exercise has a causal effect on mental health.

Predictive Problems

These problems involve making predictions or forecasts about future events or trends. For example, a researcher might investigate the factors that predict future success in a particular field or industry.

Evaluative Problems

These problems involve assessing the effectiveness of a particular intervention, program, or policy. For example, a researcher might evaluate the impact of a new teaching method on student learning outcomes.

How to Define a Research Problem

Defining a research problem involves identifying a specific question or issue that a researcher seeks to address through a research study. Here are the steps to follow when defining a research problem:

  • Identify a broad research topic : Start by identifying a broad topic that you are interested in researching. This could be based on your personal interests, observations, or gaps in the existing literature.
  • Conduct a literature review : Once you have identified a broad topic, conduct a thorough literature review to identify the current state of knowledge in the field. This will help you identify gaps or inconsistencies in the existing research that can be addressed through your study.
  • Refine the research question: Based on the gaps or inconsistencies identified in the literature review, refine your research question to a specific, clear, and well-defined problem statement. Your research question should be feasible, relevant, and important to the field of study.
  • Develop a hypothesis: Based on the research question, develop a hypothesis that states the expected relationship between variables.
  • Define the scope and limitations: Clearly define the scope and limitations of your research problem. This will help you focus your study and ensure that your research objectives are achievable.
  • Get feedback: Get feedback from your advisor or colleagues to ensure that your research problem is clear, feasible, and relevant to the field of study.

Components of a Research Problem

The components of a research problem typically include the following:

  • Topic : The general subject or area of interest that the research will explore.
  • Research Question : A clear and specific question that the research seeks to answer or investigate.
  • Objective : A statement that describes the purpose of the research, what it aims to achieve, and the expected outcomes.
  • Hypothesis : An educated guess or prediction about the relationship between variables, which is tested during the research.
  • Variables : The factors or elements that are being studied, measured, or manipulated in the research.
  • Methodology : The overall approach and methods that will be used to conduct the research.
  • Scope and Limitations : A description of the boundaries and parameters of the research, including what will be included and excluded, and any potential constraints or limitations.
  • Significance: A statement that explains the potential value or impact of the research, its contribution to the field of study, and how it will add to the existing knowledge.

Research Problem Examples

Following are some Research Problem Examples:

Research Problem Examples in Psychology are as follows:

  • Exploring the impact of social media on adolescent mental health.
  • Investigating the effectiveness of cognitive-behavioral therapy for treating anxiety disorders.
  • Studying the impact of prenatal stress on child development outcomes.
  • Analyzing the factors that contribute to addiction and relapse in substance abuse treatment.
  • Examining the impact of personality traits on romantic relationships.

Research Problem Examples in Sociology are as follows:

  • Investigating the relationship between social support and mental health outcomes in marginalized communities.
  • Studying the impact of globalization on labor markets and employment opportunities.
  • Analyzing the causes and consequences of gentrification in urban neighborhoods.
  • Investigating the impact of family structure on social mobility and economic outcomes.
  • Examining the effects of social capital on community development and resilience.

Research Problem Examples in Economics are as follows:

  • Studying the effects of trade policies on economic growth and development.
  • Analyzing the impact of automation and artificial intelligence on labor markets and employment opportunities.
  • Investigating the factors that contribute to economic inequality and poverty.
  • Examining the impact of fiscal and monetary policies on inflation and economic stability.
  • Studying the relationship between education and economic outcomes, such as income and employment.

Political Science

Research Problem Examples in Political Science are as follows:

  • Analyzing the causes and consequences of political polarization and partisan behavior.
  • Investigating the impact of social movements on political change and policymaking.
  • Studying the role of media and communication in shaping public opinion and political discourse.
  • Examining the effectiveness of electoral systems in promoting democratic governance and representation.
  • Investigating the impact of international organizations and agreements on global governance and security.

Environmental Science

Research Problem Examples in Environmental Science are as follows:

  • Studying the impact of air pollution on human health and well-being.
  • Investigating the effects of deforestation on climate change and biodiversity loss.
  • Analyzing the impact of ocean acidification on marine ecosystems and food webs.
  • Studying the relationship between urban development and ecological resilience.
  • Examining the effectiveness of environmental policies and regulations in promoting sustainability and conservation.

Research Problem Examples in Education are as follows:

  • Investigating the impact of teacher training and professional development on student learning outcomes.
  • Studying the effectiveness of technology-enhanced learning in promoting student engagement and achievement.
  • Analyzing the factors that contribute to achievement gaps and educational inequality.
  • Examining the impact of parental involvement on student motivation and achievement.
  • Studying the effectiveness of alternative educational models, such as homeschooling and online learning.

Research Problem Examples in History are as follows:

  • Analyzing the social and economic factors that contributed to the rise and fall of ancient civilizations.
  • Investigating the impact of colonialism on indigenous societies and cultures.
  • Studying the role of religion in shaping political and social movements throughout history.
  • Analyzing the impact of the Industrial Revolution on economic and social structures.
  • Examining the causes and consequences of global conflicts, such as World War I and II.

Research Problem Examples in Business are as follows:

  • Studying the impact of corporate social responsibility on brand reputation and consumer behavior.
  • Investigating the effectiveness of leadership development programs in improving organizational performance and employee satisfaction.
  • Analyzing the factors that contribute to successful entrepreneurship and small business development.
  • Examining the impact of mergers and acquisitions on market competition and consumer welfare.
  • Studying the effectiveness of marketing strategies and advertising campaigns in promoting brand awareness and sales.

Research Problem Example for Students

An Example of a Research Problem for Students could be:

“How does social media usage affect the academic performance of high school students?”

This research problem is specific, measurable, and relevant. It is specific because it focuses on a particular area of interest, which is the impact of social media on academic performance. It is measurable because the researcher can collect data on social media usage and academic performance to evaluate the relationship between the two variables. It is relevant because it addresses a current and important issue that affects high school students.

To conduct research on this problem, the researcher could use various methods, such as surveys, interviews, and statistical analysis of academic records. The results of the study could provide insights into the relationship between social media usage and academic performance, which could help educators and parents develop effective strategies for managing social media use among students.

Another example of a research problem for students:

“Does participation in extracurricular activities impact the academic performance of middle school students?”

This research problem is also specific, measurable, and relevant. It is specific because it focuses on a particular type of activity, extracurricular activities, and its impact on academic performance. It is measurable because the researcher can collect data on students’ participation in extracurricular activities and their academic performance to evaluate the relationship between the two variables. It is relevant because extracurricular activities are an essential part of the middle school experience, and their impact on academic performance is a topic of interest to educators and parents.

To conduct research on this problem, the researcher could use surveys, interviews, and academic records analysis. The results of the study could provide insights into the relationship between extracurricular activities and academic performance, which could help educators and parents make informed decisions about the types of activities that are most beneficial for middle school students.

Applications of Research Problem

Applications of Research Problem are as follows:

  • Academic research: Research problems are used to guide academic research in various fields, including social sciences, natural sciences, humanities, and engineering. Researchers use research problems to identify gaps in knowledge, address theoretical or practical problems, and explore new areas of study.
  • Business research : Research problems are used to guide business research, including market research, consumer behavior research, and organizational research. Researchers use research problems to identify business challenges, explore opportunities, and develop strategies for business growth and success.
  • Healthcare research : Research problems are used to guide healthcare research, including medical research, clinical research, and health services research. Researchers use research problems to identify healthcare challenges, develop new treatments and interventions, and improve healthcare delivery and outcomes.
  • Public policy research : Research problems are used to guide public policy research, including policy analysis, program evaluation, and policy development. Researchers use research problems to identify social issues, assess the effectiveness of existing policies and programs, and develop new policies and programs to address societal challenges.
  • Environmental research : Research problems are used to guide environmental research, including environmental science, ecology, and environmental management. Researchers use research problems to identify environmental challenges, assess the impact of human activities on the environment, and develop sustainable solutions to protect the environment.

Purpose of Research Problems

The purpose of research problems is to identify an area of study that requires further investigation and to formulate a clear, concise and specific research question. A research problem defines the specific issue or problem that needs to be addressed and serves as the foundation for the research project.

Identifying a research problem is important because it helps to establish the direction of the research and sets the stage for the research design, methods, and analysis. It also ensures that the research is relevant and contributes to the existing body of knowledge in the field.

A well-formulated research problem should:

  • Clearly define the specific issue or problem that needs to be investigated
  • Be specific and narrow enough to be manageable in terms of time, resources, and scope
  • Be relevant to the field of study and contribute to the existing body of knowledge
  • Be feasible and realistic in terms of available data, resources, and research methods
  • Be interesting and intellectually stimulating for the researcher and potential readers or audiences.

Characteristics of Research Problem

The characteristics of a research problem refer to the specific features that a problem must possess to qualify as a suitable research topic. Some of the key characteristics of a research problem are:

  • Clarity : A research problem should be clearly defined and stated in a way that it is easily understood by the researcher and other readers. The problem should be specific, unambiguous, and easy to comprehend.
  • Relevance : A research problem should be relevant to the field of study, and it should contribute to the existing body of knowledge. The problem should address a gap in knowledge, a theoretical or practical problem, or a real-world issue that requires further investigation.
  • Feasibility : A research problem should be feasible in terms of the availability of data, resources, and research methods. It should be realistic and practical to conduct the study within the available time, budget, and resources.
  • Novelty : A research problem should be novel or original in some way. It should represent a new or innovative perspective on an existing problem, or it should explore a new area of study or apply an existing theory to a new context.
  • Importance : A research problem should be important or significant in terms of its potential impact on the field or society. It should have the potential to produce new knowledge, advance existing theories, or address a pressing societal issue.
  • Manageability : A research problem should be manageable in terms of its scope and complexity. It should be specific enough to be investigated within the available time and resources, and it should be broad enough to provide meaningful results.

Advantages of Research Problem

The advantages of a well-defined research problem are as follows:

  • Focus : A research problem provides a clear and focused direction for the research study. It ensures that the study stays on track and does not deviate from the research question.
  • Clarity : A research problem provides clarity and specificity to the research question. It ensures that the research is not too broad or too narrow and that the research objectives are clearly defined.
  • Relevance : A research problem ensures that the research study is relevant to the field of study and contributes to the existing body of knowledge. It addresses gaps in knowledge, theoretical or practical problems, or real-world issues that require further investigation.
  • Feasibility : A research problem ensures that the research study is feasible in terms of the availability of data, resources, and research methods. It ensures that the research is realistic and practical to conduct within the available time, budget, and resources.
  • Novelty : A research problem ensures that the research study is original and innovative. It represents a new or unique perspective on an existing problem, explores a new area of study, or applies an existing theory to a new context.
  • Importance : A research problem ensures that the research study is important and significant in terms of its potential impact on the field or society. It has the potential to produce new knowledge, advance existing theories, or address a pressing societal issue.
  • Rigor : A research problem ensures that the research study is rigorous and follows established research methods and practices. It ensures that the research is conducted in a systematic, objective, and unbiased manner.

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Table of Contents

The problem-solving process, how to solve problems: 5 steps, train to solve problems with lean today, what is problem solving steps, techniques, & best practices explained.

What Is Problem Solving? Steps, Techniques, and Best Practices Explained

Problem solving is the art of identifying problems and implementing the best possible solutions. Revisiting your problem-solving skills may be the missing piece to leveraging the performance of your business, achieving Lean success, or unlocking your professional potential. 

Ask any colleague if they’re an effective problem-solver and their likely answer will be, “Of course! I solve problems every day.” 

Problem solving is part of most job descriptions, sure. But not everyone can do it consistently. 

Problem solving is the process of defining a problem, identifying its root cause, prioritizing and selecting potential solutions, and implementing the chosen solution.

There’s no one-size-fits-all problem-solving process. Often, it’s a unique methodology that aligns your short- and long-term objectives with the resources at your disposal. Nonetheless, many paradigms center problem solving as a pathway for achieving one’s goals faster and smarter. 

One example is the Six Sigma framework , which emphasizes eliminating errors and refining the customer experience, thereby improving business outcomes. Developed originally by Motorola, the Six Sigma process identifies problems from the perspective of customer satisfaction and improving product delivery. 

Lean management, a similar method, is about streamlining company processes over time so they become “leaner” while producing better outcomes. 

Trendy business management lingo aside, both of these frameworks teach us that investing in your problem solving process for personal and professional arenas will bring better productivity.

1. Precisely Identify Problems

As obvious as it seems, identifying the problem is the first step in the problem-solving process. Pinpointing a problem at the beginning of the process will guide your research, collaboration, and solutions in the right direction. 

At this stage, your task is to identify the scope and substance of the problem. Ask yourself a series of questions: 

  • What’s the problem? 
  • How many subsets of issues are underneath this problem? 
  • What subject areas, departments of work, or functions of business can best define this problem? 

