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Author Topic: Working from Home  (Read 40435 times)

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BATTLEFIELD 2042 UPDATE #7.2.0

Hello there,

It’s time for another Update Notes blog as we are launching Update #7.2.0 on May 14, 2024! 

The team has been working on several areas, including Vehicles, Weapons, and additional Visual Recoil improvements for this patch. Below you can find a full list of changes and we are of course looking forward to your feedback once you get your hands on Update #7.2.0 next Tuesday.

// The Battlefield Team

Stay Informed

Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.

Deliver Death from Above!

New gear means new ways to tackle the enemy, this May 14th you’ll be able to work towards unlocking the highly versatile DFR Strife LMG and the all-new cutting edge, remote-controlled aerial bomber the XFAD-4 Draugr.

Ingame progression and natural play of Control Unlocked contributes towards the unlocking of the XFAD-4 Draugr (40 Ribbons) and the DFR Strife LMG (80 Ribbons) allowing you to use these cutting edge pieces of hardware across the Battlefield.

Don’t worry if you miss out on this limited time event, as you will still be able to earn them through ingame assignments at a later date.

We look forward to seeing you capture and hold objectives in the limited timed mode Control Unlocked, as you begin to work your way towards delivering death from above with the XFAD-4 Draugr on May 14.

A New Strike Team is formed…

Under the global assault of the Thousand Petals Coalition a new strike team has been tasked to capture and secure Arkangel assets before they fall into the hands of the Coalition. 

We'll share full details with you as we get closer to the launch of this all-new event in the coming weeks. Expect new earnable cosmetics to acquire and we look forward to seeing you outsmart the opposition.

Areas of Improvements

Vehicle Improvements

We’re happy to see that Attack Helicopters since our latest changes have become a force to be reckoned with, with players engaging with them more and more, as well as finding out new ways to use them to their advantage on the Battlefield. We think that they are, for most part, in a good spot. However, due to the combined firepower of both pilot and gunner they have been over performing in one aspect: Destroying Armored Ground Vehicles.

We believe at its current state the Attack Helicopter can easily destroy any vehicle in too short of a timeframe and we are toning that down a little by reducing the firepower of some of the more potent weapons vs armored vehicles, to address this:

  • We have lowered the damage of the TOW missile against heavy and medium armored vehicles (Tanks, Wildcat, Ram)
  • We have also lowered the damage of Anti Vehicle Rocket Pods to the same category of vehicles by 20%. We believe Attack Helicopters should still be potent and a direct counter to ground armor, however these changes are aiming to give a bigger window for ground vehicles to react and to also push pilots to make more tactical decisions when attacking vehicles. 

APS Shootdown Sentinel

We are aware of the long lasting issue of vehicles camping hills and it has become a bit more exaggerated when Irish’ APS Shootdown Sentinel is included into this equation.

With Update #7.2.0 we are removing the capabilities for this Specialist Gadget to shootdown any Anti Vehicle Weapon or Gadgets. This should allow Air Vehicles and Infantry to once again attack such ground vehicles, as well as pushing the gadget itself into a more infantry-focused mentality.

This Season in general we are aiming to slightly slow down the pace of the game and the biggest offenders that can oftentimes feel like they are pushing the limits too much. We are starting with MacKay by making his gadget more defensive and strategic rather than having it as an aggressive enabler offensively.

To do that we are increasing the cooldown of the grapple from 11 seconds to 25 and we are also lowering the boost of his trait “Nimble” which grants a boost to movement speed while aiming down sights from 40% to 25%.

Additionally, in a future patch, we will be implementing a force reload animation when equipping the weapon to further emphasize the strategic use of the gadget.

Systemic repair

Continuing with the effort to slow down the pace of the game, we are increasing the time it takes for the systemic repair system to repair the health of a vehicle. The rate at which this repairs is defined by the role and class type of the vehicle in consideration with their gameplay expectations.

All vehicles beside Bolte, EBLC-Ram, the upcoming Draugr and all ground transport vehicles will repair 25HP in 8.6 seconds, up from 5 seconds. This change is meant to emphasize the role of engineers and help slow down the pace in these combat moments, where before it was possible to nullify taken damage nearly instantaneously by pressing a single button.