Although some problems are naturally large in scope, precision is key. Write out the problems as statements in planning sheets . Should information or feedback during a later step alter the scope of your problem, revise the statements. 

Framing the problem at this stage will help you stay focused if distractions come up in later stages. Furthermore, how you frame a problem will aid your search for a solution. A strategy of building Lean success, for instance, will emphasize identifying and improving upon inefficient systems. 

2. Collect Information and Plan 

The second step is to collect information and plan the brainstorming process. This is another foundational step to road mapping your problem-solving process. Data, after all, is useful in identifying the scope and substance of your problems. 

Collecting information on the exact details of the problem, however, is done to narrow the brainstorming portion to help you evaluate the outcomes later. Don’t overwhelm yourself with unnecessary information — use the problem statements that you identified in step one as a north star in your research process. 

This stage should also include some planning. Ask yourself:

  • What parties will ultimately decide a solution? 
  • Whose voices and ideas should be heard in the brainstorming process? 
  • What resources are at your disposal for implementing a solution? 

Establish a plan and timeline for steps 3-5. 

3. Brainstorm Solutions

Brainstorming solutions is the bread and butter of the problem-solving process. At this stage, focus on generating creative ideas. As long as the solution directly addresses the problem statements and achieves your goals, don’t immediately rule it out. 

Moreover, solutions are rarely a one-step answer and are more like a roadmap with a set of actions. As you brainstorm ideas, map out these solutions visually and include any relevant factors such as costs involved, action steps, and involved parties. 

With Lean success in mind, stay focused on solutions that minimize waste and improve the flow of business ecosystems. 

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4. Decide and Implement

The most critical stage is selecting a solution. Easier said than done. Consider the criteria that has arisen in previous steps as you decide on a solution that meets your needs. 

Once you select a course of action, implement it. 

Practicing due diligence in earlier stages of the process will ensure that your chosen course of action has been evaluated from all angles. Often, efficient implementation requires us to act correctly and successfully the first time, rather than being hurried and sloppy. Further compilations will create more problems, bringing you back to step 1. 

5. Evaluate

Exercise humility and evaluate your solution honestly. Did you achieve the results you hoped for? What would you do differently next time? 

As some experts note, formulating feedback channels into your evaluation helps solidify future success. A framework like Lean success, for example, will use certain key performance indicators (KPIs) like quality, delivery success, reducing errors, and more. Establish metrics aligned with company goals to assess your solutions.

Master skills like measurement system analysis, lean principles, hypothesis testing, process analysis and DFSS tools with our Lean Six Sigma Green Belt Training Course . Sign-up today!

Become a quality expert with Simplilearn’s Lean Six Sigma Green Belt . This Lean Six Sigma certification program will help you gain key skills to excel in digital transformation projects while improving quality and ultimate business results.

In this course, you will learn about two critical operations management methodologies – Lean practices and Six Sigma to accelerate business improvement.

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All teams and organizations encounter challenges as they grow. There are problems that might occur for teams when it comes to miscommunication or resolving business-critical issues . You may face challenges around growth , design , user engagement, and even team culture and happiness. In short, problem-solving techniques should be part of every team’s skillset.

Problem-solving methods are primarily designed to help a group or team through a process of first identifying problems and challenges , ideating possible solutions , and then evaluating the most suitable .

Finding effective solutions to complex problems isn’t easy, but by using the right process and techniques, you can help your team be more efficient in the process.

So how do you develop strategies that are engaging, and empower your team to solve problems effectively?

In this blog post, we share a series of problem-solving tools you can use in your next workshop or team meeting. You’ll also find some tips for facilitating the process and how to enable others to solve complex problems.

Let’s get started! 

How do you identify problems?

How do you identify the right solution.

  • Tips for more effective problem-solving

Complete problem-solving methods

  • Problem-solving techniques to identify and analyze problems
  • Problem-solving techniques for developing solutions

Problem-solving warm-up activities

Closing activities for a problem-solving process.

Before you can move towards finding the right solution for a given problem, you first need to identify and define the problem you wish to solve. 

Here, you want to clearly articulate what the problem is and allow your group to do the same. Remember that everyone in a group is likely to have differing perspectives and alignment is necessary in order to help the group move forward. 

Identifying a problem accurately also requires that all members of a group are able to contribute their views in an open and safe manner. It can be scary for people to stand up and contribute, especially if the problems or challenges are emotive or personal in nature. Be sure to try and create a psychologically safe space for these kinds of discussions.

Remember that problem analysis and further discussion are also important. Not taking the time to fully analyze and discuss a challenge can result in the development of solutions that are not fit for purpose or do not address the underlying issue.

Successfully identifying and then analyzing a problem means facilitating a group through activities designed to help them clearly and honestly articulate their thoughts and produce usable insight.

With this data, you might then produce a problem statement that clearly describes the problem you wish to be addressed and also state the goal of any process you undertake to tackle this issue.  

Finding solutions is the end goal of any process. Complex organizational challenges can only be solved with an appropriate solution but discovering them requires using the right problem-solving tool.

After you’ve explored a problem and discussed ideas, you need to help a team discuss and choose the right solution. Consensus tools and methods such as those below help a group explore possible solutions before then voting for the best. They’re a great way to tap into the collective intelligence of the group for great results!

Remember that the process is often iterative. Great problem solvers often roadtest a viable solution in a measured way to see what works too. While you might not get the right solution on your first try, the methods below help teams land on the most likely to succeed solution while also holding space for improvement.

Every effective problem solving process begins with an agenda . A well-structured workshop is one of the best methods for successfully guiding a group from exploring a problem to implementing a solution.

In SessionLab, it’s easy to go from an idea to a complete agenda . Start by dragging and dropping your core problem solving activities into place . Add timings, breaks and necessary materials before sharing your agenda with your colleagues.

The resulting agenda will be your guide to an effective and productive problem solving session that will also help you stay organized on the day!

problem solving in research meaning

Tips for more effective problem solving

Problem-solving activities are only one part of the puzzle. While a great method can help unlock your team’s ability to solve problems, without a thoughtful approach and strong facilitation the solutions may not be fit for purpose.

Let’s take a look at some problem-solving tips you can apply to any process to help it be a success!

Clearly define the problem

Jumping straight to solutions can be tempting, though without first clearly articulating a problem, the solution might not be the right one. Many of the problem-solving activities below include sections where the problem is explored and clearly defined before moving on.

This is a vital part of the problem-solving process and taking the time to fully define an issue can save time and effort later. A clear definition helps identify irrelevant information and it also ensures that your team sets off on the right track.

Don’t jump to conclusions

It’s easy for groups to exhibit cognitive bias or have preconceived ideas about both problems and potential solutions. Be sure to back up any problem statements or potential solutions with facts, research, and adequate forethought.

The best techniques ask participants to be methodical and challenge preconceived notions. Make sure you give the group enough time and space to collect relevant information and consider the problem in a new way. By approaching the process with a clear, rational mindset, you’ll often find that better solutions are more forthcoming.  

Try different approaches  

Problems come in all shapes and sizes and so too should the methods you use to solve them. If you find that one approach isn’t yielding results and your team isn’t finding different solutions, try mixing it up. You’ll be surprised at how using a new creative activity can unblock your team and generate great solutions.

Don’t take it personally 

Depending on the nature of your team or organizational problems, it’s easy for conversations to get heated. While it’s good for participants to be engaged in the discussions, ensure that emotions don’t run too high and that blame isn’t thrown around while finding solutions.

You’re all in it together, and even if your team or area is seeing problems, that isn’t necessarily a disparagement of you personally. Using facilitation skills to manage group dynamics is one effective method of helping conversations be more constructive.

Get the right people in the room

Your problem-solving method is often only as effective as the group using it. Getting the right people on the job and managing the number of people present is important too!

If the group is too small, you may not get enough different perspectives to effectively solve a problem. If the group is too large, you can go round and round during the ideation stages.

Creating the right group makeup is also important in ensuring you have the necessary expertise and skillset to both identify and follow up on potential solutions. Carefully consider who to include at each stage to help ensure your problem-solving method is followed and positioned for success.

Document everything

The best solutions can take refinement, iteration, and reflection to come out. Get into a habit of documenting your process in order to keep all the learnings from the session and to allow ideas to mature and develop. Many of the methods below involve the creation of documents or shared resources. Be sure to keep and share these so everyone can benefit from the work done!

Bring a facilitator 

Facilitation is all about making group processes easier. With a subject as potentially emotive and important as problem-solving, having an impartial third party in the form of a facilitator can make all the difference in finding great solutions and keeping the process moving. Consider bringing a facilitator to your problem-solving session to get better results and generate meaningful solutions!

Develop your problem-solving skills

It takes time and practice to be an effective problem solver. While some roles or participants might more naturally gravitate towards problem-solving, it can take development and planning to help everyone create better solutions.

You might develop a training program, run a problem-solving workshop or simply ask your team to practice using the techniques below. Check out our post on problem-solving skills to see how you and your group can develop the right mental process and be more resilient to issues too!

Design a great agenda

Workshops are a great format for solving problems. With the right approach, you can focus a group and help them find the solutions to their own problems. But designing a process can be time-consuming and finding the right activities can be difficult.

Check out our workshop planning guide to level-up your agenda design and start running more effective workshops. Need inspiration? Check out templates designed by expert facilitators to help you kickstart your process!

In this section, we’ll look at in-depth problem-solving methods that provide a complete end-to-end process for developing effective solutions. These will help guide your team from the discovery and definition of a problem through to delivering the right solution.

If you’re looking for an all-encompassing method or problem-solving model, these processes are a great place to start. They’ll ask your team to challenge preconceived ideas and adopt a mindset for solving problems more effectively.

  • Six Thinking Hats
  • Lightning Decision Jam
  • Problem Definition Process
  • Discovery & Action Dialogue
Design Sprint 2.0
  • Open Space Technology

1. Six Thinking Hats

Individual approaches to solving a problem can be very different based on what team or role an individual holds. It can be easy for existing biases or perspectives to find their way into the mix, or for internal politics to direct a conversation.

Six Thinking Hats is a classic method for identifying the problems that need to be solved and enables your team to consider them from different angles, whether that is by focusing on facts and data, creative solutions, or by considering why a particular solution might not work.

Like all problem-solving frameworks, Six Thinking Hats is effective at helping teams remove roadblocks from a conversation or discussion and come to terms with all the aspects necessary to solve complex problems.

2. Lightning Decision Jam

Featured courtesy of Jonathan Courtney of AJ&Smart Berlin, Lightning Decision Jam is one of those strategies that should be in every facilitation toolbox. Exploring problems and finding solutions is often creative in nature, though as with any creative process, there is the potential to lose focus and get lost.

Unstructured discussions might get you there in the end, but it’s much more effective to use a method that creates a clear process and team focus.

In Lightning Decision Jam, participants are invited to begin by writing challenges, concerns, or mistakes on post-its without discussing them before then being invited by the moderator to present them to the group.

From there, the team vote on which problems to solve and are guided through steps that will allow them to reframe those problems, create solutions and then decide what to execute on. 

By deciding the problems that need to be solved as a team before moving on, this group process is great for ensuring the whole team is aligned and can take ownership over the next stages. 

Lightning Decision Jam (LDJ)   #action   #decision making   #problem solving   #issue analysis   #innovation   #design   #remote-friendly   The problem with anything that requires creative thinking is that it’s easy to get lost—lose focus and fall into the trap of having useless, open-ended, unstructured discussions. Here’s the most effective solution I’ve found: Replace all open, unstructured discussion with a clear process. What to use this exercise for: Anything which requires a group of people to make decisions, solve problems or discuss challenges. It’s always good to frame an LDJ session with a broad topic, here are some examples: The conversion flow of our checkout Our internal design process How we organise events Keeping up with our competition Improving sales flow

3. Problem Definition Process

While problems can be complex, the problem-solving methods you use to identify and solve those problems can often be simple in design. 

By taking the time to truly identify and define a problem before asking the group to reframe the challenge as an opportunity, this method is a great way to enable change.

Begin by identifying a focus question and exploring the ways in which it manifests before splitting into five teams who will each consider the problem using a different method: escape, reversal, exaggeration, distortion or wishful. Teams develop a problem objective and create ideas in line with their method before then feeding them back to the group.

This method is great for enabling in-depth discussions while also creating space for finding creative solutions too!

Problem Definition   #problem solving   #idea generation   #creativity   #online   #remote-friendly   A problem solving technique to define a problem, challenge or opportunity and to generate ideas.

4. The 5 Whys 

Sometimes, a group needs to go further with their strategies and analyze the root cause at the heart of organizational issues. An RCA or root cause analysis is the process of identifying what is at the heart of business problems or recurring challenges. 

The 5 Whys is a simple and effective method of helping a group go find the root cause of any problem or challenge and conduct analysis that will deliver results. 

By beginning with the creation of a problem statement and going through five stages to refine it, The 5 Whys provides everything you need to truly discover the cause of an issue.

The 5 Whys   #hyperisland   #innovation   This simple and powerful method is useful for getting to the core of a problem or challenge. As the title suggests, the group defines a problems, then asks the question “why” five times, often using the resulting explanation as a starting point for creative problem solving.

5. World Cafe

World Cafe is a simple but powerful facilitation technique to help bigger groups to focus their energy and attention on solving complex problems.

World Cafe enables this approach by creating a relaxed atmosphere where participants are able to self-organize and explore topics relevant and important to them which are themed around a central problem-solving purpose. Create the right atmosphere by modeling your space after a cafe and after guiding the group through the method, let them take the lead!

Making problem-solving a part of your organization’s culture in the long term can be a difficult undertaking. More approachable formats like World Cafe can be especially effective in bringing people unfamiliar with workshops into the fold. 

World Cafe   #hyperisland   #innovation   #issue analysis   World Café is a simple yet powerful method, originated by Juanita Brown, for enabling meaningful conversations driven completely by participants and the topics that are relevant and important to them. Facilitators create a cafe-style space and provide simple guidelines. Participants then self-organize and explore a set of relevant topics or questions for conversation.

6. Discovery & Action Dialogue (DAD)

One of the best approaches is to create a safe space for a group to share and discover practices and behaviors that can help them find their own solutions.

With DAD, you can help a group choose which problems they wish to solve and which approaches they will take to do so. It’s great at helping remove resistance to change and can help get buy-in at every level too!

This process of enabling frontline ownership is great in ensuring follow-through and is one of the methods you will want in your toolbox as a facilitator.

Discovery & Action Dialogue (DAD)   #idea generation   #liberating structures   #action   #issue analysis   #remote-friendly   DADs make it easy for a group or community to discover practices and behaviors that enable some individuals (without access to special resources and facing the same constraints) to find better solutions than their peers to common problems. These are called positive deviant (PD) behaviors and practices. DADs make it possible for people in the group, unit, or community to discover by themselves these PD practices. DADs also create favorable conditions for stimulating participants’ creativity in spaces where they can feel safe to invent new and more effective practices. Resistance to change evaporates as participants are unleashed to choose freely which practices they will adopt or try and which problems they will tackle. DADs make it possible to achieve frontline ownership of solutions.

7. Design Sprint 2.0

Want to see how a team can solve big problems and move forward with prototyping and testing solutions in a few days? The Design Sprint 2.0 template from Jake Knapp, author of Sprint, is a complete agenda for a with proven results.

Developing the right agenda can involve difficult but necessary planning. Ensuring all the correct steps are followed can also be stressful or time-consuming depending on your level of experience.

Use this complete 4-day workshop template if you are finding there is no obvious solution to your challenge and want to focus your team around a specific problem that might require a shortcut to launching a minimum viable product or waiting for the organization-wide implementation of a solution.

8. Open space technology

Open space technology- developed by Harrison Owen – creates a space where large groups are invited to take ownership of their problem solving and lead individual sessions. Open space technology is a great format when you have a great deal of expertise and insight in the room and want to allow for different takes and approaches on a particular theme or problem you need to be solved.

Start by bringing your participants together to align around a central theme and focus their efforts. Explain the ground rules to help guide the problem-solving process and then invite members to identify any issue connecting to the central theme that they are interested in and are prepared to take responsibility for.

Once participants have decided on their approach to the core theme, they write their issue on a piece of paper, announce it to the group, pick a session time and place, and post the paper on the wall. As the wall fills up with sessions, the group is then invited to join the sessions that interest them the most and which they can contribute to, then you’re ready to begin!

Everyone joins the problem-solving group they’ve signed up to, record the discussion and if appropriate, findings can then be shared with the rest of the group afterward.

Open Space Technology   #action plan   #idea generation   #problem solving   #issue analysis   #large group   #online   #remote-friendly   Open Space is a methodology for large groups to create their agenda discerning important topics for discussion, suitable for conferences, community gatherings and whole system facilitation

Techniques to identify and analyze problems

Using a problem-solving method to help a team identify and analyze a problem can be a quick and effective addition to any workshop or meeting.

While further actions are always necessary, you can generate momentum and alignment easily, and these activities are a great place to get started.

We’ve put together this list of techniques to help you and your team with problem identification, analysis, and discussion that sets the foundation for developing effective solutions.

Let’s take a look!

  • The Creativity Dice
  • Fishbone Analysis
  • Problem Tree
  • SWOT Analysis
  • Agreement-Certainty Matrix
  • The Journalistic Six
  • LEGO Challenge
  • What, So What, Now What?
  • Journalists

Individual and group perspectives are incredibly important, but what happens if people are set in their minds and need a change of perspective in order to approach a problem more effectively?

Flip It is a method we love because it is both simple to understand and run, and allows groups to understand how their perspectives and biases are formed. 

Participants in Flip It are first invited to consider concerns, issues, or problems from a perspective of fear and write them on a flip chart. Then, the group is asked to consider those same issues from a perspective of hope and flip their understanding.  

No problem and solution is free from existing bias and by changing perspectives with Flip It, you can then develop a problem solving model quickly and effectively.

Flip It!   #gamestorming   #problem solving   #action   Often, a change in a problem or situation comes simply from a change in our perspectives. Flip It! is a quick game designed to show players that perspectives are made, not born.

10. The Creativity Dice

One of the most useful problem solving skills you can teach your team is of approaching challenges with creativity, flexibility, and openness. Games like The Creativity Dice allow teams to overcome the potential hurdle of too much linear thinking and approach the process with a sense of fun and speed. 

In The Creativity Dice, participants are organized around a topic and roll a dice to determine what they will work on for a period of 3 minutes at a time. They might roll a 3 and work on investigating factual information on the chosen topic. They might roll a 1 and work on identifying the specific goals, standards, or criteria for the session.

Encouraging rapid work and iteration while asking participants to be flexible are great skills to cultivate. Having a stage for idea incubation in this game is also important. Moments of pause can help ensure the ideas that are put forward are the most suitable. 

The Creativity Dice   #creativity   #problem solving   #thiagi   #issue analysis   Too much linear thinking is hazardous to creative problem solving. To be creative, you should approach the problem (or the opportunity) from different points of view. You should leave a thought hanging in mid-air and move to another. This skipping around prevents premature closure and lets your brain incubate one line of thought while you consciously pursue another.

11. Fishbone Analysis

Organizational or team challenges are rarely simple, and it’s important to remember that one problem can be an indication of something that goes deeper and may require further consideration to be solved.

Fishbone Analysis helps groups to dig deeper and understand the origins of a problem. It’s a great example of a root cause analysis method that is simple for everyone on a team to get their head around. 

Participants in this activity are asked to annotate a diagram of a fish, first adding the problem or issue to be worked on at the head of a fish before then brainstorming the root causes of the problem and adding them as bones on the fish. 

Using abstractions such as a diagram of a fish can really help a team break out of their regular thinking and develop a creative approach.

Fishbone Analysis   #problem solving   ##root cause analysis   #decision making   #online facilitation   A process to help identify and understand the origins of problems, issues or observations.

12. Problem Tree 

Encouraging visual thinking can be an essential part of many strategies. By simply reframing and clarifying problems, a group can move towards developing a problem solving model that works for them. 

In Problem Tree, groups are asked to first brainstorm a list of problems – these can be design problems, team problems or larger business problems – and then organize them into a hierarchy. The hierarchy could be from most important to least important or abstract to practical, though the key thing with problem solving games that involve this aspect is that your group has some way of managing and sorting all the issues that are raised.

Once you have a list of problems that need to be solved and have organized them accordingly, you’re then well-positioned for the next problem solving steps.

Problem tree   #define intentions   #create   #design   #issue analysis   A problem tree is a tool to clarify the hierarchy of problems addressed by the team within a design project; it represents high level problems or related sublevel problems.

13. SWOT Analysis

Chances are you’ve heard of the SWOT Analysis before. This problem-solving method focuses on identifying strengths, weaknesses, opportunities, and threats is a tried and tested method for both individuals and teams.

Start by creating a desired end state or outcome and bare this in mind – any process solving model is made more effective by knowing what you are moving towards. Create a quadrant made up of the four categories of a SWOT analysis and ask participants to generate ideas based on each of those quadrants.

Once you have those ideas assembled in their quadrants, cluster them together based on their affinity with other ideas. These clusters are then used to facilitate group conversations and move things forward. 

SWOT analysis   #gamestorming   #problem solving   #action   #meeting facilitation   The SWOT Analysis is a long-standing technique of looking at what we have, with respect to the desired end state, as well as what we could improve on. It gives us an opportunity to gauge approaching opportunities and dangers, and assess the seriousness of the conditions that affect our future. When we understand those conditions, we can influence what comes next.

14. Agreement-Certainty Matrix

Not every problem-solving approach is right for every challenge, and deciding on the right method for the challenge at hand is a key part of being an effective team.

The Agreement Certainty matrix helps teams align on the nature of the challenges facing them. By sorting problems from simple to chaotic, your team can understand what methods are suitable for each problem and what they can do to ensure effective results. 

If you are already using Liberating Structures techniques as part of your problem-solving strategy, the Agreement-Certainty Matrix can be an invaluable addition to your process. We’ve found it particularly if you are having issues with recurring problems in your organization and want to go deeper in understanding the root cause. 

Agreement-Certainty Matrix   #issue analysis   #liberating structures   #problem solving   You can help individuals or groups avoid the frequent mistake of trying to solve a problem with methods that are not adapted to the nature of their challenge. The combination of two questions makes it possible to easily sort challenges into four categories: simple, complicated, complex , and chaotic .  A problem is simple when it can be solved reliably with practices that are easy to duplicate.  It is complicated when experts are required to devise a sophisticated solution that will yield the desired results predictably.  A problem is complex when there are several valid ways to proceed but outcomes are not predictable in detail.  Chaotic is when the context is too turbulent to identify a path forward.  A loose analogy may be used to describe these differences: simple is like following a recipe, complicated like sending a rocket to the moon, complex like raising a child, and chaotic is like the game “Pin the Tail on the Donkey.”  The Liberating Structures Matching Matrix in Chapter 5 can be used as the first step to clarify the nature of a challenge and avoid the mismatches between problems and solutions that are frequently at the root of chronic, recurring problems.

Organizing and charting a team’s progress can be important in ensuring its success. SQUID (Sequential Question and Insight Diagram) is a great model that allows a team to effectively switch between giving questions and answers and develop the skills they need to stay on track throughout the process. 

Begin with two different colored sticky notes – one for questions and one for answers – and with your central topic (the head of the squid) on the board. Ask the group to first come up with a series of questions connected to their best guess of how to approach the topic. Ask the group to come up with answers to those questions, fix them to the board and connect them with a line. After some discussion, go back to question mode by responding to the generated answers or other points on the board.

It’s rewarding to see a diagram grow throughout the exercise, and a completed SQUID can provide a visual resource for future effort and as an example for other teams.

SQUID   #gamestorming   #project planning   #issue analysis   #problem solving   When exploring an information space, it’s important for a group to know where they are at any given time. By using SQUID, a group charts out the territory as they go and can navigate accordingly. SQUID stands for Sequential Question and Insight Diagram.

16. Speed Boat

To continue with our nautical theme, Speed Boat is a short and sweet activity that can help a team quickly identify what employees, clients or service users might have a problem with and analyze what might be standing in the way of achieving a solution.

Methods that allow for a group to make observations, have insights and obtain those eureka moments quickly are invaluable when trying to solve complex problems.

In Speed Boat, the approach is to first consider what anchors and challenges might be holding an organization (or boat) back. Bonus points if you are able to identify any sharks in the water and develop ideas that can also deal with competitors!   

Speed Boat   #gamestorming   #problem solving   #action   Speedboat is a short and sweet way to identify what your employees or clients don’t like about your product/service or what’s standing in the way of a desired goal.

17. The Journalistic Six

Some of the most effective ways of solving problems is by encouraging teams to be more inclusive and diverse in their thinking.

Based on the six key questions journalism students are taught to answer in articles and news stories, The Journalistic Six helps create teams to see the whole picture. By using who, what, when, where, why, and how to facilitate the conversation and encourage creative thinking, your team can make sure that the problem identification and problem analysis stages of the are covered exhaustively and thoughtfully. Reporter’s notebook and dictaphone optional.

The Journalistic Six – Who What When Where Why How   #idea generation   #issue analysis   #problem solving   #online   #creative thinking   #remote-friendly   A questioning method for generating, explaining, investigating ideas.