AI, Soldiers & General Improvements

  • Anti-Tank Mine damage has received a rebalance following recent updates, it will now take 3 Anti-Tank Mines to fully destroy a Heavy Vehicle such as a Tank or MAV. It will still remain possible to destroy Medium Armored Vehicles such as the Wildcat and EBLC-Ram with 2 Anti-Tank Mines.
  • Fixed an issue with the SOFLAM being unable to deploy on select Battlefield Portal experiences.
  • Irish’s APS-36 Shootdown Sentinel should no longer stop Underbarrel Smoke Grenades.
  • Additionally, the APS-36 Shootdown Sentinel will no longer stop Anti Vehicle Projectiles. 
  • MacKay’s Nimble Trait which improves the speed of movement during ADS has been reduced from 40% to 25%.
  • Grappling Hook reload speed has now been increased from 11 seconds to 25 seconds. In a future update, we will be introducing a reload animation every time this Specialist Gadget is equipped.

Weapon Balancing

  • Despite the penguins' continued efforts to keep them shiny, the Scope Glint on the Raven and ACOG Sights on the SVD is no more.
  • Fixed an issue with some magazines on the AK 5C that could cause their models to turn invisible.
  • Fixed the alignment of the iron sights on the AK-24 skins "Dead-Center" and "Access Memory".
  • Fixed 12M Auto shell ejection when using the Type 4 Heavy Suppressor.
  • Fixed pellet spread on SPAS-12 (BC2/BF3) being too low.
  • The Penguins forgot to reflect the AKS-74u rate of fire change from Update 7.1 in the Collection screen, it is now accurately shown. We’ll get them notepads in the future.
  • Slightly slowed down hip fire dispersion reset on P90, PP-2000 and AKS-74u.
  • AM40 Standard Issue damage under 10 meters changed from 26 to 24.
  • AM40 dispersion and horizontal recoil increased by 5%.
  • VHX-D3 High Power ammo damage under 20 meters changed from 25 to 24.
  • LCMG dispersion when using the Shortened barrel attachment increased by 10%. This change should help balance both the attachment against other barrel options while also balancing the LCMG compared to other LMGs.

Visual Weapon Recoil Improvements

Further tweaks and improvements for the following Weapon and Scope combinations:

  • PBX-45: XDR Holo, TV, UH-1, Shan, Bravo, Ghost Hybrid, 8R Holo, Maul Hybrid, M22, K8 Holo, Raven, TR-1 Thermal.
  • PP-29: K8 Holo, Fusion Holo, Ghost Hybrid, Shan, 8R Holo, TV, XO Smart, Maul Hybrid, M22, XDR Holo, Bravo, UH-1 Smart, TR-1 Thermal.
  • P90: Reflex, Holographic, XDR Holo, ACOG, Bravo, TV, 8R Holo, Maul Hybrid, XO Smart, TR-1 Thermal, UH-1.
  • AKS-74u: ACOG, Maul Hybrid, Bravo.
  • PP-2000: Maul Hybrid, Bravo, XO Smart, Ghost Hybrid.
  • Improvements to Visual Weapon Recoil on heavy sidearms (M44, etc.) and scopes Raven 4X, TV 2X, XDR

Bolt & Lever Action

  • Improvements to Visual Weapon Recoil on GVT 45-70 and the following sights for bolt-action weapons: UH Smart 1.5x, SHAN 2.5X, Raven 4X, M22 3.5X, Maul Hybrid 1.5-3X, PSO-1M3 5x

Assault Rifles

  • Improvements to Visual Weapon Recoil on AEK-971, VHX-D3, GEW-46, MTAR-21 and ACOG sight
  • Improvements to Visual Weapon Recoil on LMGs, particularly when using thermal sights, Raven, ACOG and Bravo sights, and further improvements to keep reticle point close to screen center
  • Adjustment to the damage vehicles take when colliding with other objects.
  • Reduced range of attack helicopter thermal gunner from 600 to 450.
  • Fixed an issue where EMP would permanently disable the Polaris Sportsman.
  • Improvements made towards lock on missiles missing certain air vehicles that are locked onto.
  • Improvement to frogfoot rocket pods zero-point.
  • Removed the Gunner HUD from side passengers of Condor and HIND, going forward only the nose gunner will benefit from this.
  • Fixed lock-on weapons killing the pilot of Nightbird and not dealing damage to the vehicle.
  • Lowered main heavy tanks steering sensitivity when the sprint button is held.
  • Increased rudder responsiveness on 2042-era Jets which will lead to a more responsive yaw input.