18. LEGO Challenge

Now for an activity that is a little out of the (toy) box. LEGO Serious Play is a facilitation methodology that can be used to improve creative thinking and problem-solving skills. 

The LEGO Challenge includes giving each member of the team an assignment that is hidden from the rest of the group while they create a structure without speaking.

What the LEGO challenge brings to the table is a fun working example of working with stakeholders who might not be on the same page to solve problems. Also, it’s LEGO! Who doesn’t love LEGO! 

LEGO Challenge   #hyperisland   #team   A team-building activity in which groups must work together to build a structure out of LEGO, but each individual has a secret “assignment” which makes the collaborative process more challenging. It emphasizes group communication, leadership dynamics, conflict, cooperation, patience and problem solving strategy.

19. What, So What, Now What?

If not carefully managed, the problem identification and problem analysis stages of the problem-solving process can actually create more problems and misunderstandings.

The What, So What, Now What? problem-solving activity is designed to help collect insights and move forward while also eliminating the possibility of disagreement when it comes to identifying, clarifying, and analyzing organizational or work problems. 

Facilitation is all about bringing groups together so that might work on a shared goal and the best problem-solving strategies ensure that teams are aligned in purpose, if not initially in opinion or insight.

Throughout the three steps of this game, you give everyone on a team to reflect on a problem by asking what happened, why it is important, and what actions should then be taken. 

This can be a great activity for bringing our individual perceptions about a problem or challenge and contextualizing it in a larger group setting. This is one of the most important problem-solving skills you can bring to your organization.

W³ – What, So What, Now What?   #issue analysis   #innovation   #liberating structures   You can help groups reflect on a shared experience in a way that builds understanding and spurs coordinated action while avoiding unproductive conflict. It is possible for every voice to be heard while simultaneously sifting for insights and shaping new direction. Progressing in stages makes this practical—from collecting facts about What Happened to making sense of these facts with So What and finally to what actions logically follow with Now What . The shared progression eliminates most of the misunderstandings that otherwise fuel disagreements about what to do. Voila!

20. Journalists  

Problem analysis can be one of the most important and decisive stages of all problem-solving tools. Sometimes, a team can become bogged down in the details and are unable to move forward.

Journalists is an activity that can avoid a group from getting stuck in the problem identification or problem analysis stages of the process.

In Journalists, the group is invited to draft the front page of a fictional newspaper and figure out what stories deserve to be on the cover and what headlines those stories will have. By reframing how your problems and challenges are approached, you can help a team move productively through the process and be better prepared for the steps to follow.

Journalists   #vision   #big picture   #issue analysis   #remote-friendly   This is an exercise to use when the group gets stuck in details and struggles to see the big picture. Also good for defining a vision.

Problem-solving techniques for developing solutions 

The success of any problem-solving process can be measured by the solutions it produces. After you’ve defined the issue, explored existing ideas, and ideated, it’s time to narrow down to the correct solution.

Use these problem-solving techniques when you want to help your team find consensus, compare possible solutions, and move towards taking action on a particular problem.

  • Improved Solutions
  • Four-Step Sketch
  • 15% Solutions
  • How-Now-Wow matrix
  • Impact Effort Matrix

21. Mindspin  

Brainstorming is part of the bread and butter of the problem-solving process and all problem-solving strategies benefit from getting ideas out and challenging a team to generate solutions quickly. 

With Mindspin, participants are encouraged not only to generate ideas but to do so under time constraints and by slamming down cards and passing them on. By doing multiple rounds, your team can begin with a free generation of possible solutions before moving on to developing those solutions and encouraging further ideation. 

This is one of our favorite problem-solving activities and can be great for keeping the energy up throughout the workshop. Remember the importance of helping people become engaged in the process – energizing problem-solving techniques like Mindspin can help ensure your team stays engaged and happy, even when the problems they’re coming together to solve are complex. 

MindSpin   #teampedia   #idea generation   #problem solving   #action   A fast and loud method to enhance brainstorming within a team. Since this activity has more than round ideas that are repetitive can be ruled out leaving more creative and innovative answers to the challenge.

22. Improved Solutions

After a team has successfully identified a problem and come up with a few solutions, it can be tempting to call the work of the problem-solving process complete. That said, the first solution is not necessarily the best, and by including a further review and reflection activity into your problem-solving model, you can ensure your group reaches the best possible result. 

One of a number of problem-solving games from Thiagi Group, Improved Solutions helps you go the extra mile and develop suggested solutions with close consideration and peer review. By supporting the discussion of several problems at once and by shifting team roles throughout, this problem-solving technique is a dynamic way of finding the best solution. 

Improved Solutions   #creativity   #thiagi   #problem solving   #action   #team   You can improve any solution by objectively reviewing its strengths and weaknesses and making suitable adjustments. In this creativity framegame, you improve the solutions to several problems. To maintain objective detachment, you deal with a different problem during each of six rounds and assume different roles (problem owner, consultant, basher, booster, enhancer, and evaluator) during each round. At the conclusion of the activity, each player ends up with two solutions to her problem.

23. Four Step Sketch

Creative thinking and visual ideation does not need to be confined to the opening stages of your problem-solving strategies. Exercises that include sketching and prototyping on paper can be effective at the solution finding and development stage of the process, and can be great for keeping a team engaged. 

By going from simple notes to a crazy 8s round that involves rapidly sketching 8 variations on their ideas before then producing a final solution sketch, the group is able to iterate quickly and visually. Problem-solving techniques like Four-Step Sketch are great if you have a group of different thinkers and want to change things up from a more textual or discussion-based approach.

Four-Step Sketch   #design sprint   #innovation   #idea generation   #remote-friendly   The four-step sketch is an exercise that helps people to create well-formed concepts through a structured process that includes: Review key information Start design work on paper,  Consider multiple variations , Create a detailed solution . This exercise is preceded by a set of other activities allowing the group to clarify the challenge they want to solve. See how the Four Step Sketch exercise fits into a Design Sprint

24. 15% Solutions

Some problems are simpler than others and with the right problem-solving activities, you can empower people to take immediate actions that can help create organizational change. 

Part of the liberating structures toolkit, 15% solutions is a problem-solving technique that focuses on finding and implementing solutions quickly. A process of iterating and making small changes quickly can help generate momentum and an appetite for solving complex problems.

Problem-solving strategies can live and die on whether people are onboard. Getting some quick wins is a great way of getting people behind the process.   

It can be extremely empowering for a team to realize that problem-solving techniques can be deployed quickly and easily and delineate between things they can positively impact and those things they cannot change. 

15% Solutions   #action   #liberating structures   #remote-friendly   You can reveal the actions, however small, that everyone can do immediately. At a minimum, these will create momentum, and that may make a BIG difference.  15% Solutions show that there is no reason to wait around, feel powerless, or fearful. They help people pick it up a level. They get individuals and the group to focus on what is within their discretion instead of what they cannot change.  With a very simple question, you can flip the conversation to what can be done and find solutions to big problems that are often distributed widely in places not known in advance. Shifting a few grains of sand may trigger a landslide and change the whole landscape.

25. How-Now-Wow Matrix

The problem-solving process is often creative, as complex problems usually require a change of thinking and creative response in order to find the best solutions. While it’s common for the first stages to encourage creative thinking, groups can often gravitate to familiar solutions when it comes to the end of the process. 

When selecting solutions, you don’t want to lose your creative energy! The How-Now-Wow Matrix from Gamestorming is a great problem-solving activity that enables a group to stay creative and think out of the box when it comes to selecting the right solution for a given problem.

Problem-solving techniques that encourage creative thinking and the ideation and selection of new solutions can be the most effective in organisational change. Give the How-Now-Wow Matrix a go, and not just for how pleasant it is to say out loud. 

How-Now-Wow Matrix   #gamestorming   #idea generation   #remote-friendly   When people want to develop new ideas, they most often think out of the box in the brainstorming or divergent phase. However, when it comes to convergence, people often end up picking ideas that are most familiar to them. This is called a ‘creative paradox’ or a ‘creadox’. The How-Now-Wow matrix is an idea selection tool that breaks the creadox by forcing people to weigh each idea on 2 parameters.

26. Impact and Effort Matrix

All problem-solving techniques hope to not only find solutions to a given problem or challenge but to find the best solution. When it comes to finding a solution, groups are invited to put on their decision-making hats and really think about how a proposed idea would work in practice. 

The Impact and Effort Matrix is one of the problem-solving techniques that fall into this camp, empowering participants to first generate ideas and then categorize them into a 2×2 matrix based on impact and effort.

Activities that invite critical thinking while remaining simple are invaluable. Use the Impact and Effort Matrix to move from ideation and towards evaluating potential solutions before then committing to them. 

Impact and Effort Matrix   #gamestorming   #decision making   #action   #remote-friendly   In this decision-making exercise, possible actions are mapped based on two factors: effort required to implement and potential impact. Categorizing ideas along these lines is a useful technique in decision making, as it obliges contributors to balance and evaluate suggested actions before committing to them.

27. Dotmocracy

If you’ve followed each of the problem-solving steps with your group successfully, you should move towards the end of your process with heaps of possible solutions developed with a specific problem in mind. But how do you help a group go from ideation to putting a solution into action? 

Dotmocracy – or Dot Voting -is a tried and tested method of helping a team in the problem-solving process make decisions and put actions in place with a degree of oversight and consensus. 

One of the problem-solving techniques that should be in every facilitator’s toolbox, Dot Voting is fast and effective and can help identify the most popular and best solutions and help bring a group to a decision effectively. 

Dotmocracy   #action   #decision making   #group prioritization   #hyperisland   #remote-friendly   Dotmocracy is a simple method for group prioritization or decision-making. It is not an activity on its own, but a method to use in processes where prioritization or decision-making is the aim. The method supports a group to quickly see which options are most popular or relevant. The options or ideas are written on post-its and stuck up on a wall for the whole group to see. Each person votes for the options they think are the strongest, and that information is used to inform a decision.

All facilitators know that warm-ups and icebreakers are useful for any workshop or group process. Problem-solving workshops are no different.

Use these problem-solving techniques to warm up a group and prepare them for the rest of the process. Activating your group by tapping into some of the top problem-solving skills can be one of the best ways to see great outcomes from your session.

  • Check-in/Check-out
  • Doodling Together
  • Show and Tell
  • Constellations
  • Draw a Tree

28. Check-in / Check-out

Solid processes are planned from beginning to end, and the best facilitators know that setting the tone and establishing a safe, open environment can be integral to a successful problem-solving process.

Check-in / Check-out is a great way to begin and/or bookend a problem-solving workshop. Checking in to a session emphasizes that everyone will be seen, heard, and expected to contribute. 

If you are running a series of meetings, setting a consistent pattern of checking in and checking out can really help your team get into a groove. We recommend this opening-closing activity for small to medium-sized groups though it can work with large groups if they’re disciplined!

Check-in / Check-out   #team   #opening   #closing   #hyperisland   #remote-friendly   Either checking-in or checking-out is a simple way for a team to open or close a process, symbolically and in a collaborative way. Checking-in/out invites each member in a group to be present, seen and heard, and to express a reflection or a feeling. Checking-in emphasizes presence, focus and group commitment; checking-out emphasizes reflection and symbolic closure.

29. Doodling Together  

Thinking creatively and not being afraid to make suggestions are important problem-solving skills for any group or team, and warming up by encouraging these behaviors is a great way to start. 

Doodling Together is one of our favorite creative ice breaker games – it’s quick, effective, and fun and can make all following problem-solving steps easier by encouraging a group to collaborate visually. By passing cards and adding additional items as they go, the workshop group gets into a groove of co-creation and idea development that is crucial to finding solutions to problems. 

Doodling Together   #collaboration   #creativity   #teamwork   #fun   #team   #visual methods   #energiser   #icebreaker   #remote-friendly   Create wild, weird and often funny postcards together & establish a group’s creative confidence.

30. Show and Tell

You might remember some version of Show and Tell from being a kid in school and it’s a great problem-solving activity to kick off a session.

Asking participants to prepare a little something before a workshop by bringing an object for show and tell can help them warm up before the session has even begun! Games that include a physical object can also help encourage early engagement before moving onto more big-picture thinking.

By asking your participants to tell stories about why they chose to bring a particular item to the group, you can help teams see things from new perspectives and see both differences and similarities in the way they approach a topic. Great groundwork for approaching a problem-solving process as a team! 

Show and Tell   #gamestorming   #action   #opening   #meeting facilitation   Show and Tell taps into the power of metaphors to reveal players’ underlying assumptions and associations around a topic The aim of the game is to get a deeper understanding of stakeholders’ perspectives on anything—a new project, an organizational restructuring, a shift in the company’s vision or team dynamic.