Systemic Repair Changes:

  • Combat vehicles aside from Bolte, EBLC Ram and the upcoming Draugr will take 25HP in 8.6 seconds. Other vehicles will remain at 25HP in 5 seconds.
  • Increased HMG Weapon Station Velocity from 600 to 690
  • Lowered Attack Helicopter TOW Launcher damage to Main Heavy Tanks from 30 to 25 and to Medium Armor such as the Wildcat from 35 to 30. This is not a blanket change and will not impact other vehicles such as Transport or Air Vehicles
  • Helicopter Anti Vehicle Pods will deal 20% less impact damage and further blast damage reduction to Ground Armor.

TOW Balancing Changes:

Air Attack Vehicles

  • Time to live increased from 5 to 10 seconds
  • Max speed lowered from 120 to 80
  • Turn angles and engine time to live have been adjusted for better control

Ground Vehicles

  • Time to live increased from 10 to 15 seconds
  • Speed lowered from 120 to 50

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

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Original Post

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JerryLee001

Re: tinkering does not register for work

January 2021

Sketch793

February 2021

IMAGES

  1. How To Do Your Homework In Sims 4

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  2. Sims 4: How to do homework in Sims 4?

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  3. Sims 4 How to do Homework Guide: All You Need To Know

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  5. Small Spaces: Work from Home (CC Pack for The Sims 4)

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  6. Work From Home For Base Game Careers! 💼

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VIDEO

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  6. 💻Functional Workplace Idea • Tutorial

COMMENTS

  1. [NEEDS SAVES] [DU] Engineering: Work from home task not completing

    Computer Engineering, level 7, daily tasks are not being completed although the Sim spent hours on each of two assignments. I'm wondering if the issue is related to having traveled off-lot immediately after completing the assignments the first time. I noticed when my Sim arrived at the new venue, the assignment progress was lost.

  2. [FIXED] [DU] Law: Work from Home task not doable

    Yes, I'm currently having the same problem. I've just started the career and my first work from home assignment is to guest lecture in law at the university. It say's the option should be on my phone or clicking on a classroom. I've done both and the option just isn't there. There was an option to visit the law class, so I did this from my ...

  3. Assignment tasks won't complete

    Yes. Please describe the patch or change you made. 9/5/19 patch 1.55.105.1020. ‌. My sim is in the conservationist career and has completed the "survery ocean wildlife" task several times and it still won't mark completed under work from home. Early on in the career, she couldn't "survery wildlife" either. It doesn't happened every time, but ...

  4. WORK FROM HOME ASSIGNMENTS

    Let's look at creating a career work from home assignment.⭐Open Me⭐PLAYLIST: https://www.youtube.com/playlist?list=PLagNMjBN-HmWgq1PulRfJUfdsAT_CoZ7rXOSDR MO...

  5. All Types of Remote Jobs in One Place and How To Work From Home In Sims 4

    1. Become A Freelancer And Work From Home Full Time. Thanks to the Freelance career option from the base game, players can have a work from home career in the most literal sense. There are a few freelance jobs Sims can do: Digital Artist, Programmer, Writer, Paranormal Investigator, SIMply Crafted Creator, and Photographer.

  6. My sim cannot complete the Survey Ocean wildLife work task

    Help! My sim is currently working in the marine biologist branch, and is an ocean observer. She has two work from home assignments that are take samples from the ocean and survey ocean wildlife in Mua Pel'am. I have tried so many times the "survey ocean wildlife" action in Mua Pel'am but the task just wont complete.

  7. Mod The Sims

    This mod enables the "work from home" option for the tech guru career. Working from home has the same mechanism that came with City Living careers. You will get a notification 1 hour before work where you can choose from sending your sim to work, working from home or taking PTO. Then you get two assignments if you choose the "work from home ...

  8. Social Media work from home assignment issue

    Social Media work from home assignment issue. My sim recently got promoted to "Niche Broadcaster" in the Internet Personality branch of the career. One of the promotion rewards was the ability to "broadcast status," which seems to have replaced the previous version of updating social media status. Unfortunately, the game is not treating ...