31. Constellations

Who doesn’t love stars? Constellations is a great warm-up activity for any workshop as it gets people up off their feet, energized, and ready to engage in new ways with established topics. It’s also great for showing existing beliefs, biases, and patterns that can come into play as part of your session.

Using warm-up games that help build trust and connection while also allowing for non-verbal responses can be great for easing people into the problem-solving process and encouraging engagement from everyone in the group. Constellations is great in large spaces that allow for movement and is definitely a practical exercise to allow the group to see patterns that are otherwise invisible. 

Constellations   #trust   #connection   #opening   #coaching   #patterns   #system   Individuals express their response to a statement or idea by standing closer or further from a central object. Used with teams to reveal system, hidden patterns, perspectives.

32. Draw a Tree

Problem-solving games that help raise group awareness through a central, unifying metaphor can be effective ways to warm-up a group in any problem-solving model.

Draw a Tree is a simple warm-up activity you can use in any group and which can provide a quick jolt of energy. Start by asking your participants to draw a tree in just 45 seconds – they can choose whether it will be abstract or realistic. 

Once the timer is up, ask the group how many people included the roots of the tree and use this as a means to discuss how we can ignore important parts of any system simply because they are not visible.

All problem-solving strategies are made more effective by thinking of problems critically and by exposing things that may not normally come to light. Warm-up games like Draw a Tree are great in that they quickly demonstrate some key problem-solving skills in an accessible and effective way.

Draw a Tree   #thiagi   #opening   #perspectives   #remote-friendly   With this game you can raise awarness about being more mindful, and aware of the environment we live in.

Each step of the problem-solving workshop benefits from an intelligent deployment of activities, games, and techniques. Bringing your session to an effective close helps ensure that solutions are followed through on and that you also celebrate what has been achieved.

Here are some problem-solving activities you can use to effectively close a workshop or meeting and ensure the great work you’ve done can continue afterward.

  • One Breath Feedback
  • Who What When Matrix
  • Response Cards

How do I conclude a problem-solving process?

All good things must come to an end. With the bulk of the work done, it can be tempting to conclude your workshop swiftly and without a moment to debrief and align. This can be problematic in that it doesn’t allow your team to fully process the results or reflect on the process.

At the end of an effective session, your team will have gone through a process that, while productive, can be exhausting. It’s important to give your group a moment to take a breath, ensure that they are clear on future actions, and provide short feedback before leaving the space. 

The primary purpose of any problem-solving method is to generate solutions and then implement them. Be sure to take the opportunity to ensure everyone is aligned and ready to effectively implement the solutions you produced in the workshop.

Remember that every process can be improved and by giving a short moment to collect feedback in the session, you can further refine your problem-solving methods and see further success in the future too.

33. One Breath Feedback

Maintaining attention and focus during the closing stages of a problem-solving workshop can be tricky and so being concise when giving feedback can be important. It’s easy to incur “death by feedback” should some team members go on for too long sharing their perspectives in a quick feedback round. 

One Breath Feedback is a great closing activity for workshops. You give everyone an opportunity to provide feedback on what they’ve done but only in the space of a single breath. This keeps feedback short and to the point and means that everyone is encouraged to provide the most important piece of feedback to them. 

One breath feedback   #closing   #feedback   #action   This is a feedback round in just one breath that excels in maintaining attention: each participants is able to speak during just one breath … for most people that’s around 20 to 25 seconds … unless of course you’ve been a deep sea diver in which case you’ll be able to do it for longer.

34. Who What When Matrix 

Matrices feature as part of many effective problem-solving strategies and with good reason. They are easily recognizable, simple to use, and generate results.

The Who What When Matrix is a great tool to use when closing your problem-solving session by attributing a who, what and when to the actions and solutions you have decided upon. The resulting matrix is a simple, easy-to-follow way of ensuring your team can move forward. 

Great solutions can’t be enacted without action and ownership. Your problem-solving process should include a stage for allocating tasks to individuals or teams and creating a realistic timeframe for those solutions to be implemented or checked out. Use this method to keep the solution implementation process clear and simple for all involved. 

Who/What/When Matrix   #gamestorming   #action   #project planning   With Who/What/When matrix, you can connect people with clear actions they have defined and have committed to.

35. Response cards

Group discussion can comprise the bulk of most problem-solving activities and by the end of the process, you might find that your team is talked out! 

Providing a means for your team to give feedback with short written notes can ensure everyone is head and can contribute without the need to stand up and talk. Depending on the needs of the group, giving an alternative can help ensure everyone can contribute to your problem-solving model in the way that makes the most sense for them.

Response Cards is a great way to close a workshop if you are looking for a gentle warm-down and want to get some swift discussion around some of the feedback that is raised. 

Response Cards   #debriefing   #closing   #structured sharing   #questions and answers   #thiagi   #action   It can be hard to involve everyone during a closing of a session. Some might stay in the background or get unheard because of louder participants. However, with the use of Response Cards, everyone will be involved in providing feedback or clarify questions at the end of a session.

Save time and effort discovering the right solutions

A structured problem solving process is a surefire way of solving tough problems, discovering creative solutions and driving organizational change. But how can you design for successful outcomes?

With SessionLab, it’s easy to design engaging workshops that deliver results. Drag, drop and reorder blocks  to build your agenda. When you make changes or update your agenda, your session  timing   adjusts automatically , saving you time on manual adjustments.

Collaborating with stakeholders or clients? Share your agenda with a single click and collaborate in real-time. No more sending documents back and forth over email.

Explore  how to use SessionLab  to design effective problem solving workshops or  watch this five minute video  to see the planner in action!

problem solving in research meaning

Over to you

The problem-solving process can often be as complicated and multifaceted as the problems they are set-up to solve. With the right problem-solving techniques and a mix of creative exercises designed to guide discussion and generate purposeful ideas, we hope we’ve given you the tools to find the best solutions as simply and easily as possible.

Is there a problem-solving technique that you are missing here? Do you have a favorite activity or method you use when facilitating? Let us know in the comments below, we’d love to hear from you! 

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thank you very much for these excellent techniques

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Analysing Complex Problem-Solving Strategies from a Cognitive Perspective: The Role of Thinking Skills

1 MTA-SZTE Digital Learning Technologies Research Group, Center for Learning and Instruction, University of Szeged, 6722 Szeged, Hungary

Gyöngyvér Molnár

2 MTA-SZTE Digital Learning Technologies Research Group, Institute of Education, University of Szeged, 6722 Szeged, Hungary; uh.degezs-u.yspde@ranlomyg

Associated Data

The data used to support the findings cannot be shared at this time as it also forms part of an ongoing study.

Complex problem solving (CPS) is considered to be one of the most important skills for successful learning. In an effort to explore the nature of CPS, this study aims to investigate the role of inductive reasoning (IR) and combinatorial reasoning (CR) in the problem-solving process of students using statistically distinguishable exploration strategies in the CPS environment. The sample was drawn from a group of university students (N = 1343). The tests were delivered via the eDia online assessment platform. Latent class analyses were employed to seek students whose problem-solving strategies showed similar patterns. Four qualitatively different class profiles were identified: (1) 84.3% of the students were proficient strategy users, (2) 6.2% were rapid learners, (3) 3.1% were non-persistent explorers, and (4) 6.5% were non-performing explorers. Better exploration strategy users showed greater development in thinking skills, and the roles of IR and CR in the CPS process were varied for each type of strategy user. To sum up, the analysis identified students’ problem-solving behaviours in respect of exploration strategy in the CPS environment and detected a number of remarkable differences in terms of the use of thinking skills between students with different exploration strategies.

1. Introduction

Problem solving is part and parcel of our daily activities, for instance, in determining what to wear in the morning, how to use our new electronic devices, how to reach a restaurant by public transport, how to arrange our schedule to achieve the greatest work efficiency and how to communicate with people in a foreign country. In most cases, it is essential to solve the problems that recur in our study, work and daily lives. These situations require problem solving. Generally, problem solving is the thinking that occurs if we want “to overcome barriers between a given state and a desired goal state by means of behavioural and/or cognitive, multistep activities” ( Frensch and Funke 1995, p. 18 ). It has also been considered as one of the most important skills for successful learning in the 21st century. This study focuses on one specific kind of problem solving, complex problem solving (CPS). (Numerous other terms are also used ( Funke et al. 2018 ), such as interactive problem solving ( Greiff et al. 2013 ; Wu and Molnár 2018 ), and creative problem solving ( OECD 2010 ), etc.).

CPS is a transversal skill ( Greiff et al. 2014 ), operating several mental activities and thinking skills (see Molnár et al. 2013 ). In order to explore the nature of CPS, some studies have focused on detecting its component skills ( Wu and Molnár 2018 ), whereas others have analysed students’ behaviour during the problem-solving process ( Greiff et al. 2018 ; Wu and Molnár 2021 ). This study aims to link these two fields by investigating the role of thinking skills in learning by examining students’ use of statistically distinguishable exploration strategies in the CPS environment.

1.1. Complex Problem Solving: Definition, Assessment and Relations to Intelligence

According to a widely accepted definition proposed by Buchner ( 1995 ), CPS is “the successful interaction with task environments that are dynamic (i.e., change as a function of users’ intervention and/or as a function of time) and in which some, if not all, of the environment’s regularities can only be revealed by successful exploration and integration of the information gained in that process” ( Buchner 1995, p. 14 ). A CPS process is split into two phases, knowledge acquisition and knowledge application. In the knowledge acquisition (KAC) phase of CPS, the problem solver understands the problem itself and stores the acquired information ( Funke 2001 ; Novick and Bassok 2005 ). In the knowledge application (KAP) phase, the problem solver applies the acquired knowledge to bring about the transition from a given state to a goal state ( Novick and Bassok 2005 ).

Problem solving, especially CPS, has frequently been compared or linked to intelligence in previous studies (e.g., Beckmann and Guthke 1995 ; Stadler et al. 2015 ; Wenke et al. 2005 ). Lotz et al. ( 2017 ) observed that “intelligence and [CPS] are two strongly overlapping constructs” (p. 98). There are many similarities and commonalities that can be detected between CPS and intelligence. For instance, CPS and intelligence share some of the same key features, such as the integration of information ( Stadler et al. 2015 ). Furthermore, Wenke et al. ( 2005 ) stated that “the ability to solve problems has featured prominently in virtually every definition of human intelligence” (p. 9); meanwhile, from the opposite perspective, intelligence has also been considered as one of the most important predictors of the ability to solve problems ( Wenke et al. 2005 ). Moreover, the relation between CPS and intelligence has also been discussed from an empirical perspective. A meta-analysis conducted by Stadler et al. ( 2015 ) selected 47 empirical studies (total sample size N = 13,740) which focused on the correlation between CPS and intelligence. The results of their analysis confirmed that a correlation between CPS and intelligence exists with a moderate effect size of M(g) = 0.43.

Due to the strong link between CPS and intelligence, assessments of these two domains have been connected and have overlapped to a certain extent. For instance, Beckmann and Guthke ( 1995 ) observed that some of the intelligence tests “capture something akin to an individual’s general ability to solve problems (e.g., Sternberg 1982 )” (p. 184). Nowadays, some widely used CPS assessment methods are related to intelligence but still constitute a distinct construct ( Schweizer et al. 2013 ), such as the MicroDYN approach ( Greiff and Funke 2009 ; Greiff et al. 2012 ; Schweizer et al. 2013 ). This approach uses the minimal complex system to simulate simplistic, artificial but still complex problems following certain construction rules ( Greiff and Funke 2009 ; Greiff et al. 2012 ).

The MicroDYN approach has been widely employed to measure problem solving in a well-defined problem context (i.e., “problems have a clear set of means for reaching a precisely described goal state”, Dörner and Funke 2017, p. 1 ). To complete a task based on the MicroDYN approach, the problem solver engages in dynamic interaction with the task to acquire relevant knowledge. It is not possible to create this kind of test environment with the traditional paper-and-pencil-based method. Therefore, it is currently only possible to conduct a MicroDYN-based CPS assessment within the computer-based assessment framework. In the context of computer-based assessment, the problem-solvers’ operations were recorded and logged by the assessment platform. Thus, except for regular achievement-focused result data, logfile data are also available for analysis. This provides the option of exploring and monitoring problem solvers’ behaviour and thinking processes, specifically, their exploration strategies, during the problem-solving process (see, e.g., Chen et al. 2019 ; Greiff et al. 2015a ; Molnár and Csapó 2018 ; Molnár et al. 2022 ; Wu and Molnár 2021 ).

Problem solving, in the context of an ill-defined problem (i.e., “problems have no clear problem definition, their goal state is not defined clearly, and the means of moving towards the (diffusely described) goal state are not clear”, Dörner and Funke 2017, p. 1), involved a different cognitive process than that in the context of a well-defined problem ( Funke 2010 ; Schraw et al. 1995 ), and it cannot be measured with the MicroDYN approach. The nature of ill-defined problem solving has been explored and discussed in numerous studies (e.g., Dörner and Funke 2017 ; Hołda et al. 2020 ; Schraw et al. 1995 ; Welter et al. 2017 ). This will not be discussed here as this study focuses on well-defined problem solving.

1.2. Inductive and Combinatorial Reasoning as Component Skills of Complex Problem Solving

Frensch and Funke ( 1995 ) constructed a theoretical framework that summarizes the basic components of CPS and the interrelations among the components. The framework contains three separate components: problem solver, task and environment. The impact of the problem solver is mainly relevant to three main categories, which are memory contents, dynamic information processing and non-cognitive variables. Some thinking skills have been reported to play an important role in dynamic information processing. We can thus describe them as component skills of CPS. Inductive reasoning (IR) and combinatorial reasoning (CR) are the two thinking skills that have been most frequently discussed as component skills of CPS.

IR is the reasoning skill that has been covered most commonly in the literature. Currently, there is no universally accepted definition. Molnár et al. ( 2013 ) described it as the cognitive process of acquiring general regularities by generalizing single and specific observations and experiences, whereas Klauer ( 1990 ) defined it as the discovery of regularities that relies upon the detection of similarities and/or dissimilarities as concerns attributes of or relations to or between objects. Sandberg and McCullough ( 2010 ) provided a general conclusion of the definitions of IR: it is the process of moving from the specific to the general.

Csapó ( 1997 ) pointed out that IR is a basic component of thinking and that it forms a central aspect of intellectual functioning. Some studies have also discussed the role of IR in a problem-solving environment. For instance, Mayer ( 1998 ) stated that IR will be applied in information processing during the process of solving general problems. Gilhooly ( 1982 ) also pointed out that IR plays a key role in some activities in the problem-solving process, such as hypothesis generation and hypothesis testing. Moreover, the influence of IR on both KAC and KAP has been analysed and demonstrated in previous studies ( Molnár et al. 2013 ).

Empirical studies have also provided evidence that IR and CPS are related. Based on the results of a large-scale assessment (N = 2769), Molnár et al. ( 2013 ) showed that IR significantly correlated with 9–17-year-old students’ domain-general problem-solving achievement (r = 0.44–0.52). Greiff et al. ( 2015b ) conducted a large-scale assessment project (N = 2021) in Finland to explore the links between fluid reasoning skills and domain-general CPS. The study measured fluid reasoning as a two-dimensional model which consisted of deductive reasoning and scientific reasoning and included inductive thinking processes ( Greiff et al. 2015b ). The results drawing on structural equation modelling indicated that fluid reasoning which was partly based on IR had significant and strong predictive effects on both KAC (β = 0.51) and KAP (β = 0.55), the two phases of problem solving. Such studies have suggested that IR is one of the component skills of CPS.

According to Adey and Csapó ’s ( 2012 ) definition, CR is the process of creating complex constructions out of a set of given elements that satisfy the conditions explicitly given in or inferred from the situation. In this process, some cognitive operations, such as combinations, arrangements, permutations, notations and formulae, will be employed ( English 2005 ). CR is one of the basic components of formal thinking ( Batanero et al. 1997 ). The relationship between CR and CPS has frequently been discussed. English ( 2005 ) demonstrated that CR has an essential meaning in several types of problem situations, such as problems requiring the systematic testing of alternative solutions. Moreover, Newell ( 1993 ) pointed out that CR is applied in some key activities of problem-solving information processing, such as strategy generation and application. Its functions include, but are not limited to, helping problem solvers to discover relationships between certain elements and concepts, promoting their fluency of thinking when they are considering different strategies ( Csapó 1999 ) and identifying all possible alternatives ( OECD 2014 ). Moreover, Wu and Molnár ’s ( 2018 ) empirical study drew on a sample (N = 187) of 11–13-year-old primary school students in China. Their study built a structural equation model between CPS, IR and CR, and the result indicated that CR showed a strong and statistically significant predictive power for CPS (β = 0.55). Thus, the results of the empirical study also support the argument that CR is one of the component skills of CPS.

1.3. Behaviours and Strategies in a Complex Problem-Solving Environment

Wüstenberg et al. ( 2012 ) stated that the creation and implementation of strategic exploration are core actions of the problem-solving task. Exploring and generating effective information are key to successfully solving a problem. Wittmann and Hattrup ( 2004 ) illustrated that “riskier strategies [create] a learning environment with greater opportunities to discover and master the rules and boundaries [of a problem]” (p. 406). Thus, when gathering information about a complex problem, there may be differences between exploration strategies in terms of efficacy. The MicroDYN scenarios, a simplification and simulation of the real-world problem-solving context, will also be influenced by the adoption and implementation of exploration strategies.

The effectiveness of the isolated variation strategy (or “Vary-One-Thing-At-A-Time” strategy—VOTAT; Vollmeyer et al. 1996 ) in a CPS environment has been hotly debated ( Chen et al. 2019 ; Greiff et al. 2018 ; Molnár and Csapó 2018 ; Molnár et al. 2022 ; Wu and Molnár 2021 ; Wüstenberg et al. 2014 ). To use the VOTAT strategy, a problem solver “systematically varies only one input variable, whereas the others remain unchanged. This way, the effect of the variable that has just been changed can be observed directly by monitoring the changes in the output variables” ( Molnár and Csapó 2018, p. 2 ). Understanding and using VOTAT effectively is the foundation for developing more complex strategies for coordinating multiple variables and the basis for some phases of scientific thinking (i.e., inquiry, analysis, inference and argument; Kuhn 2010 ; Kuhn et al. 1995 ).

Some previous studies have indicated that students who are able to apply VOTAT are more likely to achieve higher performance in a CPS assessment ( Greiff et al. 2018 ), especially if the problem is a well-defined minimal complex system (such as MicroDYN) ( Fischer et al. 2012 ; Molnár and Csapó 2018 ; Wu and Molnár 2021 ). For instance, Molnár and Csapó ( 2018 ) conducted an empirical study to explore how students’ exploration strategies influence their performance in an interactive problem-solving environment. They measured a group (N = 4371) of 3rd- to 12th-grade (aged 9–18) Hungarian students’ problem-solving achievement and modelled students’ exploration strategies. This result confirmed that students’ exploration strategies influence their problem-solving performance. For example, conscious VOTAT strategy users proved to be the best problem-solvers. Furthermore, other empirical studies (e.g., Molnár et al. 2022 ; Wu and Molnár 2021 ) achieved similar results, thus confirming the importance of VOTAT in a MicroDYN-based CPS environment.

Lotz et al. ( 2017 ) illustrated that effective use of VOTAT is associated with higher levels of intelligence. Their study also pointed out that intelligence has the potential to facilitate successful exploration behaviour. Reasoning skills are an important component of general intelligence. Based on Lotz et al. ’s ( 2017 ) statements, the roles IR and CR play in the CPS process might vary due to students’ different strategy usage patterns. However, there is still a lack of empirical studies in this regard.

2. Research Aims and Questions

Numerous studies have explored the nature of CPS, some of them discussing and analysing it from behavioural or cognitive perspectives. However, there have barely been any that have merged these two perspectives. From the cognitive perspective, this study explores the role of thinking skills (including IR and CR) in the cognition process of CPS. From the behavioural perspective, the study focuses on students’ behaviour (i.e., their exploration strategy) in the CPS assessment process. More specifically, the research aims to fill this gap and examine students’ use of statistically distinguishable exploration strategies in CPS environments and to detect the connection between the level of students’ thinking skills and their behaviour strategies in the CPS environment. The following research questions were thus formed.

  • (RQ1) What exploration strategy profiles characterise the various problem-solvers at the university level?
  • (RQ2) Can developmental differences in CPS, IR and CR be detected among students with different exploration strategy profiles?
  • (RQ3) What are the similarities and differences in the roles IR and CR play in the CPS process as well as in the two phases of CPS (i.e., KAC and KAP) among students with different exploration strategy profiles?

3.1. Participants and Procedure

The sample was drawn from one of the largest universities in Hungary. Participation was voluntary, but students were able to earn one course credit for taking part in the assessment. The participants were students who had just started their studies there (N = 1671). 43.4% of the first-year students took part in the assessment. 50.9% of the participants were female, and 49.1% were male. We filtered the sample and excluded those who had more than 80% missing data on any of the tests. After the data were cleaned, data from 1343 students were available for analysis. The test was designed and delivered via the eDia online assessment system ( Csapó and Molnár 2019 ). The assessment was held in the university ICT room and divided into two sessions. The first session involved the CPS test, whereas the second session entailed the IR and CR tests. Each session lasted 45 min. The language of the tests was Hungarian, the mother tongue of the students.

3.2. Instruments

3.2.1. complex problem solving (cps).

The CPS assessment instrument adopted the MicroDYN approach. It contains a total of twelve scenarios, and each scenario consisted of two items (one item in the KAC phase and one item in the KAP phase in each problem scenario). Twelve KAC items and twelve KAP items were therefore delivered on the CPS test for a total of twenty-four items. Each scenario has a fictional cover story. For instance, students found a sick cat in front of their house, and they were expected to feed the cat with two different kinds of cat food to help it recover.

Each item contains up to three input and three output variables. The relations between the input and output variables were formulated with linear structural equations ( Funke 2001 ). Figure 1 shows a MicroDYN sample structure containing three input variables (A, B and C), three output variables (X, Y and Z) and a number of possible relations between the variables. The complexity of the item was defined by the number of input and output variables, and the number of relations between the variables. The test began with the item with the lowest complexity. The complexity of each item gradually increased as the test progressed.

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A typical MicroDYN structure with three input variables and three output variables ( Greiff and Funke 2009 ).

The interface of each item displays the value of each variable in both numerical and figural forms (See Figure 2 ). Each of the input variables has a controller, which makes it possible to vary and set the value between +2 (+ +) and −2 (− −). To operate the system, students need to click the “+” or “−” button or use the slider directly to select the value they want to be added to or subtracted from the current value of the input variable. After clicking the “Apply” button in the interface, the input variables will add or subtract the selected value, and the output variables will show the corresponding changes. The history of the values for the input and output variables within the same problem scenario is displayed on screen. If students want to withdraw all the changes and set all the variables to their original status, they can click the “Reset” button.

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Screenshot of the MicroDYN item Cat—first phase (knowledge acquisition). (The items were administered in Hungarian.)

In the first phase of the problem-solving process, the KAC phase, students are asked to interact with the system by changing the value of the input variables and observing and analysing the corresponding changes in the output variables. They are then expected to determine the relationship between the input and output variables and draw it in the form of (an) arrow(s) on the concept map at the bottom of the interface. To avoid item dependence in the second phase of the problem-solving process, the students are provided with a concept map during the KAP phase (see Figure 3 ), which shows the correct connections between the input and output variables. The students are expected to interact with the system by manipulating the input variables to make the output variables reach the given target values in four steps or less. That is, they cannot click on the “Apply” button more than four times. The first phase had a 180 s time limit, whereas the second had a 90 s time limit.

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Screenshot of the MicroDYN item Cat—second phase (knowledge application). (The items were administered in Hungarian).

3.2.2. Inductive Reasoning (IR)

The IR instrument (see Figure 4 ) was originally designed and developed in Hungary ( Csapó 1997 ). In the last 25 years, the instrument has been further developed and scaled for a wide age range ( Molnár and Csapó 2011 ). In addition, figural items have been added, and the assessment method has evolved from paper-and-pencil to computer-based ( Pásztor 2016 ). Currently, the instrument is widely employed in a number of countries (see, e.g., Mousa and Molnár 2020 ; Pásztor et al. 2018 ; Wu et al. 2022 ; Wu and Molnár 2018 ). In the present study, four types of items were included after test adaptation: figural series, figural analogies, number analogies and number series. Students were expected to ascertain the correct relationship between the given figures and numbers and select a suitable figure or number as their answer. Students used the drag-and-drop operation to provide their answers. In total, 49 inductive reasoning items were delivered to the participating students.

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Sample items for the IR test. (The items were administered in Hungarian.).

3.2.3. Combinatorial Reasoning (CR)

The CR instrument (see Figure 5 ) was originally designed by Csapó ( 1988 ). The instrument was first developed in paper-and-pencil format and then modified for computer use ( Pásztor and Csapó 2014 ). Each item contained figural or verbal elements and a clear requirement for combing through the elements. Students were asked to list every single combination based on a given rule they could find. For the figural items, students provided their answers using the drag-and-drop operation; for the verbal items, they were asked to type their answers in a text box provided on screen. The test consisted of eight combinatorial reasoning items in total.