  9. Work from home bug? : r/Sims4

    Snootysims says that there are additional tasks when you do this. So if you choose the second option, to work from home, the game will also give you two tasks that you'll have to get done, no matter which career you've chosen. If these tasks are completed, you'll get your regular job performance boost. And if they aren't completed, your ...

  10. Work From Home

    Work From Home. January 6. This mod basically converts all the base game careers into semi-active ones. So now you can be a comedian and work on your jokes at home. Or be painter and no longer disappear in the rabbit hole to follow your passion. This mod was originally by NoelleBellefleur. Unfortunately it was not updated for longer time now ...

  11. how do you do the "take photos" work at home assignment? : r/Sims4

    Edit: actually, the camera was promotion reward, so check either sim's personal or household inventory. Click in the camera and take photos from there. photograph impression is in the entertainment section of your sims phone. just do it 3 times and it should be complete. this took me ages to find.

  12. Mod The Sims

    This mod enables the "work from home" option for the business career. Working from home has the same mechanism that came with City Living careers. You will get a notification 1 hour before work where you can choose from sending your sim to work, working from home or taking PTO. Then you get two assignments if you choose the "work from home" option.

  13. The Sims 4 Engineer Career Guide

    This is a reward for the Computer Engineer in The Sims 4 Discover University Expansion Pack. Computer Engineers continue to learn Robotics, but have more an emphasis on the Programming side of things than the Mechanical Engineer. This branch offers the Computer Glasses. They unlock at rank 9, but realize you have to craft them yourself.

  14. How to chat about work with co-workers? : r/Sims4

    TheFanshionista. • 3 yr. ago. I can't believe they weren't consistent with their prompt and conversation options here! "Discuss Work" is the option you'll be looking for. My sim is a public relations coordinator, working from home. Her assignment is to chat about work twice with co-workers. She had no co-workers in her….

  15. Working from Home

    The work from home tasks for this have so far been incredibly quick and easy: write a letter, joke about politicians, give a speech in Uptown, get to know 3 Sims in Spice Market, make an empty promise, discuss interests, stage a protest, secure vote. Securing a vote is very easy, especially if your Sim has the Incredibly Friendly trait and good ...

  16. Mod The Sims

    This mod enables the "work from home" option for the secret agent career. Working from home has the same mechanism that came with City Living careers. You will get a notification 1 hour before work where you can choose from sending your sim to work, working from home or taking PTO. Then you get two assignments if you choose the "work from home ...

  17. Working from home assignment : r/Sims4

    Working from home assignment. Help! My sim is a politician and one of her work from home assignments is to make empty promises. I've tried it on a bunch of sims and none of them will believe me. Is there a cheat to complete this work from home task or any tips for getting other sims to believe my empty promises?

  18. Assignment tasks won't complete

    Yes. Please describe the patch or change you made. 9/5/19 patch 1.55.105.1020. ‌. My sim is in the conservationist career and has completed the "survery ocean wildlife" task several times and it still won't mark completed under work from home. Early on in the career, she couldn't "survery wildlife" either. It doesn't happened every time, but ...

  19. BATTLEFIELD 2042 UPDATE #7.2.0

    BATTLEFIELD 2042 UPDATE #7.2.0. Hello there, It's time for another Update Notes blog as we are launching Update #7.2.0 on May 14, 2024! The team has been working on several areas, including Vehicles, Weapons, and additional Visual Recoil improvements for this patch. Below you can find a full list of changes and we are of course looking ...

  20. Mod The Sims

    This mod enables the "work from home" option for the entertainer career. Working from home has the same mechanism that came with City Living careers. You will get a notification 1 hour before work where you can choose from sending your sim to work, working from home or taking PTO. Then you get two assignments if you choose the "work from home ...

  21. [DU] Engineering: Tinkering does not register for work without leaving

    My sim is in the fabrication job, the daily is to tinker on robot machine. But that does not show even started or finished. He can tinker for hours on end, it never shows, and advancement in work seems to depend on it. This started after the paranormal pack download. and weather there is the mccc mod or not it is the same.

  22. Mod The Sims

    Mod description. I made my first mod that enables the "work from home" option for the writer career. Working from home has the same mechanism that came with City Living careers. You will get a notification 1 hour before work where you can choose from sending your sim to work, working from home or taking PTO. Then you get two assignments if you ...