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Sample item for the CR test. (The items were administered in Hungarian).

3.3. Scoring

Students’ performance was automatically scored via the eDia platform. Items on the CPS and IR tests were scored dichotomously. In the first phase (KAC) of the CPS test, if a student drew all the correct relations on the concept map provided on screen within the given timeframe, his/her performance was assigned a score of 1 or otherwise a score of 0. In the second phase (KAP) of the CPS test, if the student successfully reached the given target values of the output variables by manipulating the level of the input variables within no more than four steps and the given timeframe, then his/her performance earned a score of 1 or otherwise a score of 0. On the IR test items, if a student selected the correct figure or number as his/her answer, then he or she received a score of 1; otherwise, the score was 0.

Students’ performance on the CR test items was scored according to a special J index, which was developed by Csapó ( 1988 ). The J index ranges from 0 to 1, where 1 means that the student provided all the correct combinations without any redundant combinations on the task. The formula for computing the J index is the following:

x stands for the number of correct combinations in the student’s answer,

T stands for the number of all possible correct combinations, and

y stands for the number of redundant combinations in the student’s answer.

Furthermore, according to Csapó ’s ( 1988 ) design, if y is higher than T, then the J index will be counted as 0.

3.4. Coding and Labelling the Logfile Data

Beyond concrete answer data, students’ interaction and manipulation behaviour were also logged in the assessment system. This made it possible to analyse students’ exploration behaviour in the first phase of the CPS process (KAC phase). Toward this aim, we adopted a labelling system developed by Molnár and Csapó ( 2018 ) to transfer the raw logfile data to structured data files for analysis. Based on the system, each trial (i.e., the sum of manipulations within the same problem scenario which was applied and tested by clicking the “Apply” button) was modelled as a single data entity. The sum of these trials within the same problem was defined as a strategy. In our study, we only consider the trials which were able to provide useful and new information for the problem-solvers, whereas the redundant or operations trials were excluded.

In this study, we analysed students’ trials to determine the extent to which they used the VOTAT strategy: fully, partially or not at all. This strategy is the most successful exploration strategy for such problems; it is the easiest to interpret and provides direct information about the given variable without any mediation effects ( Fischer et al. 2012 ; Greiff et al. 2018 ; Molnár and Csapó 2018 ; Wüstenberg et al. 2014 ; Wu and Molnár 2021 ). Based on the definition of VOTAT noted in Section 1.3 , we checked students’ trials to ascertain if they systematically varied one input variable while keeping the others unchanged, or applied a different, less successful strategy. We considered the following three types of trials:

  • “Only one single input variable was manipulated, whose relationship to the output variables was unknown (we considered a relationship unknown if its effect cannot be known from previous settings), while the other variables were set at a neutral value like zero […]
  • One single input variable was changed, whose relationship to the output variables was unknown. The others were not at zero, but at a setting used earlier. […]
  • One single input variable was changed, whose relationship to the output variables was unknown, and the others were not at zero; however, the effect of the other input variable(s) was known from earlier settings. Even so, this combination was not attempted earlier” ( Molnár and Csapó 2018, p. 8 )

We used the numbers 0, 1 and 2 to distinguish the level of students’ use of the most effective exploration strategy (i.e., VOTAT). If a student applied one or more of the above trials for every input variable within the same scenario, we considered that they had used the full VOTAT strategy and labelled this behaviour 2. If a student had only employed VOTAT on some but not all of the input variables, we concluded that they had used a partial VOTAT strategy for that problem scenario and labelled it 1. If a student had used none of the trials noted above in their problem exploration, then we determined that they had not used VOTAT at all and thus gave them a label of 0.

3.5. Data Analysis Plan

We used LCA (latent class analysis) to explore students’ exploration strategy profiles. LCA is a latent variable modelling approach that can be used to identify unmeasured (latent) classes of samples with similarly observed variables. LCA has been widely used in analysing logfile data for CPS assessment and in exploring students’ behaviour patterns (see, e.g., Gnaldi et al. 2020 ; Greiff et al. 2018 ; Molnár et al. 2022 ; Molnár and Csapó 2018 ; Mustafić et al. 2019 ; Wu and Molnár 2021 ). The scores for the use of VOTAT in the KAC phase (0, 1, 2; see Section 3.4 ) were used for the LCA analysis. We used Mplus ( Muthén and Muthén 2010 ) to run the LCA analysis. Several indices were used to measure the model fit: AIC (Akaike information criterion), BIC (Bayesian information criterion) and aBIC (adjusted Bayesian information criterion). With these three indicators, lower values indicate a better model fit. Entropy (ranging from 0 to 1, with values close to 1 indicating high certainty in the classification). The Lo–Mendell–Rubin adjusted likelihood ratio was used to compare the model containing n latent classes with the model containing n − 1 latent classes, and the p value was the indicator for whether a significant difference could be detected ( Lo et al. 2001 ). The results of the Lo–Mendell–Rubin adjusted likelihood ratio analysis were used to decide the correct number of latent classes in LCA models.

ANOVA was used to analyse the performance differences for CPS, IR and CR across the students from the different class profiles. The analysis was run using SPSS. A path analysis (PA) was employed in the structural equation modelling (SEM) framework to investigate the roles of CR and IR in CPS and the similarities and differences across the students from the different exploration strategy profiles. The PA models were carried out with Mplus. The Tucker–Lewis index (TLI), the comparative fit index (CFI) and the root-mean-square error of approximation (RMSEA) were used as indicators for the model fit. A TLI and CFI larger than 0.90 paired with a RMSEA less than 0.08 are commonly considered as an acceptable model fit ( van de Schoot et al. 2012 ).

4.1. Descriptive Results

All three tests showed good reliability (Cronbach’s α: CPS: 0.89; IR: 0.87; CR: 0.79). Furthermore, the two sub-dimensions of the CPS test, KAC and KAP, also showed satisfactory reliability (Cronbach’s α: KAC: 0.86; KAP: 0.78). The tests thus proved to be reliable. The means and standard deviations of students’ performance (in percentage) on each test are provided in Table 1 .

The means and standard deviations of students’ performance on each test.

4.2. Four Qualitatively Different Exploration Strategy Profiles Can Be Distinguished in CPS

Based on the labelled logfile data for CPS, we applied latent class analyses to identify the behaviour patterns of the students in the exploration phase of the problem-solving process. The model fits for the LCA analysis are listed in Table 2 . Compared with the 2 or 3 latent class models, the 4 latent class model has a lower AIC, BIC and aBIC, and the likelihood ratio statistical test (the Lo–Mendell–Rubin adjusted likelihood ratio test) confirmed it has a significantly better model fit. The 5 and 6 latent class models did not show a better model fit than the 4 latent class model. Therefore, based on the results, four qualitatively different exploration strategy profiles can be distinguished, which covered 96% of the students.

Fit indices for latent class analyses.

The patterns for the four qualitatively different exploration strategy profiles are shown in Figure 6 . In total, 84.3% of the students were proficient exploration strategy users, who were able to use VOTAT in each problem scenario independent of its difficulty level (represented by the red line in Figure 5 ). In total, 6.2% of the students were rapid learners. They were not able to apply VOTAT at the beginning of the test on the easiest problems but managed to learn quickly, and, after a rapid learning curve by the end of the test, they reached the level of proficient exploration strategy users, even though the problems became much more complex (represented by the blue line). In total, 3.1% of the students proved to be non-persistent explorers, and they employed VOTAT on the easiest problems but did not transfer this knowledge to the more complex problems. Finally, they were no longer able to apply VOTAT when the complexity of the problems increased (represented by the green line). In total, 6.5% of the students were non-performing explorers; they barely used any VOTAT strategy during the whole test (represented by the pink line) independent of problem complexity.

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Four qualitatively different exploration strategy profiles.

4.3. Better Exploration Strategy Users Showed Better Performance in Reasoning Skills

Students with different exploration strategy profiles showed different kinds of performance in each reasoning skill under investigation. Results (see Table 3 ) showed that more proficient strategy users tended to have higher achievement in all the domains assessed as well as in the two sub-dimensions in CPS (i.e., KAC and KAP; ANOVA: CPS: F(3, 1339) = 187.28, p < 0.001; KAC: F(3, 1339) = 237.15, p < 0.001; KAP: F(3, 1339) = 74.91, p < 0.001; IR: F(3, 1339) = 48.10, p < 0.001; CR: F(3, 1339) = 28.72, p < 0.001); specifically, students identified as “proficient exploration strategy users” achieved the highest level on the reasoning skills tests independent of the domains. On average, they were followed by rapid learners, non-persistent explorers and, finally, non-performing explorers. Tukey’s post hoc tests revealed more details on the performance differences of students with different exploration profiles in each of the domains being measured. Proficient strategy users proved to be significantly more skilled in each of the reasoning domains. They were followed by rapid learners, who outperformed non-persistent explorers and non-performing explorers in CPS. In the domains of IR and CR, there were no achievement differences between rapid learners and non-persistent explorers, who significantly outperformed non-performing strategy explorers.

Students’ performance on each test—grouped according to the different exploration strategy profiles.

4.4. The Roles of IR and CR in CPS and Its Processes Were Different for Each Type of Exploration Strategy User

Path analysis was used to explore the predictive power of IR and CR for CPS and its processes, knowledge acquisition and knowledge application, for each group of students with different exploration strategy profiles. That is, four path analysis models were built to indicate the predictive power of IR and CR for CPS (see Figure 7 ), and another four path analyses models were developed to monitor the predictive power of IR and CR for the two empirically distinguishable phases of CPS (i.e., KAC and KAP) (see Figure 8 ). All eight models had good model fits, the fit indices TLI and CFI were above 0.90, and RMSEA was less than 0.08.

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Path analysis models (with CPS, IR and CR) for each type of strategy user; * significant at 0.05 ( p   <  0.05); ** significant at 0.01 ( p   <  0.01); N.S.: no significant effect can be found.

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Path analysis models (with KAC, KAP, IR and CR) for each type of strategy user; * significant at 0.05 ( p  <  0.05); ** significant at 0.01 ( p  <  0.01); N.S.: no significant effect can be found.

Students’ level of IR significantly predicted their level of CPS in all four path analysis models independent of their exploration strategy profile ( Figure 7 ; proficient strategy users: β = 0.432, p < 0.01; rapid learners: β = 0.350, p < 0.01; non-persistent explorers: β = 0.309, p < 0.05; and non-performing explorers: β = 0.386, p < 0.01). This was not the case for CR, which only proved to have predictive power for CPS among proficient strategy users (β = 0.104, p < 0.01). IR and CR were significantly correlated in all four models.

After examining the roles of IR and CR in the CPS process, we went further to explore the roles of these two reasoning skills in the distinguishable phases of CPS. The path analysis models ( Figure 8 ) showed that the predictive power of IR and CR for KAC and KAP was varied in each group. Levels of IR and CR among non-persistent explorers and non-performing explorers failed to predict their achievement in the KAC phase of the CPS process. Moreover, rapid learners’ level of IR significantly predicted their achievement in the KAC phase (β = 0.327, p < 0.01), but their level of CR did not have the same predictive power. Furthermore, the proficient strategy users’ levels of both reasoning skills had significant predictive power for KAC (IR: β = 0.363, p < 0.01; CR: β = 0.132, p < 0.01). In addition, in the KAP phase of the CPS problems, IR played a significant role for all types of strategy users, although with different power (proficient strategy users: β = 0.408, p < 0.01; rapid learners: β = 0.339, p < 0.01; non-persistent explorers: β = 0.361, p < 0.01; and non-performing explorers: β = 0.447, p < 0.01); by contrast, CR did not have significant predictive power for the KAP phase in any of the models.

5. Discussion

The study aims to investigate the role of IR and CR in CPS and its phases among students using statistically distinguishable exploration strategies in different CPS environments. We examined 1343 Hungarian university students and assessed their CPS, IR and CR skills. Both achievement data and logfile data were used in the analysis. The traditional achievement indicators formed the foundation for analysing the students’ CPS, CR and IR performance, whereas process data extracted from logfile data were used to explore students’ exploration behaviour in various CPS environments.

Four qualitatively different exploration strategy profiles were distinguished: proficient strategy users, rapid learners, non-persistent explorers and non-performing explorers (RQ1). The four profiles were consistent with the result of another study conducted at university level (see Molnár et al. 2022 ), and the frequencies of these four profiles in these two studies were very similar. The two studies therefore corroborate and validate each other’s results. The majority of the participants were identified as proficient strategy users. More than 80% of the university students were able to employ effective exploration strategies in various CPS environments. Of the remaining students, some performed poorly in exploration strategy use in the early part of the test (rapid learners), some in the last part (non-persistent explorers) and some throughout the test (non-performing explorers). However, students with these three exploration strategy profiles only constituted small portions of the total sample (with proportions ranging from 3.1% to 6.5%). The university students therefore exhibited generally good performance in terms of exploration strategy use in a CPS environment, especially compared with previous results among younger students (e.g., primary school students, see Greiff et al. 2018 ; Wu and Molnár 2021 ; primary to secondary students, see Molnár and Csapó 2018 ).

The results have indicated that better exploration strategy users achieved higher CPS performance and had better development levels of IR and CR (RQ2). First, the results have confirmed the importance of VOTAT in a CPS environment. This finding is consistent with previous studies (e.g., Greiff et al. 2015a ; Molnár and Csapó 2018 ; Mustafić et al. 2019 ; Wu and Molnár 2021 ). Second, the results have confirmed that effective use of VOTAT is strongly tied to the level of IR and CR development. Reasoning forms an important component of human intelligence, and the level of development in reasoning was an indicator of the level of intelligence ( Klauer et al. 2002 ; Sternberg and Kaufman 2011 ). Therefore, this finding has supplemented empirical evidence for the argument that effective use of VOTAT is associated with levels of intelligence to a certain extent.

The roles of IR and CR proved to be varied for each type of exploration strategy user (RQ3). For instance, the level of CPS among the best exploration strategy users (i.e., the proficient strategy users) was predicted by both the levels of IR and CR, but this was not the case for students with other profiles. In addition, the results have indicated that IR played important roles in both the KAC and KAP phases for the students with relatively good exploration strategy profiles (i.e., proficient strategy users and rapid learners) but only in the KAP phase for the rest of the students (non-persistent explorers and non-performing explorers); moreover, the predictive power of CR can only be detected in the KAC phase of the proficient strategy users. To sum up, the results suggest a general trend of IR and CR playing more important roles in the CPS process among better exploration strategy users.

Combining the answers to RQ2 and RQ3, we can gain further insights into students’ exploration strategy use in a CPS environment. Our results have confirmed that the use of VOTAT is associated with the level of IR and CR development and that the importance of IR and CR increases with proficiency in exploration strategy use. Based on these findings, we can make a reasonable argument that IR and CR are essential skills for using VOTAT and that underdeveloped IR and CR will prevent students from using effective strategies in a CPS environment. Therefore, if we want to encourage students to become better exploration strategy users, it is important to first enhance their IR and CR skills. Previous studies have suggested that establishing explicit training in using effective strategies in a CPS environment is important for students’ CPS development ( Molnár et al. 2022 ). Our findings have identified the importance of IR and CR in exploration strategy use, which has important implications for designing training programmes.

The results have also provided a basis for further studies. Future studies have been suggested to further link the behavioural and cognitive perspectives in CPS research. For instance, IR and CR were considered as component skills of CPS (see Section 1.2 ). The results of the study have indicated the possibility of not only discussing the roles of IR and CR in the cognitive process of CPS, but also exploration behaviour in a CPS environment. The results have thus provided a new perspective for exploring the component skills of CPS.

6. Limitations

There are some limitations in the study. All the tests were low stake; therefore, students might not be sufficiently motivated to do their best. This feature might have produced the missing values detected in the sample. In addition, some students’ exploration behaviour shown in this study might theoretically be below their true level. However, considering that data cleaning was adopted in this study (see Section 3.1 ), we believe this phenomenon will not have a remarkable influence on the results. Moreover, the CPS test in this study was based on the MicroDYN approach, which is a well-established and widely used artificial model with a limited number of variables and relations. However, it does not have the power to cover all kinds of complex and dynamic problems in real life. For instance, the MicroDYN approach cannot measure ill-defined problem solving. Thus, this study can only demonstrate the influence of IR and CR on problem solving in well-defined MicroDYN-simulated problems. Furthermore, VOTAT is helpful with minimally complex problems under well-defined laboratory conditions, but it may not be that helpful with real-world, ill-defined complex problems ( Dörner and Funke 2017 ; Funke 2021 ). Therefore, the generalizability of the findings is limited.

7. Conclusions

In general, the results have shed new light on students’ problem-solving behaviours in respect of exploration strategy in a CPS environment and explored differences in terms of the use of thinking skills between students with different exploration strategies. Most studies discuss students’ problem-solving strategies from a behavioural perspective. By contrast, this paper discusses them from both behavioural and cognitive perspectives, thus expanding our understanding in this area. As for educational implications, the study contributes to designing and revising training methods for CPS by identifying the importance of IR and CR in exploration behaviour in a CPS environment. To sum up, the study has investigated the nature of CPS from a fresh angle and provided a sound basis for future studies.

Funding Statement

This study has been conducted with support provided by the National Research, Development and Innovation Fund of Hungary, financed under the OTKA K135727 funding scheme and supported by the Research Programme for Public Education Development, Hungarian Academy of Sciences (KOZOKT2021-16).

Author Contributions

Conceptualization, H.W. and G.M.; methodology, H.W. and G.M.; formal analysis, H.W.; writing—original draft preparation, H.W.; writing—review and editing, G.M.; project administration, G.M.; funding acquisition, G.M. All authors have read and agreed to the published version of the manuscript.

Institutional Review Board Statement

Ethical approval was not required for this study in accordance with the national and institutional guidelines. The assessments which provided data for this study were integrated parts of the educational processes of the participating university. The participation was voluntary.

Informed Consent Statement

All of the students in the assessment turned 18, that is, it was not required or possible to request and obtain written informed parental consent from the participants.

Data Availability Statement

Conflicts of interest.

Authors declare no conflict of interest.

Publisher’s Note: MDPI stays neutral with regard to jurisdictional claims in published maps and institutional affiliations.

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Expos 20 | Problems of Meaning: Language, Literature, and Life

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  1. What is Problem Solving? Steps, Process & Techniques

    Finding a suitable solution for issues can be accomplished by following the basic four-step problem-solving process and methodology outlined below. Step. Characteristics. 1. Define the problem. Differentiate fact from opinion. Specify underlying causes. Consult each faction involved for information. State the problem specifically.

  2. What is a Research Problem? Characteristics, Types, and Examples

    A research problem is a gap in existing knowledge, a contradiction in an established theory, or a real-world challenge that a researcher aims to address in their research. It is at the heart of any scientific inquiry, directing the trajectory of an investigation. The statement of a problem orients the reader to the importance of the topic, sets ...

  3. Problem Solving

    Solving a problem is finding a path through the problem space that starts with initial states passing along paths that satisfy the path constraints and ends in the goal state. Most early research on problem solving has been based on this linear definition and therefore focused on simple, static, well-structured problems (see Problem Typology ...

  4. The Problem-Solving Process

    Problem-solving is a mental process that involves discovering, analyzing, and solving problems. The ultimate goal of problem-solving is to overcome obstacles and find a solution that best resolves the issue. The best strategy for solving a problem depends largely on the unique situation. In some cases, people are better off learning everything ...

  5. What is a Research Problem? Definition, Importance and ...

    A research problem serves as the cornerstone of any research endeavor, representing a specific issue, contradiction, or knowledge gap that researchers aim to explore. This article delves into the…

  6. How to Define a Research Problem

    A research problem is a specific issue or gap in existing knowledge that you aim to address in your research. You may choose to look for practical problems aimed at contributing to change, or theoretical problems aimed at expanding knowledge. Some research will do both of these things, but usually the research problem focuses on one or the other.

  7. Problem-Solving

    Problem solving involves a set of complex cognitive processes that require thinking and reasoning. A problem occurs when there is a goal that needs to be reached and there is not a clear path to achieving the goal (Mayer 2013).Problems can range in terms of type, complexity, strategy use, domain, and other factors that affect the content and the context of the problem or its solution.

  8. (PDF) The Nature of Problem Solving: Using Research to Inspire 21st

    Problem solving is at the heart of this, the capacity of an indi vidual to engage in. cognitive processing to understand and resolve prob lem situations where a method of solution is. not ...

  9. Problem Solving

    Abstract. This chapter follows the historical development of research on problem solving. It begins with a description of two research traditions that addressed different aspects of the problem-solving process: (1) research on problem representation (the Gestalt legacy) that examined how people understand the problem at hand, and (2) research on search in a problem space (the legacy of Newell ...

  10. The Nature of Problem Solving: Using Research to Inspire 21st Century

    Data and research on education including skills, literacy, research, elementary schools, childhood learning, vocational training and PISA, PIACC and TALIS surveys., Solving non-routine problems is a key competence in a world full of changes, uncertainty and surprise where we strive to achieve so many ambitious goals. But the world is also full of solutions because of the extraordinary ...

  11. The Research Problem/Question

    Definition. A research problem is a definite or clear expression [statement] about an area of concern, a condition to be improved upon, a difficulty to be eliminated, or a troubling question that exists in scholarly literature, in theory, or within existing practice that points to a need for meaningful understanding and deliberate investigation ...

  12. The Nature of Problem Solving : Using Research to Inspire 21st Century

    Solving non-routine problems is a key competence in a world full of changes, uncertainty and surprise where we strive to achieve so many ambitious goals. ... It illustrates the past, present and future of problem-solving research and how this research is helping educators prepare students to navigate an increasingly uncertain, volatile and ...

  13. Complex Problem Solving: What It Is and What It Is Not

    Ill-defined problems have no clear problem definition, their goal state is not defined clearly, and the means of moving towards the (diffusely described) goal state are not clear. ... "The history of complex problem solving," in The Nature of Problem Solving: Using Research to Inspire 21st Century Learning, eds Csapó B., Funke J. (Paris ...

  14. Problem solving

    Definition. Problem solving is the mental process of analyzing a situation, learning what options are available, and then choosing the alternative that will result in the desired outcome or some ...

  15. What is a Problem Statement? [with examples]

    The purpose of the problem statement is to identify the issue that is a concern and focus it in a way that allows it to be studied in a systematic way. It defines the problem and proposes a way to research a solution, or demonstrates why further information is needed in order for a solution to become possible.

  16. What is Problem Solving

    The definition of problem-solving is rooted in the fact that as humans, we exert control over our environment through solutions. We move forward in life when we solve problems and make decisions. ... Research; As a problem-solver, you need to be able to research and identify underlying causes. You should never treat a problem lightly.

  17. (PDF) Theory of Problem Solving

    The OECD publication in 2004 on problem-solving for tomorrow's world, discussed issues related to the definition of problem-solving competence as the ability of individuals to use cognitive skills ...

  18. Problem Solving: Definition, Skills, & Strategies

    Problem-solving is an important skill to develop because life will always throw you curveballs. Being able to respond to these problems with flexibility and calmness will generate much better results than if you respond to the problem with resistance or avoidance. Also, research has shown that increasing problem-solving skills through problem-solving therapy is beneficial for several physical ...

  19. Research Problem

    Research Problem. Definition: Research problem is a specific and well-defined issue or question that a researcher seeks to investigate through research. It is the starting point of any research project, as it sets the direction, scope, and purpose of the study. Types of Research Problems. Types of Research Problems are as follows: Descriptive ...

  20. Problem solving through values: A challenge for thinking and capability

    Meanwhile, research in problem solving pays little attention to values. Most of the problem solving models (e.g., Newell & Simon, 1972; Jonassen ... knowledge is acquired by solving pre-prepared specific tasks. In this case, the 4W framework could act as a mean addressing values in STEM teaching. Second is the question of how to enable the ...

  21. What Is Problem Solving? Steps, Techniques, and Best ...

    How to Solve Problems: 5 Steps. 1. Precisely Identify Problems. As obvious as it seems, identifying the problem is the first step in the problem-solving process. Pinpointing a problem at the beginning of the process will guide your research, collaboration, and solutions in the right direction. At this stage, your task is to identify the scope ...

  22. 35 problem-solving techniques and methods for solving complex problems

    Be sure to back up any problem statements or potential solutions with facts, research, and adequate forethought. ... Problem Definition #problem solving #idea generation #creativity #online #remote-friendly . A problem solving technique to define a problem, challenge or opportunity and to generate ideas. 4.

  23. Analysing Complex Problem-Solving Strategies from a Cognitive

    Problem solving, in the context of an ill-defined problem (i.e., "problems have no clear problem definition, their goal state is not defined clearly, and the means of moving towards the (diffusely described) goal state are not clear", Dörner and Funke 2017, p. 1), involved a different cognitive process than that in the context of a well ...

  24. Research Guides: Expos 20

    Problems of Meaning in Language, Literature, and Life; HOLLIS: Searching Panoramically Across Harvard's Discovery Space; Subject Databases: Tools for Deep-Searching and Close-Looking; Generating Research Leads From What You Have in Hand; Getting around Paywalls on the Web. Ways to Solve the Paywall Problem; Citing Your Sources